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Forum posts

Forum: Castlevania: Symphony of the Night

Thread: which emulator is allowed?

Started by: Static_ShockStatic_Shock

11 Jul 2022, 16:16

From rules:

Emulator: Allowed emulators: Bizhawk, Mednafen and PPSSPP(for DXC)

 

Forum: Castlevania: Symphony of the Night

Thread: Category request: Reverse boss order

Started by: awesome514awesome514

26 Apr 2022, 08:32

...

3snow_p7im3snow_p7im, MASHMASH and FilonotFilonot like this. 

Forum: Castlevania: Order of Ecclesia

Thread: Console/Emu Split

Started by: BrookeBrooke

31 Dec 2021, 17:55

Mostly lag and loading differences between emulation and console.

Bert_wertBert_wert likes this. 

Forum: Castlevania: Symphony of the Night

Thread: Need for more verifiers

Started by: asdheybasdheyb

6 Oct 2021, 09:06

I was the first person to ask verifier few months ago because there was literally 1 person who had time to verify runs. Nothing changed since then and I'm still willing to verify a run or two per day.

KiverNavamilKiverNavamil, AldrielAldriel and 2 others
Liked by

KiverNavamilKiverNavamil

AldrielAldriel

SestrenSestren

asdheybasdheyb

Close
like this. 

Forum: Castlevania: Dawn of Sorrow

Thread: Guide for Any% NMC

Started by: impulse87impulse87

12 Apr 2021, 16:45

If you want to get some additional info or ask some questions about DS/GBA CV games runs the best place to ask them would be our discord in specific game's channel. Also feel free to PM me or other runners as well as ask anything during livestreams. I wanted to do a guide of some sort earlier but honestly the game is literally free to pick up and run. Also remember that you don't have to aim for top times at first. My first finished run was 29 minutes with 2 Menace resets for example. So just practice, run and at least try having fun. 🙂

Bert_wertBert_wert likes this. 

Forum: Castlevania: Symphony of the Night

Thread: New Alucard Any% Tutorial by Me

Started by: Dr4gonBlitzDr4gonBlitz

22 Dec 2020, 21:37

Add it to guides tab so interested people wouldn't need to search it on forum. Also good job man!

asdheybasdheyb likes this. 

Forum: Castlevania: Dawn of Sorrow

Thread: Flash Cart/GBA Slot

Started by: BrookeBrooke

16 Aug 2020, 11:03

What kind of research are we talking about? I just spent like an hour to time some loadings (randomly chosen) from 4 any% runs on leaderboards (AANXAAN's, Romscout's, mine and Strizer86's (I couldn't download Frozer's one because it is on Twitch)) which are done on different platforms and 2 flashcart runs just to see if there's any difference. Videos I downloaded were 30fps while game runs at 60, so if you double the frames I counted at 30fps you get approximate number of frames in 60fps (I added them in brackets after 30fps number) and here's the result:
Loading before the first room in The Lost Village
AANXAAN – 6(12) frames DS emu
Romscout – 8(16) frames DS
Diagon – 8(16) frames 3DS flashcart
Strizer – 9(18) frames 3DS flashcart

Loading before cutscene with Yoko and Julius
AANXAAN – 4(8) frames DS emu
Romscout – 6(12) frames DS
Diagon – 6(12) frames 3DS flashcart
Strizer – 6(12) frames 3DS flashcart

Loading before entering Demon Guest House
AANXAAN – 5(10) frames DS emu
Romscout – 6(12) frames DS
Diagon – 7(14) frames 3DS flashcart
Strizer – 8(16) frames 3DS flashcart

Loading before entering Pinnacle
AANXAAN – 5(10) frames DS emu
Romscout – 6(12) frames DS
Diagon – 6(12) frames 3DS flashcart
Strizer – 7(14) frames 3DS flashcart

Loading before reentering Demon Guest House
AANXAAN – 7(14) frames DS emu
Romscout – 8(16) frames DS
Diagon – 9(18) frames 3DS flashcart
Strizer – 10(20) frames 3DS flashcart

Loading before entering Garden of Madness
AANXAAN – 6(12) frames DS emu
Romscout – 8(16) frames DS
Diagon – 8(16) frames 3DS flashcart
Strizer – 9(18) frames 3DS flashcart

Loading before entering The Dark Chapel
AANXAAN – 6(12) frames DS emu
Romscout – 9(18) frames DS
Diagon – 9(18) frames 3DS flashcart
Strizer – 9(18) frames 3DS flashcart

Loading before entering Condemned Tower
AANXAAN – 6(12) frames DS emu
Romscout – 8(16) frames DS
Diagon – 9(18) frames 3DS flashcart
Strizer – 9(18) frames 3DS flashcart

Loading before cutscene with Julius in Condemned Tower
AANXAAN – 3(6) frames DS emu
Romscout – 4(8) frames DS
Diagon – 4(8) frames 3DS flashcart
Strizer – 4(8) frames 3DS flashcart

Loading after softresetring before doing boss rush up to the frame where “Licensed by Nintendo” screen starts appearing
AANXAAN – 11(22) frames DS emu
Romscout – 16(32) frames DS
Diagon – 17(34) frames 3DS flashcart
Strizer – 19(38) frames 3DS flashcart

Loading before entering Menace Fight (full white screen time)
AANXAAN – 10(20) frames DS emu
Romscout – 11(22) frames DS
Diagon – 12(24) frames 3DS flashcart
Strizer – 13(26) frames 3DS flashcart
As you can see, flashcart NEVER loads faster but rather slower half of the times. Also sometimes it has lag spikes which cost around 2 seconds (may both not happen or happen few times during the run). If you really want to differentiate 3DS flashcart runs with GBA slot I suggest adding third option for GBA slot - emulated GBA. That makes much more sense than marking console as emulated while it is not.

strizer86strizer86 likes this. 
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