Forum posts

Forum: Super Mario Bros. 2

Thread: Can we split the major categories up via console and emulator?

Started by: virtual_baconvirtual_bacon

I think your example is a bit anecdotal, tricks are different for everyone. I run on console but can use a keyboard to do all the tricks I normally do. I hope your hardware doesn't stop you from speedrunning my dude

 

Forum: Super Mario Bros. 2

Thread: Nes v Snes controls

Started by: petaQpetaQ

You cannot double jump on all-stars, nor can you do the veggie glitch. Aside from that, movement feels a little different, but they're very similar. I always feel like the nes version is slightly more responsive. On All-Stars you can super-jump while holding onto an item (Like Luigi in 1-2 with the key), while the nes version would require a pause.
If you play either a lot, you'll get adjusted without much issue

 

Forum: Vs. Super Mario Bros.

Thread: "Free" Coin Option Allowed?

Started by: EthanRTAEthanRTA

Are we allowed to choose the "Free" option, rather than adding coins?
This seems to allow people to start on a consistent framerule. Rather than mashing select after starting the game to add a coin, only to mash start again.

barnowlbarnowl and xeroxfiendxeroxfiend like this. 

Forum: Super Mario All-Stars

Thread: for mario

Started by: [Deleted user]

Same as the NES version. If you're looking for a list of each map, they can be found here: http://www.mariouniverse.com/maps-snes-smb3/

 

Forum: Super Mario Bros.

Thread: Weird glitch

Started by: iplaymario124iplaymario124

Not sure how you got that particular power up, but you basically did the Small Fire Mario glitch. If you become SFM and get hit, you turn into big Mario. This big Mario is treated as if he's small, and dies to a single hit. If you watch how this person is still big going into 2-1, he has the same setup you do: One hit would kill him

iplaymario124iplaymario124, MegamushMegamush and LikeLike like this. 

Forum: Return to Subcon

Thread: Rules Discussion

Started by: GlitchCat7GlitchCat7

Yeah I wasn't sure if the suicide code was allowed. But since it isn't a trick with Player 2's controller I thought it might be acceptable. The trick requires some skill too.

 

Forum: Multiple Mario Games

Thread: Japanese NES Mario Trilogy Any%

Started by: xeroxfiendxeroxfiend

I almost qualified for the category, but I threw smb2 in the middle as well. Fun idea!

xeroxfiendxeroxfiend likes this. 

Forum: Super Mario Bros.: The Lost Levels

Thread: There is a "Category Extensions" board now!

Started by: SaradocSaradoc

Sweet. Can you add a 1 warp category?

NolmyNolmy likes this. 

Forum: Super Mario Bros. 3

Thread: smb3 warpless tutorial?

Started by: LanaLana

(edited: )

No, but I do have time stamps for a few levels if that helps, they're not completely accurate but close enough (For the six hour tutorial):

1-1 to 1-2; 0:00-29:00
1-f; 29:00-40:00
1-5; 40:00-51:00
1-6; 51:00-57:00
1-Castle;
_
2-1; I missed the beginning so I say it starts at 1:07:00- 1:12:30.
2-2; 1:13:40
2-f; 1:25:00 or something I didn't look honestly.
2-3; 1:31:47
2-Sand; about 1:39:00
2-5; 1:41:00
2-Pyramid; 1:49:30
2-Castle;

3-1; 2:01:00
3-2; 2:02:30
3-3; 2:06:00
3-f;
3-4; 2:20:00
3-6; 2:23:00
3-8; 2:26:00
3-9; 2:28:45
3-Castle; 2:3x:xx

4-1; 2:38:50
4-2; 2:40:50
4-3; 2:45:30
4-F1;
4-4; 2:59:40
4-6; 3:05:30
__
5-1; 3:24:00
5-2; 3:26:30
5-f1; 3:32:10
5-4; 3:39:00

 

Forum: Super Mario Bros.

Thread: Starting off small fire in 1-1???

Started by: B1GEY3DPYTH0NB1GEY3DPYTH0N

Tools > cheats > Set Addr to 0756, val to 3, then cmp to 0. Then click add and it should work

 

Forum: Super Mario Bros.

Thread: Starting off small fire in 1-1???

Started by: B1GEY3DPYTH0NB1GEY3DPYTH0N

If you set memory address x0756 to 3, you'll be small fire Mario.

 

Forum: Super Mario Bros.

Thread: I clipped into a pipe in 4-2....

Started by: zantimisfitzantimisfit

If you get the right spot, you can be sent all the way through the pipe too:

 

Forum: Super Mario Bros.

Thread: Umm...SNES Classic?

Started by: TMLinkTMLink

You can modify the classic systems to play more roms

KingOf_JonnyBoyKingOf_JonnyBoy likes this. 

Forum: Super Mario Bros.: The Lost Levels

Thread: Inputs for Devil's Spell?

Started by: faulteroyyfaulteroyy

Where you stand lines up with a small white spot in the ground. Mario's left foot should be on this spot: https://i.imgur.com/Y7y3OLC.png

tranceking26tranceking26, ScrimsionScrimsion and 3 others like this. 

Forum: Super Mario Bros.

Thread: Help Jumping for Exactly one Frame?

Started by: KingOf_JonnyBoyKingOf_JonnyBoy

I tap the jump button quickly with my index finger. That's the most consistent method for me.

 

Forum: Super Mario Bros.

Thread: Help Jumping for Exactly one Frame?

Started by: KingOf_JonnyBoyKingOf_JonnyBoy

I tap the jump button quickly with my index finger. That's the most consistent method for me.

 

Forum: Super Mario 64

Thread: New player, feeling very discouraged :(

Started by: ConkyJoe89ConkyJoe89

I recently started learning a 70 star route, I found that playing through the game casually helped out a lot. It made movement feel less stiff and made the game more enjoyable during runs.

ConkyJoe89ConkyJoe89 likes this.