Belgium
Forum: Speedrun Rumble 2019 Thread: Q&A Started by: ExploudExploud (edited: ) |
Ask any question about the marathon, submissions or becoming a staff member |
Forum: The Site Thread: Requesting Marathons Started by: |
Marathon Request : Speedrun Rumble is the successor of Exploudathon 1,2 and 3. I'm rebranding because it's not about me anymore, it's about everyone who wants to get to a live marathon which is the main reason why Speedrun Rumble exist. Speedrun Rumble Production will also be helping in other marathon and tournaments but that'll be for later. For now i'm focusing on Speedrun Rumble 2019 and i'll be recruiting a bit of staff this time around. The reason why i want to help people get to live events is because it's way too fun and i think everyone should be able to get to one if they are determined to go ^^. |
Forum: Exploudathon 3 Thread: SCHEDULE Started by: ExploudExploud |
https://horaro.org/exploudathon3/schedule Please check your time slot and either answer here or send me a DM on discord to tell me if you need Reschedule or can't make it. For the marathon don't forget to join my discord server as well ^^ https://discord.gg/0125LnY75qkEEv9rk |
Forum: Shovel Knight Thread: NG+ run placement on the leaderboards Started by: [Deleted user] |
To be honest i still think the cheat code should be kept for multiple reasons : |
Forum: Shovel Knight Thread: Leaderboard Suggestions Started by: OddBodOddBod |
What it would bring though is that it would give the possibility to create dedicated races and also be able to refer correctly our runs through LiveSplit. |
Forum: Shovel Knight Thread: Leaderboard Suggestions Started by: OddBodOddBod |
From Yacht Club Point of view ; Shovel, Plague and Specter are 3 different games. So it would make all the sense to have 3 different pages (4 when king gets his release). But i don't know if sr.com would accept it and the biggest issue would be to transfer all the different times to each pages which would be a lot of work i could imagine. |
Forum: Exploudathon 3 Thread: What are the rules for submitting a run ? Started by: ExploudExploud |
I added more informations here https://www.speedrun.com/Exploudathon_3/thread/sgs4y/1#i1bje |
Forum: Exploudathon 3 Thread: Informations for When and how ? Started by: ExploudExploud (edited: ) |
When ? =>Starting February 24th The time ? => It depends on the earliest submission or at least the earliest submission that can fit the schedule. When submissions end ? => February 19th 11:59pm CEST How to submit ? Where ? => online and on https://twitch.tv/exploudyourear A discord to join ? |
Forum: Exploudathon 3 Thread: What are the rules for submitting a run ? Started by: ExploudExploud (edited: ) |
"Would be interesting to know when the marathon actually is" ? => Starting February 24th depending on the earliest run submitted for the starting time. |
Forum: Exploudathon 3 Thread: What are the rules for submitting a run ? Started by: ExploudExploud |
A Small edit : |
Forum: Exploudathon 3 Thread: What are the rules for submitting a run ? Started by: ExploudExploud (edited: ) |
THERE ARE NO RULES. Nah just kidding but yeah i'm very flexible when it comes to accepting a run. Obviously you need to know what you are doing and it has to be a decent speedrun but it doesn't have to be the best run or something close to wr. If you feel like your run is good enough and can be a good show go ahead please submit. A segment of a run can also be submitted (Boegey Tent% in EarthBound as the first example that comes to my mind). When it comes to superplay (yeah i accept those too), if it's an arcade game, a one credit is always nice to show or at least a run that shows you are capable of doing one. Exhibitions are cool too BUT they need to be very different from just "being a speedrun". The thing i'm asking is that you try to figure your estimate out so you don't go too much over it if you do a bad run. Hope those guidelines are good enough. If you have any more questions please ask them here or on twitter or in my discord server. |
Forum: The Site Thread: Requesting Marathons Started by: |
I want to run my third marathon called Exploudathon (yeah it's original isn't it :D). Anyway, This marathon will happen on Saturday the 24th and Sunday the 25th of February, This marathon has no charity goal yet let me explain. I did exploudathon#2 in late December to collect 300€ so i can finally get rid of a debt. The goal this time would be 200€ but there is a but. If by any chance i find a stable job before the marathon i will completely give the donations to either RPG Limit Break or SGDQ 2018. This marathon has also as a goal to become an "Every 3-4 months marathon" to either help someone get to a marathon or for charity. Hope you'll understand my situation. Here are extra informations : |
Forum: Mario & Luigi: Bowser's Inside Story Thread: I just realised something Weird about the WR Started by: ExploudExploud |
So the wr is apparently (not sure but i tried to verify that) is on Japaense but there is A HUGE problem. The juuuump Mode from what i''ve read and seen has 50 Points Rank A Normally in japanese cartridge and 60 in Other Versions. Just wondering if anyone has knowledge of a real Japanese version with 60 Points or not ? |
Forum: Mario & Luigi: Bowser's Inside Story Thread: Any% Guide Started by: RhoThanosRhoThanos |
I personnaly thinking of going back into the game soon and i might create a guide of my route (i'm working arounrd the WR and some personal thoughts/testing). I don't say I WILL HAVE A GUIDE but it might happen. |
Forum: Shovel Knight Thread: A Rule Voting Regarding The Upcoming 'All Characters' Category Started by: Maestro227Maestro227 (edited: ) |
I would vote for any order, split on last hit, no quit (spam to pass), don't count time after last hit. My point is that even though the game is light and probably don't have some kind of load bullshit like the Dark Soul Series or more recently hollow knight. I think that it would be more interesting to not count the time of those post game cutscenes. As someone said earlier consoles can have different loadtimes and differences between pc's can be a thing (should not be but better be carefull) It can either be done manually by just adding up the 4 times (has still to be done in a single segment settings, like just put an extra split that'll count the time between last hit and next character for you and remove that time) or with a future Auto Splitter that would stop time on last hit (probably very doable but i won't say it'll be a thing since i have no idea how to make one ^^).. That way people could run in any order they want (for exemple in specter the cutscene with Reize and Enchantress is fairly long but people might want to start with specter or at least not finish with him). The only problem is that people would probably take advantage of that and take breaks between runs (up to everyone to decide if breaks would be acceptable or not). It could be a lot of work but i'm pretty sure that we won't see more than 10 maybe 15 people doing 4 char runs. Since i spoke about Single Segment maybe adding a Multi Segment (aka 1 segment per chararacter) category would be interesting so that way we can see the potential of the a 4 char run ^^. |
Forum: Shovel Knight Thread: Version differences? Started by: FatMagicFatMagic |
as up now every platform has the same version. Custom Knight might not be that much runnable since the order you get your new items is random every time. I would probably suggest Wiiu (since you can coop in it now which can be fun to do) or PC . |
Forum: Shovel Knight Thread: Would it be worthwhile... Started by: BigH_DBigH_D |
You should be able to skip scenes most wr before were done on WIIU |
Forum: Shovel Knight Thread: PC vs WiiU (and other platforms) Started by: ScibbahScibbah |
Some npc's on the map (Black knight, a duck knight and 2 wanderer knights) won't appear until you defeated the boomerang guy or passed 1 hour of gameplay (or something like that). |
Forum: Shovel Knight Thread: Things i discover on the game Started by: ExploudExploud |
- 2 fast room for treasure knight stage - How to one cycle fish in low% - Strat for the mini boss in plague knight stage - 2 projectile in one motion (have to remake it's not completely right) - Strat to kill Propeler Knight in Low% - Fastest way to kill Specter with last patch in both anY%/low% - Quick Kill On Black Knight 3 - Quick Samurai Rooms in Tower 1 |
Forum: Shovel Knight Thread: PC vs WiiU (and other platforms) Started by: ScibbahScibbah |
PC is actually faster because of a patch that's not on wiiu yet. The big differences are : quick swap, better map rng and a more constant specter knight fight. |