Forum: Gears of War Thread: Missing mechanics Started by: IFYCNI_BerzerkIFYCNI_Berzerk |
For the most part actual wall bouncing is a waste of time. We want to move in a straight line to the next opponent or kill it without approaching it. There aren't a lot of close cover areas that it would make sense to do so. There definitely some swifter movements that can be done sometimes, but in most cases we avoid it because either (a) Gears 1 is legit clunky af or (b) we're trying to stay safe on a decent pace. Also don't forget that just because one part can be faster doesn't mean we don't know. You can have a bad segment and still get a great run overall. That's why my SoB is like 5 minutes lower than my PB. I've been known to float around on different games after several months of not playing it especially if I feel like I can have some good competition on something again. So if you've got some good stuff go ahead and show us. |
Forum: Gears of War: Ultimate Edition Thread: Differences from the original? Started by: AuddyAuddy |
I should check notifications more lmao. Slevanas answered the main reason that there are just extra chapters in the campaign. Other differences that exist but don't affect the time that much: Gears UE: That's what I got off the top of my head 🙂 |
SlevanasSlevanas likes this. |