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Forum: Rabbids Go Home

Thread: IL talk

Started by: tcbtriotcbtrio

7 Feb 2019, 18:45

I don't think there is any real reason to remove glitchless as a category, even if it is mostly useless.

Deviled_BreadDeviled_Bread likes this. 

Forum: Rabbids Go Home

Thread: Clarification on "Internal Cheats"

Started by: JaxlerJaxler

9 Jul 2018, 03:06

I am completely fine with everything you just said. Unless something would somehow change 100% to make cheats useful then it only adds confusion.

 

Forum: Rabbids Go Home

Thread: Are glitches "cheats"

Started by: TheretrogamerbayTheretrogamerbay

27 Sep 2017, 06:46 (edited: 28 Sep 2017, 12:10)

No, glitches are no cheats, "cheats" refer to a debug thing the developers left in the game where if you hold c+z+b in the level select and press certain buttons you can unlock any level, making any% cheats 4(?) levels longs since we still need to unlock dashing.

Right now there are no glitchless categories but the glitches that do exist are pretty hard and not too worth it in runs since you need the XS stuff outside of the with cheats categories. If the glitches were worth going for in run I would be for making a glitchless category but right now it would be too similar to the existing one.

 

Forum: Mario & Luigi: Dream Team

Thread: Japan vs NA

Started by: krupazkrupaz

3 Sep 2017, 17:52 (edited: 7 Sep 2017, 08:54)

Neither text speed or glitches should be any different. The WR mostly used JP for fun.

 

Forum: BEEP

Thread: ILs

Started by: Isaq21Isaq21

24 Jul 2017, 00:44

Is there any chance of this game getting an IL leaderboard? I've been thinking of doing some but I wouldn't know what to do with them.

 

Forum: Rabbids Go Home

Thread: Offering some help

Started by: tcbtriotcbtrio

14 Mar 2017, 21:17

I asked him on discord and he said he'll do it. You should have mod now if everything worked.

tcbtriotcbtrio and TheretrogamerbayTheretrogamerbay like this. 

Forum: Rabbids Go Home

Thread: Offering some help

Started by: tcbtriotcbtrio

14 Mar 2017, 09:17

The best thing to do would be to try and contact the current mods through other ways (Theretrogamerbay, for instance seems like he's active on twitter and he also has a discord, but Zero_uk only has a twitch link so he might be hard to reach)

If that doesn't work then there is this thread: http://www.speedrun.com/The_Site/thread/63nr7 but it should only be used as a last resort if nothing else work.

If you don't have twitter/discord I can try contacting retrogamer for you and ask if he could add you as a mod.

 

Forum: Rabbids Go Home

Thread: Offering some help

Started by: tcbtriotcbtrio

14 Mar 2017, 08:35 (edited: 15 Mar 2017, 12:39)

Yeah, another mod would be nice since there's only one who's even doing anything at all, and he doesn't do it often. If needed we can contact site admins to add you since it was a while since the others were online.

Mods should be people who play the game at least, and since I don't want to be one right now, you would be the only other who does.

 

Forum: Rabbids Go Home

Thread: Glitches/Tricks/Techs/Strats

Started by: Isaq21Isaq21

10 Feb 2017, 22:03 (edited: 10 Feb 2017, 22:38)

I wanted to start this to explain some of the glitches I use in ILs, and also to give me somewhere to post minor skips and misc. glitches whenever I don't wanna do ILs
I made a forum thread instead of a guide so I could answer questions, but I might do a guide or something too, to make it a bit more organized and also make a playlist for videos.

Scream spamming - When you scream, there is a timer before you can scream again. If you pause right after the scream and wait out the timer, you can instantly scream again when unpausing.

Running on death barriers - Some death barriers let you run on them as long as you keep screaming, this together with scream spamming can be abused to get Out of Bounds in some areas

Scream boosting. When screaming while going off a ledge. you can preserve your air momentum and angle. Combined with a B-boost you can gain crazy amounts of speed and get both far and high up.

 

Forum: Rabbids Go Home

Thread: Requesting to add the first level to the IL leaderboards

Started by: Isaq21Isaq21

27 Jan 2017, 21:26

It takes quite a bit of practice to do the screaming trick consistantly but its not too bad once you get used to it, if any of you try this specific trick, follow my path as much as possible because the area is filled with places you fall

 

Forum: Rabbids Go Home

Thread: Requesting to add the first level to the IL leaderboards

Started by: Isaq21Isaq21

26 Jan 2017, 15:32

If you find a way to duplicate XS-stuff then the max score for ALL levels is 1000, but so far there is only one level I know where you can go over the normal limit. But yeah, without glitches its 150 in that level.

 

Forum: Rabbids Go Home

Thread: Requesting to add the first level to the IL leaderboards

Started by: Isaq21Isaq21

26 Jan 2017, 13:45

When I was about to submit a run of the first level in the game "All Pile on the Rabbid!" I noticed that it is currently not on the Level Leaderboards and I would like if it was added.

If you doubt me about the name of the level, you can see for yourself by holding c+z+b in level select and tap left until you reach the level.

 

Forum: Rabbids Go Home

Thread: 100% Question

Started by: tcbtriotcbtrio

21 Jan 2017, 20:05 (edited: 22 Jan 2017, 00:41)

As far as I know, no, there are no advantages to using cheats. You could use it to make the run safer by doing the hardest levels first, but otherwise its kinda useless.

 

Forum: Rabbids Go Home

Thread: IL timing conventions

Started by: Zero_ukZero_uk

27 Dec 2016, 19:12

I do agree that gain of control can be hard to time (I have some experience with that... two runs were retimed) so from reset would be easier. But I don't think that pressing "a" to pick up the XL-stuff is good as an end point, especially not for the levels that do not have an a-press prompt at the end.

 

Forum: Mario & Luigi: Dream Team

Thread: Glitchless?

Started by: [Deleted user]

3 Dec 2016, 08:20 (edited: 3 Dec 2016, 10:35)

Probably won't happen before we're done routing any% But I would like to work on one after that. 100% would be really interesting to see if someone would bother running it

 

Forum: Rabbids Go Home

Thread: 100% requirements? [and additional question about the PC version]

Started by: Zero_ukZero_uk

29 Nov 2016, 20:24

I don't think it's a big deal, it almost always requires some pretty annoying tricks and probably doesn't save much time

 

Forum: Rabbids Go Home

Thread: 100% requirements? [and additional question about the PC version]

Started by: Zero_ukZero_uk

28 Nov 2016, 09:49 (edited: 28 Nov 2016, 13:40)

If there's something we shouldn't be forced to do for 100%, it would be this: https://drive.google.com/file/d/0BybQ4CVL578yYzRWSjNEZEtfOWs/view?usp=drivesdk
You can do this by collecting stuff, giving it to a collector rabbid, dying and then recollecting them. (I believe there are other ways too)
Should this be allowed in 100% though? Because you can use this method to max out a level without getting everything in it,but its sometimes slower.

Edit: Im guessing every level caps out at 1000 (because its not possible to go over 1000 in normal levels) even if they don't have that much stuff.

 

Forum: Rabbids Go Home

Thread: Level select secret

Started by: Isaq21Isaq21

26 Nov 2016, 17:49 (edited: 26 Nov 2016, 17:49)

Meanwhile I'm sitting here in Dolphin, trying to find skips in "Keep on Piling". Sadly, the only thing I've found is a really hard trick and the effect it gives you is close to impossible to control, even with savestates and frame advance. It MIGHT be useful for a TAS but only for IL, since you would most likely skip the boost if you somehow get where you want.
I'll be able to play on console next week, so hopefully I'll do some any% (with cheats) and IL runs then

 

Forum: Rabbids Go Home

Thread: Level select secret

Started by: Isaq21Isaq21

24 Nov 2016, 08:33 (edited: 24 Nov 2016, 11:13)

I believe you don't actually need to do "Keep on piling" to get boost, I'm not 100% sure about this though but I think you always have boost in all levels that are in the second tier or higher.

EDIT: Also, if I remeber correctly, your pile goes back to what it's supposed to be at when you leave the level select or enter a level, thus making the pile go up to 23000 at the first visit unnecessary IF we need to do the level to get boost.

 

Forum: Rabbids Go Home

Thread: Level select secret

Started by: Isaq21Isaq21

22 Nov 2016, 17:37

In the level select, if you hold C+Z+B and press direction on the d-pad or A, you can do some things that are really useful for practice if you have no completed file
Up/Down - Makes your pile bigger/smaller
Left/Right - Removes one tier of completion/completes the next tier
A - Moves to the next tier (or to the first one if you're at the top) this, however does not complete the tier.

I believe this should be banned from runs (maybe allow it in all missions?) and if any of them should be allowed, its the A-button one.

Zero_ukZero_uk likes this. 
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