Forum posts

Forum: Superliminal

Thread: Can we get a glitchless run category?

Started by: combatcombat

Added Any% Glitchless in light of the new any% world record.

 

Forum: Superliminal

Thread: Can we get a glitchless run category?

Started by: combatcombat

Are we even sure glitches save that much time yet? It's been a day, I would give it some rest first.

Edit: I will open up the discussion for other categories, as I have truly no idea if there are any other categories besides Any% and possibly Any% Glitchless.

 

Forum: Type:Rider

Thread: Concerning PS4 IL submission

Started by: GellyGelly

@Stefan78987Stefan78987 If you link the video to start at the time of the IL (https://www.youtube.com/watch?v=THgumnlP1z0&t=5) for each IL, that would be fantastic.

 

Forum: The Site

Thread: Adding game rejected (with no way to directly respond...)

Started by: GellyGelly

Everything's been copied over and now it's just up to the Myst mods to delete the other board. Thank you very much for your quick action!

LivLiv likes this. 

Forum: The Site

Thread: Adding game rejected (with no way to directly respond...)

Started by: GellyGelly

Hiya! I recently resubmitted a game, realMyst, which is already a subset of Myst. I had a very lengthy list of reasons (which I can't retrieve because the request got rejected), all boiling down to the fact that realMyst, at one time, did belong as a sub-category but no longer does.

It was rejected today on the basis that realMyst already exists and I am not a mod of Myst, so I can't make that call, which is fair. The rejection also asks if I had the OK from the current Myst mods, which I do, but I guess I do not have the opportunity to present as such until now. In this thread, the two active mods should have a response indicating that realMyst should stand as its own boards, etc.

As I cannot respond directly to the rejector, I hope this post reaches the right person soon enough. Thanks!

6oliath6oliath likes this. 

Forum: European Speedrunner Assembly

Thread: ESA Summer 2019 Feedback Thread

Started by: PlanksPlanks

First time at ESA, and was very impressed with the whole event! Will go again, if able. I'm not sure having a first timer reflect on how great the event was would be helpful, as I don't really have a baseline to compare it to, so I will just reflect on the cons. Don't consider this as negative, though - if I didn't comment on it, it was fantastic!

- Having both streams and more going on in one room was certainly a double-edged sword. On the one hand, it definitely demonstrated a more relaxed and less uptight interpretation of the stream - just here to have fun! - but that was taken to a perhaps disrespectful extreme in some cases. I was interrupted once by the extreme celebration surrounding Street Boyz, and I know I wasn't the only runner. As well, I thought it tasteless for the GTA $25% run to have a bunch of people run over to Stream 2 and draw attention away from the stream - while it was donated by someone else, it didn't _have_ to be accepted. Having all that activity in one room was far better than I expected, but definitely had its issues.

- I don't think the "having the audience full at 8 am for the tv crew" thing was executed well. I don't know how the Need for Speed runner felt about the entire audience in exodus after an A-OK from staff, but it definitely seemed uncool.

- No idea if this is just how ESA is, but it was irksome to have more runs than not go over estimate. I heard of a couple instances of people submitting runs where their estimate was faster than their PB, which seems to defeat the purpose of an estimate. I don't know if this is an issue with the marathon itself or how people treat it.

- PC room was a nightmare, but I'm certain there are other people who can express the exact issues with it better than I can.

That's really about it! Not a lot of complaints from me, but high praise to tech, to hosts, to organizers, and to the entire community! Very glad this was my first event, and I hope to see you all at another event!

NoobSalmonNoobSalmon likes this. 

Forum: Quern - Undying Thoughts

Thread: Potential Glitchless Skips (OoB discussion)

Started by: keyofwkeyofw

While I would love to employ either of these skips, considering the hassle the alchemy quarter key and the boat are, the rules pretty clearly state "- Out-of-bounds in not allowed.".

It might merit discussion to look at a distinction between pure glitchless and "glitchless lite" that includes these "sort of glitches but not really" in them, but I don't make the rules. All I know is that I'd much prefer a run that includes things like these instead of the current nightmare the glitchless run stands as.

Also, nice job on the wr, you destroyed the old one effortlessly 😃 .

 

Forum: Safecracker: The Ultimate Puzzle Adventure

Thread: About FPS

Started by: GellyGelly

Mod asked about fps, so I'll provide computer specs.

I have a Windows 10 PC, Intel I7-7700k, with a Radeon R9 380 GPU. I really doubt you need a computer that's that good, but I wouldn't be surprised if you need something better than a laptop or a desktop from 2006.

For getting my game started, I used this guide - https://steamcommunity.com/app/3260/discussions/0/1692662484256588442/

 

Forum: Cats are Liquid

Thread: Is android version slower and if so by how much

Started by: neicuneicu

For the most part, since holding down water and being able to jump at the same time makes it really fast to play the game, even modern versions of CAL are probably faster than android. Also to note, you can't downpatch the game to readd the glitches that are essential to the WR, such as spike climbing, so that puts Android at an even further disadvantage.

There may be further glitches that make Android faster, but I don't know of them, since I do not own the android version.

 

Forum: Myst

Thread: RMME timing

Started by: TwitchEaglehartTwitchEaglehart

i recommend that until we have a livesplit load remover that we can just manually run through the runs frame by frame and determine the loading times and cut them out, especially for any% where it's just one load. it shouldn't be too hard to find the proper pointers that indicate that the game is loading, because i think i found them two years ago but didn't know how to use them properly.

as for timing standards, both are a pretty easy start and stop point to find in frames, and again, manual timings can be used until a livesplit start/end splitter could be implemented which, again, shouldn't be too hard to find because they're distinct moments (the pointer for horizontal velocity should be an easy find and a cutscene boolean is around there somewhere).

i agree with both points though, yeah.

 

Forum: The Site

Thread: Concerning a "selectively inactive" Supermod

Started by: GellyGelly

Well, that's just it - I can't assume that the runs he verifies are legit because I'm not even sure he's watching them. If I have to go through the process of verifying the run for myself in order to make sure a run that was incorrect or cheated wasn't vetted, then what's the point of having him on the team?

I do not have the option to downgrade his status, no - if I did, then I would also have the ability to remove him from the board.

 

Forum: The Site

Thread: Concerning a "selectively inactive" Supermod

Started by: GellyGelly

I will try to make this as concise and as neutral as possible. I run a game called Type:Rider, and at the time I started, the leaderboard had one category, "any%", that required no verification, with duplicates on that board. I posted in the forums about adding more categories, as I and at least one other player had run them in the past. No response from the supermod.

Months later, I decided to request for mod, as I really would like to have additions to the board for myself, eventually, and future players. I first made sure to ask the supermod through all available vectors. No response from the supermod.

Eventually, after asking the "Leaderboards moderation thread" about it (and getting no response), I was added on as supermod. I added ILs, some theming, and additional categories, and was happy with it.

Someone submits a run to the IL table and within 24 hours, before I had the chance to see it, the other supermod accepts it. Which is, ultimately, very frusturating. They choose to have no interest in the game, which would be fine, except they accept runs within the day, for whatever reason. I do not trust this person to care about runs in the future and doubt they put in the effort to watch it.

What should I do? I would prefer to remove them as a supermod, but for one, I probably shouldn't, as more mods is comforting even if one of them is less than stellar, and for two, I can't, as it's not available to me as only a supermod.

Thanks for your time.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

It's been 21 days since I've requested moderation for Type:Rider and, checking the tweet that both I and the full mod @Liv have made have gone without response, I'd be inclined to believe they're inactive, though I'm not certain that 3 weeks qualifies as "a few days".

Thanks for your time.

6oliath6oliath likes this. 

Forum: Talk

Thread: Possibly controversial Discord rule

Started by: MasterLeoBlueMasterLeoBlue

Thank you for being obvious with your red flags. I appreciate your forwardness with them. I'll make sure to avoid you whenever possible.

paintophobiapaintophobia, GameguySDGameguySD and 5 others like this. 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

Requesting mod for https://www.speedrun.com/TypeRider again, because I think my request got confused. My run got accepted because runs are accepted without verification, which is a questionable move at best and a lazy one at worst. My run was not accepted by the mod, which is why I still think he's inactive. Note that, while he has been on in the past 17 hours, he hasn't commented on the forum post I made on the game (or any forum post in the past 2 years), he hasn't replied when I hit him up on twitter or twitch, and there's a slim-to-none chance he'd respond to this post, @Thehealbus . I want mod not only to make any% more restrictive in requiring verification, but to also add a couple categories that have been run by myself and wizwag in the past.

Thanks for your time.

 

Forum: The Site

Thread: High Scores - what shall we do?

Started by: PacPac

Considering he isn't interested in selling the site, 3 seems rather aggressive. With a lot of work I think I like the idea of 2 the most, but if you can't accept not having full ownership over the project, then I guess that's not a real option, either. 1 doesn't seem like a fantastic option, either, because while the site format would be really nice for highscores, I don't think the site itself is the best place for it.

I suppose 4 is the option I'd support.

EvandarEvandar likes this. 

Forum: Talk

Thread: Possibly controversial Discord rule

Started by: MasterLeoBlueMasterLeoBlue

This seems like a lot of effort to put into categorizing people on a Discord. Again, it's your personal Discord, no one can tell you what to do, but the idea of either kicking people or removing their ability to talk because they don't is insane.

Why do so much work to remove quieter people? Why? Does the idea of having a sidebar of a lot of online people who don't talk make you uncomfortable? I simply don't understand why someone would want to expend so much personal time and effort into this. Let people do what they want if it's not hurting anybody.

I mean, you do you, man. But if I was part of a Discord that initiated a rule that silenced or kicked people who didn't talk, I'd raise Cain about it.

blueYOSHIblueYOSHI and SpiderHakoSpiderHako like this. 

Forum: Cats are Liquid

Thread: Android version?

Started by: LeshuguitaLeshuguita

I was not aware that there was an Android version to be considered. Android version has now been added, thanks!

LeshuguitaLeshuguita likes this. 

Forum: Sheppard Software Geography

Thread: Would having Single Segment runs be viable?

Started by: BreadForBrunchBreadForBrunch

i'm not the mod, so take my opinion with a grain of salt.
i think that your runs should not be an addition of in game times, like a segmented run, but more like how fast you actually go in real time - perhaps with a timer like livesplit or something like that. an autosplitter would be pretty easy to code for something like this as far as I know. instead of bothering with recording and writing down igt, you can just have all 9 (13? 17? i'm not sure what the single segment all includes) tabs open and you move from one game to another in real time. if you fail? just refresh the tab.

again, other opinions on this would be nice.

 

Forum: Sheppard Software Geography

Thread: The Sheppard Software Ranking/Olympic Website

Started by: HowellHowell

over youtube private messaging perhaps?