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EcdycisEcdycis

Los Angeles, CA, USA

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Forum: Zombies Ate My Neighbors

Thread: Does anybody know a consistent way to avoid the softlock in 36: Monster Phobia?

Started by: teddyrasteddyras

24 Jan 2019, 18:33

The best method for me is delaying the monster potion drink and you can check immediately if she's in the top left corner

 

Forum: Zombies Ate My Neighbors

Thread: Does anybody know a consistent way to avoid the softlock in 36: Monster Phobia?

Started by: teddyrasteddyras

23 Jan 2019, 08:27

You need to slightly delay the monster potion used in the start of the level if I remember right

 

Forum: Resident Evil 7: Biohazard

Thread: NORMAL DIFICULTY?

Started by: [Deleted user]

20 Dec 2018, 17:39

Another thing to mention is in many games with varying difficulty consider that a category can always become a thing if for some reason there is popularity for it.

Most people won't do Normal because Any% and Madhouse both do their jobs effectively while Normal just seems like a more annoying Any%

 

Forum: Zombies Ate My Neighbors

Thread: 100% 1B start

Started by: EcdycisEcdycis

17 Dec 2018, 18:23

So is the rule for starting on 1B solely because the rockets are not guaranteed? Wouldn't this be faster regardless since you wouldn't be required to do 1A?

 

Forum: Clock Tower (SNES)

Thread: Endings

Started by: TamsterTamster

20 Nov 2018, 03:02

It's honestly best watching a vod. Ruadath's TAS or my most recent PB highlight it well. I also have a video on my channel showing it off. Describing it over text for the exact frame is not possible

 

Forum: Clock Tower (SNES)

Thread: Endings

Started by: TamsterTamster

20 Nov 2018, 02:42

You turn over the spawn point for Bobby

 

Forum: Clock Tower (SNES)

Thread: Endings

Started by: TamsterTamster

11 Nov 2018, 09:34

Everything should be in the S-Ending guide
Text skip is action and item buttons together and then swapping item text

TamsterTamster likes this. 

Forum: Clock Tower (SNES)

Thread: Endings

Started by: TamsterTamster

11 Nov 2018, 02:08 (edited: 11 Nov 2018, 02:08)

Really you just need to know how to do S, G, H, and D

PSX is not good for speedrunning so D won't be fun

Categories S-F traditionally are just S-Ending with different requirements

S: Truth From Dad, Bobby, Crow, 3rd Floor
A: Truth from Shed, Bobby, Crow, 3rd Floor
B: Any Truth, Bobby, 3rd Floor
C: Any Truth, Bobby, 2nd Floor,
D : Bobby, 2nd Floor
E: Bobby, 3rd Floor
F: Enter the elevator with no information
G: All Friends Dead leave in car
H: One friend dead leave in car

Glitched D : No friends die leave in car

Refer to my S-Ending Tutorial for the full route.

PSX/PC subtract entirely from the speedrun and I wouldn't recommend either one

TamsterTamster likes this. 

Forum: Silent Hill: Homecoming

Thread: PC version is allowed here?

Started by: PyramidKPyramidK

10 Nov 2018, 19:29

PyramidK allow me for a moment to talk you out of doing PC

You will always be 7 minutes behind because there is an unskippable cutscene exclusive to PS3 and PC
In addition to that you will also be victim of crashing all the time, I've had numerous runs crash at many different point in the game.
There is also more lag somehow which can get pretty bad on certain sections of this game.

It is doable but infinitely better on XBOX360, But I do understand cost is an issue

GStacksGStacks likes this. 

Forum: Sweet Home

Thread: Is Saving During The Run Allowed?

Started by: EcdycisEcdycis

18 Oct 2018, 18:39

Hi,

So I was looking into the run for this and I think I understand most of it, I've only been able to watch the marathon run so far but is saving using the menu save mid run to account for bad RNG allowed during the game?

I know plenty of games require single segment but didn't see anything listed in the rules here

 

Forum: Aliens Vs. Predator (2010)

Thread: Blowing up the Elite Predator

Started by: SnowfatsSnowfats

4 Oct 2018, 07:35

Oddly enough the Elite Predator hasn't been much of an issue for me, holding right and spamming light attacks seems to dominate him every time. The others however I can't do for the life of me.

Would the barrels only be viable on full health?

 

Forum: Clock Tower 3

Thread: Adding Emu tabs

Started by: drwobblebottomsdrwobblebottoms

3 Oct 2018, 15:13

Honestly for emulator I'd say either go the route of Haunting Ground and make it a misc category where it's entirely emu v emu, or go the Silent Hill 1 route and have all emulator runs hidden by default(meaning they don't really count) Emulation on a PS2 is not accurate enough to compare. More importantly games like Haunting Ground have a reason for needing an emulator category considering it's both hard to find and expensive. Clock Tower 3 is probably the easiest in the entire series to find and is normally like $15 + a capture card being $20-$40. This entire bundle is less than Haunting Ground pricewise.

Ultimately though this is a decision that should likely come down to Speedwerd, TheMixedHerb, DrWobblebottoms, and potentially Carci if he is still active in this game.

WiiiSEWiiiSE likes this. 

Forum: Spooky's Jump Scare Mansion

Thread: Sticky Keys V.S. Non-Sticky Keys

Started by: FireMonkeyFireMonkey

3 Sep 2018, 23:27

How fast it truly is? Do room 810 with and without it and see which one is TRULY faster.

Sticky Keys saves time on every single elevator or waiting section. Not using it will 100% be slower in every scenario unless you manage to kill yourself by doing it which isn't too hard to avoid

 

Forum: Silent Hill

Thread: Controllers

Started by: RheinmetallRheinmetall

20 Aug 2018, 15:38

I use a PS2 Controller thats analog stick is physically missing pieces.

Fits me like a glove and has given not too many issues. D-Pad was never good, it was required and thats arguably the best answer in regards to that. Some controllers will physically age though so a PS3 controller if you are used to it would be entirely better. It's pretty much Comfort is King

RheinmetallRheinmetall likes this. 

Forum: Claire

Thread: Health Management

Started by: EcdycisEcdycis

10 Aug 2018, 20:37

I posted the guide under guides. It would make people interested in the game more likely since it seems pretty detailed and now it should be more accessible

 

Forum: Claire

Thread: Health Management

Started by: EcdycisEcdycis

10 Aug 2018, 01:20

There's a youtube guide?

 

Forum: A Nightmare on Elm Street

Thread: Elm Street High Platform Jumps

Started by: PaulSaltinePaulSaltine

2 Aug 2018, 15:57

I may need to try this again when I get a NES. I have the game now but no NES

 

Forum: A Nightmare on Elm Street

Thread: Elm Street High Platform Jumps

Started by: PaulSaltinePaulSaltine

1 Aug 2018, 02:11

Are you playing on Emulator or Original Hardware?

If I remember right certain jumps are much harder on emulator and become near impossible.
If this is the jump I think it is, one route for a safer run is to get the mage upgrade and use a longer jump to cross instead

 

Forum: Claire

Thread: New Moderator Added

Started by: LivLiv

31 Jul 2018, 21:48

I'm not the greatest at this game but do have a fundamental understanding of how it works.
The current categories are also simple enough so unless there is anything major for this game it will mostly just be easier verifications since the current ruleset seems to do the game justice

 

Forum: Lollipop Chainsaw

Thread: Out of Bounds

Started by: EcdycisEcdycis

30 Jul 2018, 16:04

So with the currents strats available would more be able to be skipped?

I heard in one of the vods you could technically get to the mushroom early but it wouldn't be loaded in at that point, it seems like the trick is doable in multiple locations?

 
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