Pennsylvania, USA
Forum: Quickie World 2 Thread: Legal video requirements Started by: CactushurtCactushurt |
Yes, I believe this would be fine provided that the game footage is clear throughout. Back in the day that's all people had for recording, so no problem! |
pzyko103pzyko103 and Alpi_91Alpi_91 like this. |
Forum: Cool Spot (SNES) Thread: Possibly more categories and runs Started by: GrandMasterMario5000GrandMasterMario5000 |
Hi! As of right now, there were no other categories added because nobody seemed to have an interest in running them. "Easy" has the lowest cool point requirement, making the routing fast and the smoothing out the choppy platforming a little bit. I would be happy to add other categories if there is interest from runners. |
Forum: Cool Spot (SNES) Thread: Added difficulty levels? Started by: [Deleted user] |
Not a problem! I'll give the other mods some time to weigh in if they want to, but I don't see any issue with tracking 'normal' and 'difficult'. The ruleset would be the same. When I get another free moment here, I'll update things a bit so that it's helpful for everybody. In the past, it was assumed there wasn't a lot of interest in 'normal' or 'difficult' modes of the speedrun since they just require the player to collect more cool points, but don't let me tell you what's fun! I'd be personally interested to see what sorts of routing and runs folks come up with - more power to you! If there's anything else we'd like to discuss about the ruleset or new tracks before they get added, please feel free to do so here. |
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Forum: Cool Spot (SNES) Thread: Added difficulty levels? Started by: [Deleted user] |
Hello! Sorry for the slow reply to this post. You mentioned your challenge run was coming up soon, would you still like Normal and Difficult tracked? There had been no interest in running them before but personally I wouldn't have a problem with tracking them with the same ruleset. Other mods here could chime in as well. |
Forum: Cool Spot (SNES) Thread: Cool Spot (NES) Started by: |
Huh, I wasn't aware that Cool Spot on NES wasn't tracked. Unfortunately it's a different game altogether than this SNES version, so we're not gonna be much help here. Sorry! Good news though, here's the speedrun.com "request game" link, it should be able to help you out. https://www.speedrun.com/knowledgebase/requesting-a-game |
Forum: Return to Subcon Thread: Rules Discussion Started by: |
So here's my thought. We open up any% to allow all these tricks. Suicide code allowed, continues mid-game allowed, etc. We can then create an "all levels / warpless" category for folks who want to do the levels as intended. We can change the "no continues" rule to just "all games must start a by selecting 'new game'. |
CritRocketCritRocket, AndrewGAndrewG and 2 others like this. |
Forum: Return to Subcon Thread: Rules Discussion Started by: |
This strat was recently discovered. As of right now, continues are not allowed to start a game. Would the community be in favor of removing that stipulation in order to allow this strat in the any% run? |
esmo88esmo88, AndrewGAndrewG and ![]() |
Forum: Return to Subcon Thread: Rules Discussion Started by: |
Please use this thread to discuss any changes or improvements we could make to the rule set for this game, and to suggest new categories! |
Forum: Return to Subcon Thread: Looking for a copy of this game? Started by: |
This is a ROM hack of SMB2 USA made by GlitchCat7 using SMB2 Edit by Dtothefourth. If you're interested in getting this game for yourself, please follow the link. This is NOT a ROM download, you'll have to find that on your own. The download file contains all you'll need to play as well as a readme with patching instructions and a DPS utility to patch with. Hope you enjoy it and good luck on your runs! |
Forum: Quickie World Thread: SNES Mini Started by: DeathwyshDeathwysh |
IIRC this hack will work on SNES mini but I haven't personally tested it. Not a lot of major custom ASM or a death counter to mess things up. Worth a shot! |
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