Forum: The Site Thread: Ideas for the site Started by: |
@Matse007Matse007 No one needs the views system for profiles, but then again, there's so many sites that have it anyway. I personally think it would be nice to know how many views someone pulls on their profile, although it's something that the site definitely doesn't need desperately. The point of seeing how many views the guides have is to know if anyone even bothers to look at them, some of these guides take hours to make and we have no idea how useful they are for the community if we can't know how many people have clicked on the link of the guide. By that logic, why have views for forum threads then? You can just see the amount of replies it has and you can probably estimate if the thread is popular or not. |
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Forum: The Site Thread: Ideas for the site Started by: |
What do you guys think of these, and if there's any ELO mods in here, I'd like to hear if what we came up with is something that you might consider doing in the future. |
Forum: The Site Thread: Ideas for the site Started by: |
Yesterday I was talking with a friend in voice chat when I showed him speedrun.com. He has never seen the site before and he had some ideas for the site so I thought I'd share them here: - An easier way to search for usernames. Right now, if you try to find an username, for example Hi, it will give you a few names that start with Hi but it will not give you the option to see my profile, and it can be annoying. A solution to this would be to give the exact name that is being searched for, case sensitive or not (so if you'd search for Hi, you would only see my profile and no one else's). Also make a way to choose if you want to search for games, series or users, because right now it will give search results for all 3. |
Forum: Speedrunning Thread: Is there Age restrictions Started by: NoeZip |
Do 13 years of prison count as being 13? |
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Forum: Talk Thread: Whos your Favorite Youtuber? Started by: TheNo_NamedTheNo_Named |
VanossGaming. |
Forum: Super Mario Bros. Thread: btt Started by: SpectisySpectisy |
Depends on what you mean by BTT, because it can have various meanings. SMB1 doesn't have BTT, it has a Human TAS instead, and that is 4:54.6xx if I recall correctly. However, that time is almost a framerule slower than Niftski's Sum Of Best for Any%, which is a 4:54.3xx. So, depends on which one of these you consider the Best Theoretical Time. |
Forum: Hypixel BedWars Thread: Easter Garden Started by: |
Okay, just wanted to confirm. |
Forum: Hypixel BedWars Thread: Easter Garden Started by: |
Is Easter Garden banned from the solo/doubles leaderboard? I got a fast time on it in doubles but I heard from people that it's banned because it's Easter exclusive. |
Forum: Super Mario 63 Thread: New glitch found! (could be useful in 100% speedruns) Started by: Alexx_UuvAlexx_Uuv |
I find it funny because this appears to save more time in No Major Skips category than in 100%. Cool glitch nonetheless, but next time you might want to not play in fullscreen or else the game will lag a lot. |
Alexx_UuvAlexx_Uuv likes this. |
Forum: Super Mario Bros. Thread: Possible FR Save to Get to 4:53 Started by: |
@Mingura666Mingura666 Also, in 4-1, you need to save a lot more frames than in 1-1 or 4-2 (where you only need 1) to save another framerule, so 4-1 would probably not be the right level to look into if we want to make 4:53 happen. But, I appreciate the theory you made. |
Mingura666Mingura666 likes this. |
Forum: Super Mario Bros. Thread: perfect game Started by: 2a03man2a03man |
I don't know how familiar you are with this game, but know that in the past decade only 1 frame of timesave was found for Any% in the turnaround room. Even though you see that the no L+R TAS is a 4:54.032, which probably makes you think "4:53 is literally right there, just gotta save 2 more frames somewhere", know that people have been scrambling their heads to find ways to save even just 1 more frame for over 10 years now. I personally don't think 4:53 is going to happen any time in the near future, but I'd love to be proven wrong. |
DaSmileKatDaSmileKat and SpeedInSpeedIn like this. |
Forum: Super Mario 63 Thread: Randomizer Started by: BronsicleBronsicle |
Forum: Super Mario 63 Thread: Fludd question Started by: NephryteNephryte |
By pausing at the peak of mario's jump, then spinning and pausing right after, you go into the fludd tab of the pause screen, click on "none" fludd. After unpausing you get a tiny bit of additional height. This can be done indefinitely to gain height. |
Forum: Super Mario 63 Thread: Fludd question Started by: NephryteNephryte |
There is a technique called "Infinite Spin" which allows Mario to gain theoretical infinite height. This technique is used heavily throughout this run to clear what would seem like impossible-to-clear vertical stages. |
Forum: Super Mario 63 Thread: Fludd question Started by: NephryteNephryte |
It is possible to complete T2 without fludds, yes. But it takes a long while to do so. |
Forum: Mineplex Thread: Halloween Havoc (?) Started by: |
There could be a solution to this but its very hard to do, and that is to ask Mineplex builders that built the map (Dean) if they could give us the map and the minigame so that once they remove it from the server we can still play it and speedrun it, altough that is very unlikely. |
Forum: Mineplex Thread: Halloween Havoc (?) Started by: |
Yes, that would make the most sense (to remove it once the event is over). |
Forum: Super Mario 63 Thread: hi Started by: |
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Forum: Mineplex Thread: Halloween Havoc (?) Started by: |
Can you please add Halloween Havoc as a category? Me and my friends tried to speedrun it and we got pretty close to the world record, it would be hella cool to have a leaderboard for it. |