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HurricaneMixerHurricaneMixer

California, USA

Full runs Level runs Info Forum posts
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Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

6 Oct 2019, 04:12 (edited: 6 Oct 2019, 04:12)

Requesting mod for Samurai Shodown. I submitted a run for the Game Boy version a month ago, hasn't been approved. The game has two mods, one was last active 10 months ago, the other was last active one year ago. Board is basically abandoned.

 

Forum: Double Dragon (NES)

Thread: WR Any% run

Started by: TecateTecate

14 Sep 2019, 09:54

Has anyone seen this run before?

Rayquaza911Rayquaza911 and baldnatebaldnate like this. 

Forum: Mad Stalker: Full Metal Force (PSX)

Thread: Categories for "nomal" and hard difficulties?

Started by: HurricaneMixerHurricaneMixer

10 Jul 2019, 02:59

Thank you so much, and for modding me as well!

PilotPandaPilotPanda likes this. 

Forum: Mad Stalker: Full Metal Force (PSX)

Thread: Categories for "nomal" and hard difficulties?

Started by: HurricaneMixerHurricaneMixer

8 Jul 2019, 11:45

Hi, could categories be added for the other difficulties? I have a deathless hard mode run I'd like to submit.

PilotPandaPilotPanda likes this. 

Forum: Kabuki Quantum Fighter

Thread: What happened to the WR run?

Started by: HurricaneMixerHurricaneMixer

5 Jul 2019, 16:44

I noticed that there was a new WR run set recently, but when I check now it's nowhere to be found on the board. Is there any particular reason why it was removed?

Neural89Neural89 likes this. 

Forum: Black Belt

Thread: Hokuto no Ken

Started by: HurricaneMixerHurricaneMixer

9 Mar 2019, 07:32

Not a problem man. Thanks, I added my run for now, there’s quite a few runs of this game on YouTube so I’ll merge those over here too.

And I’ll delete the Black Belt column from the HnK board, so this can be the dedicated Black Belt board.

 

Forum: Black Belt

Thread: Hokuto no Ken

Started by: HurricaneMixerHurricaneMixer

3 Mar 2019, 00:55

Hi, there is actually already a board for the Japanese version of this game, Hokuto no Ken (SMS), and I made a category for Black Belt. Is there any chance the boards could be merged with this one? Thanks

 

Forum: Ninja Gaiden III: The Ancient Ship of Doom

Thread: About Overswarm's NG3 JP Low% in 15:39

Started by: kokorokokoro

15 Nov 2018, 04:15

Until @Beerfullofbelly mentioned it, I completely forgot I originally requested this category. Sorry for requesting it and never submitting anything, I got sidetracked learning other games. But I still think it justified existing, and I'll go back to it in the near future.

OverswarmOverswarm likes this. 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

11 Nov 2018, 01:01

@Bokoblins Will do, thank you.

 

Forum: Ninja Gaiden III: The Ancient Ship of Doom

Thread: About Overswarm's NG3 JP Low% in 15:39

Started by: kokorokokoro

10 Nov 2018, 15:37

Although then UraniumAnchor's run might have to be moved to its own category too, as his run technically isn't sword-only, it's "no pick-ups". He uses the Windmill Shuriken at multiple points.

 

Forum: The Site

Thread: Requesting series/game types for existing games

Started by: Lighnat0rLighnat0r

10 Nov 2018, 15:12

Could the following games:
https://www.speedrun.com/ninja_kun_ashura_no_shou
https://www.speedrun.com/Ninja_Jajamaru_Ginga_Daisakusen
https://www.speedrun.com/super_ninja_kun

Be added to the following series:
https://www.speedrun.com/ninja-kun__jajamaru_kun

Thanks.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

10 Nov 2018, 14:06

I can't quite yet request mod for Ultraman Club: Kaijuu Daikessen, as the sole mod is still active (in fact he just approved my run from the other day), but is there any way I can request for the board to be fleshed out a bit? Like to have the rules added, which are currently left completely blank. I reached out a couple times to him offering to help on the board, but he didn't respond to any of my messages.

 

Forum: Crash 'n' the Boys: Street Challenge

Thread: Is anyone moderating this game?

Started by: DAIKONDAIKON

31 Oct 2018, 16:58

Looks like the only mod is inactive. You should definitely make a moderation request for this game.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

15 Oct 2018, 10:08

I'd like to request mod for SonSon. I've had a run pending for almost a couple weeks now, one of the two mods hasn't logged on for five months, the other has multiple contact options listed, but attempts to use either proved unsuccessful. (Tried whispering on Twitch, as well as adding him on Discord).

 

Forum: Kabuki Quantum Fighter

Thread: Is a tutorial needed?

Started by: xenkaroshixenkaroshi

26 Sep 2018, 03:49

It would be cool to see a tutorial made for this game, just so there'd be more Kabuki Quantum Fighter content out there, but yeah I agree that this game doesn't really need one, it's a well-designed game where the speed-tech is practically built in. The run can absolutely be learned by studying a couple videos, and pure trial-and-error.

This is one of my favorite games ever made, love to see it picking up some steam lately.

xenkaroshixenkaroshi likes this. 

Forum: Kabuki Quantum Fighter

Thread: Mechanics Concerning Wall Jumps

Started by: MegaVynMegaVyn

26 Sep 2018, 02:19

I believe you press A to "dismount" from the ladder, and then press left + A to jump onto the platform, but it's an extremely tight window to get it, your tap to the left has to be really subtle and precise. I think the only other part of the run this trick is utilized is at one point in 5-2.

 

Forum: Kabuki Quantum Fighter

Thread: Hair%

Started by: MrPzakMrPzak

21 Sep 2018, 20:16

@shikaroxen I get what you're saying, but if there are multiple competitors "duking it out" for a WR, then it's not exactly free. There are games where the main category can't even bring in multiple runners, so a handful of players running a challenge category is worth recognizing.

I can't imagine it'd change too terribly much about the stages though, unlike the low% route for Ninja Gaiden. Here it'd mainly just make the bosses slower.

 

Forum: Ninja Kun: Majou no Bouken

Thread: Dying as a viable strategy

Started by: NickCapricornNickCapricorn

18 Sep 2018, 22:34

Hi Nick - this is something I didn’t even know about, so thanks for sharing this knowledge with me. I hadn’t taken that into consideration when establishing these rules. If you want try playing around with this strategy, feel free to do so and I will change the rules to account for this.

Maybe I’ll make the stop time when it fades after the last round? Let me know what works best for you.

 

Forum: Pac & Pal

Thread: NES version?

Started by: HurricaneMixerHurricaneMixer

13 Sep 2018, 06:50

Hi, I noticed it's listed that there's a NES version for this game, but from what I can tell, it seems to be an arcade exclusive? It certainly never had a NES port.

 

Forum: Fighter's History

Thread: Medium?

Started by: HurricaneMixerHurricaneMixer

12 Sep 2018, 17:19

You guys both rock. Keep fighting!

NerdyNesterNerdyNester and Peanutfan22Peanutfan22 like this. 
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