Forum posts

Forum: Mario Kart 8

Thread: Changing up my track order

Started by: IlandriaIlandria

(edited: )

Thanks for the input! I think I'm going to go ahead and swap my track order around. If it does end up being disallowed then that's fine, I'm mostly running for my own personal times anyway - being able to post alongside other people is just a nice perk. 🙂

In terms of the track select stuff, I generally use the touch pad so there's no time save there. At most I would only be saving a small handful of seconds by skipping the results screen. For the most part I just want to re-order the tracks so I can more reliably play the ones that I'm bad at during actual runs.

Also, I get the impression Rhodechill was just being facetious, though I very well could be mistaken. 🙄

 

Forum: Mario Kart 8

Thread: Changing up my track order

Started by: IlandriaIlandria

(edited: )

Hey all, long time no post! My school term just ended today and I'm super excited to get back into improving my times over the summer.

There's something I never thought of until just now when I was cleaning up my stream layout... How strict are the rules with regards to track order for 200cc 48-tracks no-items? The only "detailed" ruleset that I can find is here (http://prnt.sc/51s4dq) and not only is it really ambiguous, it doesn't even apply to 200cc.

So far I've just been doing the same as everyone else - starting on Mushroom Cup, doing 32 tracks, then the final 16 starting from Egg Cup. However, thinking about it I would REALLY like to switch to doing the 16 DLC tracks starting with Egg Cup, then doing the remaining 32 tracks starting from Mushroom Cup for a few reasons:

1) It avoids that annoying results screen because after the DLC tracks you just quit the race.
2) It puts the tracks that I suck at most at the start, so if I lose a run to them I don't have to waste an extra hour redoing the tracks that I'm best at.
3) It puts the most nostalgia-inducing track as the final race. Lol. 😛
4) It looks nice to have an actual "game end" screen at the end of a speed run. Aesthetics are imporant... right? 🙄

 

Forum: Mario Kart 8

Thread: Can u separate digital from disc?

Started by: BazralianBazralian

To AeonFrodo's remark - I'm planning to do the same thing. I currently run on the disc copy (I got it in the MK8 Wii U bundle) and I've decided that if I ever get to be within 2 minutes of 3rd place's time that it would be worth it for me to fork out another 60$ since I'll then be at a point where my times are actually relevant to the community instead of only relevant to my personal improvement. As it stands my PB is 1:42:37 and even taking the 2 mins of loading off of that I'm a good 7+ minutes behind 1st, so there's definitely at LEAST another 5+ minutes I can save (through improving at the game) before I need to switch to digital to be "competitive".

The way I see it is that really you should just be aiming to be the best you can possibly be, the extra 2ish minutes of loading time are literally entirely irrelevant unless they'd be the difference between you fighting for the top ranks in the scoreboard or not.

All that being said I have a semi-related question: If/when I do buy the digital copy, the DLC that I've purchased will still function - correct? I just wanna make sure it doesn't do something like check for a specific copy of MK8 to be running, and that it's just tied to my account/Wii U.

 

Forum: Mario Kart 8

Thread: 200cc (No Items) Vehicle & Technique Questions

Started by: IlandriaIlandria

Awesome! By the sounds of it then using something with a speed stat around 3.75-4.25 is probably better than 4.25-5, I'll look around for a combo that I do well with!

Something else that has occurred to me: Are cars and outer-driving bikes the best or are inner drifting bikes fine since fire hopping isn't as beneficial anymore? I seem to be able to do the best with more balanced speed and mini-turbo set ups like Villager (F) + Comet + Slick + Cloud Glider or Rosalina + Master Cycle + Roller + Cloud Glider, but they lack the ability to drift though some turns since inner drifting is too sharp. Again, even though I do the best with those I'd rather force myself to learn outer drifters if they're just flat out better like in 150cc.

Thanks for the answers, I really appreciate the help! The 200cc community seems to be tiny so us new people can get a little lost. 🙂

 

Forum: Mario Kart 8

Thread: 200cc (No Items) Vehicle & Technique Questions

Started by: IlandriaIlandria

Hey all!

I'm fairly new to running MK8 and I've really gotten into the 200cc 48 tracks-no items category. I've watched (well, at least skimmed) through all of the top time videos for general strategies and whatnot and I have a few questions that aren't clearly answered by the videos for the 200cc/no item players out there:

1) Are the best vehicles to use still the super heavyweight characters, along with slicks and the fastest karts? I have a bunch of people telling me that the fastest karts actually go so fast that you end up losing time because of having to brake too much and being unable to corner optimally, and that you're better off using a build that has better handling and mini turbo stats in order to jump between corners/straights the fastest. I don't know how reliable my sources are though (it's possible they're just bad at the game...), so I've been sticking with heavies & fast karts for now. Also applicable: Is there enough underwater time to warrant playing a build with a more balanced underwater to land speed stat than the super heavy builds have?

2) Is fire hopping still beneficial on 200cc? I see it used about half of the time, and about half of the things I read online say it's still a must-do, whereas the other half say "it speeds your time up very, very, very slightly, but you lose way more time due to being unable to corner properly". What should I be looking to practice?

3) Are there any reliable 200cc/no-items sources yet for the fastest routes through each track, or are we still in the testing phase? Most of the tracks are obvious, but some tracks have alternate paths or potential shortcuts where the difference seems to be minimal enough that I can't tell on my own due to inconsistent play. I realize if my times make the routes vary that little then it doesn't really matter, but I still want to be practicing the optimal play patterns.

Thanks to anyone that can offer advice to a newcomer! 🙂