Forum posts

Forum: Bunny Hop League

Thread: Volcano map is broken as hell

Started by: EukkMaruEukkMaru

(edited: )

I was thinking the same way when I figure out the setup for the glitch. It's downward ramp+stepping on the edge of a platform immediately. Although it sometimes occur without any setup, maps like volcano, cobble, and ruins 2 can be done this way.

My opinion now is, that using this trick intentionally with a specific setup should count as glitch category, otherwise I'm not sure. For river, yes, I can understand if people says it's glitched run. But my heaven run, which was normal till the end, and got the random boost at the literally second-last jump. This could be frustrating to runners because you would wanted to do a normal run, but suddenly you have to compete with glitched runs. A run with a really good pace could be ranked lower regardless of the player's intention.

I'm totally ok about putting this "random boosts" to glitch category, and I agree that we should put runs using this glitch 'with a setup' in glitched category. However, I'm still not sure about these glitches happening randomly because: 1. The player does not have control over it. and 2. It is hard to tell if the boost is used or not as the speed gain is inconsistent.

for now i'm putting the volcano run to glitch category.

 

Forum: Bunny Hop League

Thread: Volcano map is broken as hell

Started by: EukkMaruEukkMaru

(edited: )

Hello runners, today I was grinding for Volcano since my run is pretty choppy imo. I found something interesting in this map and I wanted to share it with you guys.

I got the idea of jumping at the ramp at spawn to gain more initial velocity from @ThePromaTheProma 's run.
You can boot the game up and test it yourself, it would give you somewhere around 900~1000 of velocity. However, I accidently discovered that the first platform of volcano is placed in a way that it would work in a weird way when using that ramping trick.

So, if you have played this game for a while, you might have encountered this glitch:
You can see that I'm gaining a significant amount of speed even if I was jumping on flat surface. This occurs in only particular maps: cobble, river, heaven and etc. We still do not know why this glitch happens and it's completely random if this glitch will happen or not.

I don't consider these run to be in the glitched category as they cannot be controlled by the player himself/herself. The game randomly decides to give you certain amount of speed and the player cannot do anything about it. All glitches in glitch category is controllable.

So, back to the point. If you ramp from the spawn point with around a thousand velocity, and then immediately jump on the first platform(I recommend not crouching all the time), you would get somewhere around 1300 to a whopping 6000 velocity. This velocity seems random or frame-dependent. You would fail if you fail to ramp at all and jump with 650 velocity or if you bumped into the wall in any ways.

Try again and again and you will somehow get 5000~ velocity and ez wr. This map is broken as hell.

AvondaleZPRAvondaleZPR likes this. 

Forum: Bunny Hop League

Thread: Reset Prism runs

Started by: Swapy97Swapy97

About invalidation, I'm not sure because there are many maps that have recieved changes (e.g. welkin blue speed cap, spawn area move, forgotten 1 out of bound route patch) and I am not aware of every single one of them. I did think about making a separate category for each versions of the game, but there's no point since we cannot get the older versions at this point and the leaderboard would be empty and dead.

This is kind of temporary solution, but I will update the rules move the old oob runs to glitched category.

Swapy97Swapy97 likes this. 

Forum: The Site

Thread: Speedrun.com is under new ownership

Started by: PacPac

Thank you, Pac, for all the hard works you've done for this community! ❤️ We wish you best lucks for you. I am looking forward to all the positive changes that Elo will bring to this community, 😃

thanksdudethanksdude, WalgreyWalgrey and LawliepopLawliepop like this. 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

Thats also true

 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

oh wait its the same file my bad

 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

I can try uploading. also, I will try to work out how we can play new maps on older version, or at least find like v1.2 where there are more maps.

 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

great, can you upload it at resources if you can?

 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

tl;dr-even if I decide to invalidate old runs it is hard to judge if the run is invalid or not because of various minor changes made to the maps

That's true. So, when I separate between glitchless and glitch categories, I also thought about updating the rules to invalidate the records achieved using the already patched method. Developers patched various bugs and made various minor changes to the map, for example in Welkin Blue. The starting point has moved, and there is a softcap on the speed. For this reason, the criteria for distinguishing whether records should be invalidated or not are unclear and ambiguous, so it seems difficult to reject records at all, so I decided to postpone that decision for now.

Or, based on the fact that the game is no longer updating, I think it is one way to divide the current version 1.3 and the version below 1.2 into different categories. However, the reason this is also problematic is that this leaderboard does not have so many records in the first place, and there are many maps that do not already have records such as pure or cobble. Dividing more categories here will make the leaderboard more confusing, and will create more and more blanks.

 

Forum: Bunny Hop League

Thread: Glitches

Started by: EukkMaruEukkMaru

(edited: )

So far this leaderboard does not prohibit using glitches such as prespeed, rampboosting, etc. When I first became mod I saw this and I decided to leave it this way because I didn't want to ban like 30 runs because of old patched glitches.

Now that I think, it is not fair to make records w/glitches to compete with legitimate records. So, I am deciding to divide glitchless runs and glitched runs.

This leaderboard isn't active that much, but feel free to share your opinion if you don't agree with this decision. Thank you.

 

Forum: Layers of Fear

Thread: Category For Different Endings?

Started by: EukkMaruEukkMaru

I actually got this idea from Super Mario 64. Some people didn't like that they are skipping most of the unique experience the devs had to offer, so they have 120 star category. The jumpscares and other artifacts of the game are well placed, even some of them I didn't recognized even in normal playthrough. Since current any% route skips most of the jumpscares, I thought it would be great to have something that we can go through various parts of the game.

Still, my opinion! Thanks for sharing yours!

SylynnSylynn likes this. 

Forum: Layers of Fear

Thread: Category For Different Endings?

Started by: EukkMaruEukkMaru

For the main game, there are three endings as far as I know. The loop ending, The artist (self portrait) ending, The family ending. Or good and bad ending, or selfish and non-selfish ending. Depends on the person saying it, but there are three anyways.

The most used route in Any% is the normal(loop) ending, and various tricks around the normal ending has been researched/found. However, the alternative endings aren't being used because simply they are "slower" than the normal route.

Those alternative endings are as good as the normal one, and I would like to see how people will find tricks and routes to activate the alt endings. Also, it would help players experience other parts of the game better.

So my suggestion is to:
Make a separate category for alt endings (Any%, Artist%, Family%)

What are your opinions?

SylynnSylynn likes this. 

Forum: Bunny Hop League

Thread: Mod Req

Started by: DuongCDuongC

I would like to apply for mod as I recently started to grind records and I think I will be holding on to this game for a good while. and yes, I have read the Moderation rules for speedrun.com.

DuongCDuongC likes this.