(He/Him)

Virginia, USA

Forum posts

Forum: Kingdom Hearts II Final Mix

Thread: kh2fm level 1 for pc?

Started by: Peach-Peach-

You could try reaching out to CrispyMe. I know he's done that already.

Peach-Peach- likes this. 

Forum: Marvel's Spider-Man

Thread: Difficulty: Is New Game+ allowed?

Started by: SneakyPeteSneakyPete

The leaderboards are split by category. Any category with "NG" is "New Game" and any category with "NG+" is New Game+. So, yes, you can play NG+, but specifically for the NG+ categories.

 

Forum: Marvel's Spider-Man

Thread: Hey im a casual player who found a intersting glitch.

Started by: FrostDudeFrostDude

I agree it looks like it was probably just the effects lingering, but Canegar look at the suit power meter. It also refills after the cutscene which is really handy. Either way this is a pretty cool find! I appreciate your instinct to let the speedrun community know.

 

Forum: Ori and the Will of the Wisps

Thread: Last Dungeon Glitch

Started by: TheOctoTheOcto

(edited: )

I think that one is already known about, but thank you so much for letting us know! Definitely the right instincts to post about it. 🙂

TheOctoTheOcto likes this. 

Forum: Ori and the Will of the Wisps

Thread: "All Wisps" Discussion Thread

Started by: LunaValkyrLunaValkyr

If I'm not mistaken, getting Launch early is disallowed by "No Early Quests" because investigating the Willow completes a quest out of order. (It's pretty much why we added the rule, lol.)

LunaValkyrLunaValkyr and SeaAverageSeaAverage like this. 

Forum: Ori and the Will of the Wisps

Thread: "All Wisps" Discussion Thread

Started by: LunaValkyrLunaValkyr

Several of us have been routing and running All Bosses, No Early Quests, Inbounds (Normal) for the past few days. It's been really fun so far and I highly recommend giving it a shot. (There would definitely be a subcategory for each difficulty, so just play on whichever suits you best.) This qualification lets you still go to areas early if you don't complete them, such as sequence-breaking into Luma Pools to get Water Dash before Silent Woods, but you still have to complete all of the main questlines, collect all the wisps, and beat all the bosses. If you want to see some examples, check the VoDs of the following people for recent streams:
- RooseSR
- ogNdrahciR
- Grimelios
- madinsane_
- SmashySR
- me

RazielRaziel, TAS_SnoopTAS_Snoop and GreeZGreeZ like this. 

Forum: Ori and the Will of the Wisps

Thread: Two bugs i found

Started by: happytime44happytime44

The underwater bash one has happened to a lot of people, but the tree one is interesting and I think only started showing up today, so thanks for that! Feel free to also join the discord in the sidebar for faster response times on new discoveries. 🙂

 

Forum: Final Fantasy Tactics Advance

Thread: Any% Route Question

Started by: RocketShuttleRocketShuttle

For posterity: We got confirmation in Discord; it is indeed for the shop upgrade.

CohriCohri likes this. 

Forum: Kingdom Hearts II Final Mix

Thread: KH2 Modifications & Changes

Started by: CrystalCrownCrystalCrown

Hi, please don't add "%" to category names where it doesn't make sense.
e.g. "Puzzle%" should be "All Puzzles" (or similar). Same with the others.

 

Forum: Crash Bandicoot: N. Sane Trilogy

Thread: Quick question

Started by: PricyDevoteePricyDevotee

You might have to enable the third-party overlays setting in the game capture source in OBS.

 

Forum: Marvel's Spider-Man

Thread: Does Lvl 50+ buffs (Ie atk +1%) Transfer to ng+?

Started by: WergPatzerWergPatzer

Why would we need to ban files over level 50? Can't everyone do it?

 

Forum: Crash Bandicoot: N. Sane Trilogy

Thread: Crash 3 Gate Skip (Cortex Area)

Started by: SRGTsilentSRGTsilent

(edited: )

There's two methods to doing the skip if you're on PC: blind and not blind. When learning, just go for not blind for warp 5, even though it's slower. Blind method for warp 2 is so much easier that I actually recommend doing that one that way. Here are the steps:

1. Make sure you have Coco with you. If loading from a save file, go talk to the computer once in order to dismiss the "You can swap between characters!" dialog box.
2. As Coco, walk up to the computer and slide away from it while activating it by pressing R1 and a direction on the same frame. If you performed this step correctly, you should slide away from the computer, still get the menu, and the camera should seem a little off.
3. Dismiss the dialog box by pressing "No" to keep Coco with you. You now have a hidden menu stored. You should be able to hear it activating if you press X. This menu will store Coco back at the computer if you select "Yes" on it by hitting up and then X. Selecting "No" by pressing down + X will put Coco back in your party. You can always tell what state you're in by looking in the bottom right corner.
4. Walk towards the center of the room (and then away) or swap characters to fix the camera. Make sure you are Coco before the next step.
5. You want to jump on the Future Tense elevator next, but if you hold forward and jump onto it, you'll select "Yes" on the hidden menu and get rid of Coco. To avoid this, jump down and turn around in mid-air to land on the elevator. You can practice this a bit right next to the elevator to make sure you've got it down.

The next steps change for blind vs. not blind, so I'll split them up. The main trick here is that you're putting Coco in a glitched state in which she can pass through (some) invisible walls, but can't jump (because the game thinks she's on the elevator).

AT ANY POINT if you fall off the stage or fuck something up, quickly load a save file to start over (you can do this even if the screen is black).

Warp 2 (blind):
6. Once you land on the elevator, as soon as it starts moving, press Up+X to force Coco to swap to Crash. Immediately open the save menu (L2). Press Down+X while in the save menu in order to select "No" on the hidden menu and return Coco to your party. Press O enough times to back out of the save menu. As soon as the save menu closes, swap back to Coco (R2). Coco is now in the glitched state and can pass through invisible walls but can't jump.
7. Slide off the elevator towards Warp 2 and hurry to a level before the screen fades black (after that you'll still be able to move but won't be able to see where you're going).

Warp 5 (not blind):
6. Ride the elevator all the way up to the Future Tense room. Jump back on the elevator (still as Coco) when you get there.
7. As soon as the elevator starts moving, press Up+X to force Coco to swap to Crash. Continue riding the elevator out of the Future Tense room.
8. As soon as you're back in the warp room, open the save menu (L2), press Down+X, then press O enough times to back out of the save menu. Swap back to Coco and slide off the elevator. Coco should now be in the glitched state.
9. Walk over to the weird meter to the left of the computer. Inch your way forward until you're just inside it (you only have to barely be inside it). If you walk too far, you'll fall through the floor, so be careful.
10. Swap back to Crash and slide jump over the gap to pass by the warp 5 gate. You should land on the outside of the bridge, blocked by an invisible wall.
11. Press Down+X to bring Coco back, but be careful because this will cause you to jump. You can head over to a platform in warp 5 if you want to do this more safely, but it's faster to do it on the bridge.
12. Swap to Coco and walk through the invisible wall. You can now enter any level in warp 5.

That should be everything. I'd recommend pulling up a video while looking at these steps in order to put a picture to the words. Sorry I can't record something right now, but I'm working on a full Crash 3 tutorial that'll eventually include it.

MurcazMurcaz likes this. 

Forum: Mark of the Ninja

Thread: Remastered Bug Fixes

Started by: RaelcunRaelcun

Yeah, they've been being discussed in the discord server. Akitaka already made a post on their forums about it too.

 

Forum: Marvel's Spider-Man

Thread: HDD and SSD sub categories?

Started by: MattmattMattmatt

"CD" and "download" have no difference. All PS4 games begin installing to the hard drive once you put the disc in.

Another point for filters: subcategories make more sense when any individual might have a reason to run more than one of the subcategories (e.g. character selections, difficulty selection in games where difficulty changes a lot, oob vs. no oob, etc.). Separating hard drive type by subcategories would lead to weird cases of someone wanting to purposely move from SSD to HDD just to get their name at the top of another list, or outdated PBs remaining on the HDD subcategory after someone has already shifted to SSD.

I still think a variable is the proper option and that we should continue looking into load-removal solutions for the long-term.

ImaproshamanImaproshaman, ShikenNuggetsShikenNuggets and nesnes like this. 

Forum: Marvel's Spider-Man

Thread: HDD and SSD sub categories?

Started by: MattmattMattmatt

(edited: )

I'd rather use a variable. You can still filter if you want to compare within only the same hard drive type, and there's no gameplay differences that would warrant separate categories.

SolidSpiderZnakeSolidSpiderZnake, cameronvengenzcameronvengenz and MattmattMattmatt like this. 

Forum: Marvel's Spider-Man

Thread: Question About Timing Runs

Started by: MouselessMouseless

Ok, the settings thing makes sense, didn't think of that.

MattmattMattmatt likes this. 

Forum: Marvel's Spider-Man

Thread: Question About Timing Runs

Started by: MouselessMouseless

Can we just change the timing to selecting Continue? Everyone seems to prefer that anyways.

cameronvengenzcameronvengenz, HypelastikaHypelastika and FullyAutomatoFullyAutomato like this. 

Forum: Marvel's Spider-Man

Thread: Regarding pre-order content

Started by: ShtrudelShtrudel

As someone with the preorder bonuses, I agree they should be outright banned. You can still allow people with the preorder bonuses to play the game, just not to use the bonuses (except cosmetic suit w/o the powers, because why not). So in other words, people running with the deluxe version would have to:
- Always have a minimum of 5 skill points (ensuring they haven't used the 5 they get for free).
- Not use the Spider Drone without first getting all the requirements to unlock it (reach Fisk Hideout mission, Level 8, 1 Base Token, 3 Research Tokens). There's obviously the minor timesave they'd get for not actually crafting the thing, but I think at that point an exception can be made since we're talking about a static 1 or so seconds.
- Not use the Rock Out, Iron Arms, and Blitz suit powers (without first getting all the requirements to unlock). Since equipping the suit w/o the power is just a cosmetic change, I think it'd be fine to allow that.

100% runs are where it gets a little bit trickier since you wouldn't have to spend the materials on the suit powers/gadget, but restricting them to their level requirements would at least be a good minimum bar if trying to keep track of "I have 1 Base Token and 3 Research Tokens less than my count" becomes hard to maintain. But for Any% -- which is the main factor right now -- outright ban that shit.

HakoHako and ShikenNuggetsShikenNuggets like this.