Forum posts

Forum: BONEWORKS

Thread: HELP WANTED: Category Ideas

Started by: Haaselh0ffHaaselh0ff

what if we had a run where you played on an older version of the game. I seem to recall a pretty cool bug where you could fly by spamming the Jump and Slowmo buttons /s

 

Forum: BONEWORKS

Thread: HELP WANTED: Category Ideas

Started by: Haaselh0ffHaaselh0ff

Hey all, H0ff here. Gold and I as well as the other mods were trying to think up some more fun categories to add to the Board's that could spice up the speedrun!

I had originally been looking for some possible Arena-based runs like Challenge% or Trials% but never got much further in to routing or working out how the rules would work. (But if enough people support this maybe I would?!)

Just GIVE US YOUR SUGGESTIONS!!! GIVE ME EVERYTHING.

I want your BAD IDEAS. I want your GOOD IDEAS. I want your MEMES... I want your SHORTER RUNS IDEAS (that dont require me to bhop and break my index controller again)!!!! EVEN YOUR MEME RUN IDEA COULD GET ACCEPTED!!!!!(as long as it's actually fun to run)

So yeah moral of the story is that you should tell us what you want to see and maybe I'll try routing it or something (dont you dare give me another 8hour run idea).

DerKODerKO likes this. 

Forum: BONEWORKS

Thread: DEBATE: Should we require runners to mirror their game so we can see loading screens and detect editted runs.

Started by: TrappedinGoldTrappedinGold

Yes. Using SteamVR Mirror is the only current way to make sure a run isn't spliced. Maybe only require for top 3 though.

 

Forum: Super Smash Bros. Ultimate

Thread: Light and Dark Realm RTA 100%

Started by: Haaselh0ffHaaselh0ff

Dark Realm 100% after a Light Realm 100% results in a 90.73% Completion Percentage and a total of 558 Spaces Cleared. This means Dark Realm has 180 Spaces to be cleared to be considered 100% (Percentage wise it's 29.27%).

x + 180 = Dark Realm 100% where x is the number of Light Realm Spaces Cleared prior to run start.

Finally, The Final Battle Area is 57 spaces with a 9.27% Percentage of Completion.

Hopefully this helps!

 

Forum: Super Smash Bros. Ultimate

Thread: Light and Dark Realm RTA 100%

Started by: Haaselh0ffHaaselh0ff

Currently trying to route Light and Dark Realms for NG+ 100% starting with creating a list of all spirits since I couldn't find a list of all World of Light Spirit Battles, including fighter battles and bosses.

Created a pretty mediocre excel sheet with what started as some routing but eventually just became some general location information for my own safe keeping.

https://1drv.ms/x/s!As7nc8ZBfpDkg68TbHHXQKt84-YX_w

Light Realm 100% should be 61.46% Completion with 378 Spaces Cleared.

Dark Realm 100% should be 90.73% Completion with 558 Spaces Cleared.

Dark Realm 100% is (x + 29.27%) Completion where 'x' is Percentage of Completion prior to run start. (x + 180) where 'x' is Number of Spaces Cleared prior to run start.

The Final Battle 100% is (x + 9.27%) Completion where 'x' is Percentage of Completion prior to run start. (x + 57) where 'x' is Number of Spaces Cleared prior to run start.

Excel Sheet is finished with all spirit battles/fighter battles listed.

I'm open to suggestions on how to make it look better because right now it looks pretty bleh imo but it gets the job done.