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GatorboxGatorbox

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Forum: Crimson Room

Thread: All web versions of the game now online on newly restored fansite.

Started by: GatorboxGatorbox

4 Mar 2021, 22:46 (edited: 4 Mar 2021, 23:04)

Okay, well as of January this year Firefox does not support Flash any longer, and the final update of Flash neutered it so that it doesn't respond anymore in ANY browser that tries to initiate Flash content.

~~I downloaded the DRM-wiped versions of Crimson Room, Viridian Room, and Blue Chamber from FASCO-CS.net... but White Chamber is again proving to be a pain in the ass. FASCO-CS.net initializes the game's preloader, start.swf (with English language modifier on the embedded site code), but this is the only file available for download. The second half of the game is missing.

I will be doing some poking around. The first 3 games play fine in a standalone Flash Player (which is still online as "Flash debugger" from Adobe, not sure for how long -- I've got backups just in case that I can provide).~~

EDIT: GOT IT ALL WORKING
In order for White Chamber to work you need to grab two files from FASCO-CS.net, they are:
www.fasco-cs.net/white_chamber/start.swf
www.fasco-cs.net/white_chamber/main21.swf
Do not rename either file, put them in a folder named "White Chamber" if you need a reminder so you don't get confused. When you launch "start.swf" locally with Flash Player, it will initialize main21.swf and the game will function normally. It'll be in Japanese though, as the only way to set the English language flag was with a URL modifier in your browser. English might be able to be hacked into the .swf's but I haven't dug that deep into the actionscript yet.

Anyways, all of the files are now mirrored in the Gatorbox "Secret Stash": http://gator.co/secretstash

 

Forum: 3D Body Adventure

Thread: Did someone post about this game somewhere?

Started by: GatorboxGatorbox

7 Jul 2020, 23:31

That's cool. Not sure if there's a DOS website ya'll are getting these from, but you can buy a DRM-free copy from ZOOM Platform (they're like 3 bucks each). They also have the other games from this series like the 3D Dino Adventure, which also has an SRC page. 🙂

So_SoSo_So likes this. 

Forum: 3D Body Adventure

Thread: Did someone post about this game somewhere?

Started by: GatorboxGatorbox

7 Jul 2020, 21:19

Like to make it a "meme" run? Just validated three runs today which is a lot for a relatively unknown game like this.

 

Forum: Cosmic Spacehead

Thread: I guess I am the moderator of this game now...

Started by: GatorboxGatorbox

7 Jul 2020, 15:31

Hey everyone, looks like the previous moderator deleted their account on speedrun.com (?) so either they appointed me as Cosmic Spacehead's moderator, or the website automatically gave it to me because I was the only other person on the leaderboard or something?

I am not sure. Got an email this morning that there was a new run awaiting verification and was like "wait a minute that's not my game".

So uh, a little bit about me. I usually moderate very simple games and all that, don't have a lot of free time, and I have some emotional issues that need some working through. Cosmic is a game that takes like an hour to beat -- so if it takes me a little while to get to your submission please be patient with me. I promise I am trying.

Thank you, and good luck to everyone running the game! May the Luk-E-Day Machine forever be in your favor!

 

Forum: Crimson Room

Thread: All web versions of the game now online on newly restored fansite.

Started by: GatorboxGatorbox

5 Apr 2020, 05:17

Firefox still supports Flash, though they will ask you if you want to enable Flash applications. Additionally many derivatives of Firefox's code, such as Pale Moon, will also allow Flash.

Way more browsers out there than Chrome. I don't trust Google one bit so I stopped using as many Google products as I could, Chrome being one of them.

Mr_eVoMr_eVo likes this. 

Forum: Crimson Room

Thread: All web versions of the game now online on newly restored fansite.

Started by: GatorboxGatorbox

30 Mar 2020, 05:31

All four of the Crimson Room series of games are available on www.​fasco-cs.​net.​

This is _not_ the original website from back in the day, it is a fan recreation made to look identical to it. The author went through the trouble of cracking all of the Flash files to remove their URL checks so they can now be played on this website (instead of trying to reach the servers of the former fasco-csc.com which no longer exists).

As long as you have a browser that is able to play Flash content you should be able to play all four of these games, including the part in Crimson Room that requires you to find the safe combination!

Mr_eVoMr_eVo and plankplank like this. 

Forum: Crimson Room

Thread: Milliseconds added

Started by: Mr_eVoMr_eVo

19 Feb 2019, 04:45

Thanks! 🙂 Yeah, Crimson Room has gotten to the point now where it's going to come down to fractions of seconds instead of whole seconds to determine WR's. I think a 57.xxx second run might be possible but you'd need like absolute perfect clicks and timing.

 

Forum: Monster Truck Madness 64

Thread: Categories for other difficulties?

Started by: GatorboxGatorbox

9 Nov 2018, 04:43

I recently did a run of the "Beginner" difficulty that I will be submitting soon, but I noticed there are no leaderboards for the other difficulties in the game -- just wanted to know if there are plans to add them, as I was thinking about stepping up to Intermediate at some point.

 

Forum: NanoQuest

Thread: How to run NanoQuest on your PC.

Started by: GatorboxGatorbox

21 Jun 2018, 02:51 (edited: 21 Jun 2018, 03:35)

NanoQuest can be downloaded from archive.org here: https://archive.org/details/Nanoquest

In order to get this game to work on your computer you may need to run it in "compatibility mode" for Windows XP SP3. Alternatively, you may run the game inside a Windows XP virtual machine, however if you choose to do this please submit your runs to the "VM" leaderboards.

KNOWN BUGS/PROBLEMS
-- Do not press the "V" key while playing the game. It appears to try and call a routine that was unfinished or taken out of the game and it will crash the program.
-- Pressing "S" on the first stage will disable the skybox and other textures.

Q. Why two leaderboards?
NanoQuest runs substantially slower on a virtual machine than a native OS and as such a run performed with a VM would not be able to compete with a time submitted from a non-VM attempt.

Q. This game doesn't work!
I don't know what to tell you. NanoQuest was designed on and for Windows XP and it doesn't seem to like any other OS. Although it "works" on Windows 10 with compatibility mode options enabled, random crashes have been reported to happen in the final stage. We have not been able to consistently replicate these problems.

Q. Why won't my LiveSplit timer start?
You will need to run LiveSplit with administrative privileges in order for your global hotkeys to work.

Q. Why RTA times only?
The in-game timer is unreliable and affected by the game's framerate. Additionally, the game frequently messes with the timer in most of the levels. In levels 1, 4, and 5 falling off of the stage incurs a +30 second penalty. In level 2 the in-game timer freezes when you enter the "Nano Gallery". In level 4, if you collect all of the bonus items and use the warp portal you will be sent back to the start of the stage with the in-game timer reset to what it was when the level began originally.

 

Forum: Puggsy

Thread: Ideas for naming the "not 100%" category. (And others?)

Started by: GatorboxGatorbox

24 Mar 2018, 21:49

Ah yeah, it's technically 50 LEVELS, not necessarily 50 exits. My suggestion didn't take that into consideration. My mistake. 🙁

Perhaps "50 Levels" is a more clear term, assuming that simply naming it "100%" isn't something that we can come to consensus on? (I personally am okay with calling it 100%, as historically I've always referred to it as that.)

 

Forum: Puggsy

Thread: Ideas for naming the "not 100%" category. (And others?)

Started by: GatorboxGatorbox

23 Mar 2018, 20:29

So I've been thinking about what to call the "100%" category of this game since it's not technically a true 100%. Because there's 51 stages in the game and the "100%" route only lets you complete 50, how about we take a page from the Super Mario World community and rename it "50 Exits"?

Also, would it be worth it to maybe add a "Bonus%" category for completing the five stages unlocked with the password from the credits? Since the speed shoes basically invalidate many of the puzzles and intended level solutions in the game, what about a "No Shoes" category too?

AlbertHamikAlbertHamik likes this. 

Forum: N'sync Get To The Show

Thread: TIL that *NSYNC actually did play hacky sack backstage before their concerts

Started by: GatorboxGatorbox

17 Mar 2018, 21:12

http://ew.com/article/2013/09/10/nsync-plays-hacky-sack-vma/

I genuinely thought the hacky sack minigame was just some stupid thing that the game "devs" hamfisted into the game because it was a bare bones basic "game" that someone had thrown together.

WinnerBitWinnerBit likes this. 

Forum: Cool Spot (Genesis)

Thread: Thanks for adding the "UNCOLA" category!

Started by: GatorboxGatorbox

16 Mar 2018, 01:11

I appreciate it, otherwise my run would've stuck out like a sore thumb and been at the bottom of the Any% category for sure. Now it can be at the bottom of the new UNCOLA% category! XD

(Also I'm only pointing this out because I'm never going to be able to not see it, but the leaderboard category is actually misspelled as "UNICOLA", with an I.)

 

Forum: Twisted Metal III

Thread: Different category when using CPU ally?

Started by: IntasIntas

16 Mar 2018, 01:09

I didn't have any issues or confusion over the Ally/No Ally option when I submitted my recent run, so I think things are good. 🙂

 

Forum: Puggsy

Thread: Shoutouts to whoever did the theme for this game's page.

Started by: GatorboxGatorbox

13 Mar 2018, 04:19

It looks really nice. The Speedrun.com logo is really clever. 🙂

AlbertHamikAlbertHamik likes this. 

Forum: Super Mario 64

Thread: Looking for clarification on what is and is not permitted during a run.

Started by: GatorboxGatorbox

7 Feb 2018, 21:05

It sounds like the requirements for run validations in this game are pretty standard. I intend to play on original hardware and record the entire thing (of course) so really all I'd need to be mindful of is ensure that my capture card's audio levels are good and we should be golden.

 

Forum: Super Mario 64

Thread: Looking for clarification on what is and is not permitted during a run.

Started by: GatorboxGatorbox

7 Feb 2018, 05:24

Gotcha, yeah the timer itself would not be stopped for any point even if the game is paused. I intend to let the timer run no matter what I am doing in-game, or checking a reference guide, etc. Good to know about the notifications as well, as I am redoing my stream's layout and am working toward finding that acceptable medium where everything still looks nice.

 

Forum: Super Mario 64

Thread: Looking for clarification on what is and is not permitted during a run.

Started by: GatorboxGatorbox

7 Feb 2018, 02:31 (edited: 7 Feb 2018, 02:32)

Hi, new prospective SM64 runner here and I just wanted to get a few things clarified before I make any official attempts. I've read the "Rules" pop-up and the points outlined there are understood.

Obviously, I know cheating of any kind is not permitted, but I am curious to know what else could be grounds for a rejected submission?

What I mean is, what are things that I could do during a run that would invalidate it?

Am I permitted to check a guide? Am I allowed to pause the game at any point? I know these things waste time, but I am not looking to dethrone cheese05 overnight. Baby steps.

I am also curious about the SM64 community's thoughts on "obnoxious" stream overlays, such as graphics or text that pop up for new followers, bits, etc. If something obscures the game visuals is that okay? And if so, how much of the game can be obscured by a notification or pop-up before it's a problem?

Thank you all for taking the time to read my concerns. I apologize if they seem a bit strange, but in my time as a runner of various games I've run into some really bizarre do's and don'ts. Like I said, I just want to make sure I get things off on a good start and don't have any verification problems with my first run (whenever I eventually submit it).

edit: This is for a 120 star run, by the way.

 

Forum: Streaming / Recording / Equipment

Thread: (XSplit) Hotkey for splitting recording stream into new file?

Started by: GatorboxGatorbox

20 Mar 2017, 20:05

Due diligence again, in case anyone googles this and finds this thread.

I talked to XSplit support directly and they said there is not a feature for this in their software, they only offer automatic splits by duration or file size. 🙁

 

Forum: Streaming / Recording / Equipment

Thread: Logitech webcam video feed freezes in XSplit.

Started by: GatorboxGatorbox

6 Mar 2017, 03:25

Posting an update here just to do my due diligence in case this thread turns up in a Google search of someone else having the same issue.

Turns out the Windows 10 "Anniversary Update" screwed up something with how webcams and video codecs work. I don't fully understand the technical ramifications of what was changed, but I've tried a lot of fixes to no avail. Common advice is to disable your Logitech C920's auto-focus and auto-gain features. This might be a potential solution for you, but in my case this solution is not applicable because I film things at varying lengths from the camera. In any case, I've never been able to fix the issue and I still have the occasional blip in video feed, there's nothing that can be done about it now. 🙁

Honestly my best advice is to ¤NOT¤ buy a Logitech C920 and instead get a newer/better/different camera and avoid this issue altogether.

 
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