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Donald33Donald33

Info Forum posts
Forum posts

Forum: Civilization VI

Thread: How about a more restricted rule?

Started by: Donald33Donald33

10 Jul 2021, 07:24 (edited: 11 Jul 2021, 19:18)

It's likely to be a 2-hour run under this run, as I expected. Maybe we could add one new category of Science Victory (Turn-based, Restricted)?

paddyulstermanpaddyulsterman likes this. 

Forum: Civilization VI

Thread: Gathering Storm Science Victory

Started by: MetroidNerd9001MetroidNerd9001

9 Jul 2021, 09:35 (edited: 9 Jul 2021, 11:45)

For a year, there are no runs on Science (Gathering Storm). Hope it will get more runs.

limabean06limabean06 likes this. 

Forum: Civilization VI

Thread: How about a more restricted rule?

Started by: Donald33Donald33

8 Jul 2021, 13:29 (edited: 11 Jul 2021, 19:19)

I assumed the run would be 80 to 170 turns, but speedrunners can do better than that. Score Victory of 500 turns is not what I want. And I don't think making a Gathering Storm version for each Victory will meet my goal. Since you mentioned that measuring by turns didn't work out for those games, I'm not sure if it will work for Civ 6. But who knows? Sometimes you just have to take a leap of faith. I'll talk to them on Discord and see what happens.

paddyulstermanpaddyulsterman and XoumaXouma like this. 

Forum: Civilization VI

Thread: How about a more restricted rule?

Started by: Donald33Donald33

7 Jul 2021, 04:41 (edited: 10 Jul 2021, 05:13)

Limit Turns is set to By Game Speed, so it will end in 500 turns on standard speed. I knew the goal of a speedrun, but we have different categories to meet different needs. And it‘s cool, right? That's why we have Nuke% and Dog%. I think having a rule that enforces you to walk through the whole Civ 6 gaming process is cool. Maybe it can encourage more people to do a speedrun, making the speedrun a real competition in which you can learn from top players and apply those skills to improve your own gameplay. That's the spirit. I knew a lot of people would compete not by minimum time but by minimum turns they took, because it's a turn-based game. There's a rich diversity. What do you think?

paddyulstermanpaddyulsterman likes this. 

Forum: Civilization VI

Thread: How about a more restricted rule?

Started by: Donald33Donald33

6 Jul 2021, 19:38 (edited: 9 Jul 2021, 09:35)

Sorry, I didn't make myself clear. Many runs finished early, and they didn't even play the game. Just click "Start Game", click a few buttons, and then game over; it doesn't resemble a common game that most people would play. I hope this rule will slow the speedruns down a little bit.

paddyulstermanpaddyulsterman likes this. 

Forum: Civilization VI

Thread: How about a more restricted rule?

Started by: Donald33Donald33

6 Jul 2021, 05:44 (edited: 10 Jul 2021, 07:28)

This rule should prevent runs less than seconds/minutes.
Game Version: Latest
Player leader: Any
AI players: 7 random AI without team
Ruleset: Gathering Storm
Game Difficulty: Prince
Start Era: Ancient Era
Game Speed: Standard
City States: 12
Disaster Intensity: 2
Map: Continents
Map Size: Standard
Leader Pool 1: Everything
Leader Pool 2: Everything
Resources: Standard
Select City-States: Everything
Select Natural Wonders: Everything
World Age: Standard
Start Position: Standard
Temperature: Standard
Rainfall: Standard
Sea Level: Standard
Game Modes: All game modes must be disabled
Victory Conditions: All victory conditions must be activated
Limit Turns: By Game Speed
No Duplicate Civilizations: Activated
No Duplicate Leaders: Activated
No Barbarians: Disabled
No Teams: Disabled
No Tribal Villages: Disabled
Teams Share Visibility: Activated
Game Random Seed: Any
Map Random Seed: Any
Victory: Science/Culture/Domination/Religion/Diplomatic/Score
No mods allowed
Proof of setting must be on video

 

Forum: Civilization VI

Thread: Thoughts

Started by: GlithenGlithen

28 Jun 2021, 19:08

Can't agree no more. We do need some standardized rules to play Civ 6 speedrun just like a normal game people would play. I mean, in runs less than a second, they didn't even play it.

paddyulstermanpaddyulsterman likes this. 
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