Forum posts

Forum: Blu Escape

Thread: Duplicate Board?

Started by: PullMatroxPullMatrox

(edited: )

I honestly don't know if there is a difference because I didn't make the category or really even play the game anymore. And it does appear to be the same game but an older version. Not really sure what to do about that though.

 

Forum: Blu Escape

Thread: Duplicate Board?

Started by: PullMatroxPullMatrox

There is already a category [All Worlds (Free/Paid) version]

 

Forum: Boost Vector

Thread: Tutorial category

Started by: DemonStalkerDemonStalker

There should be category for the tutorial map/Grass Trial

16BitPumpkin16BitPumpkin likes this. 

Forum: Roblox: Time Travel Obby

Thread: Quick Dip for ILs?

Started by: DemonStalkerDemonStalker

Would I be allowed to play Quick Dip (chooses 1 random level) then submit it as an iL for the given level? It has it's own in game time and it doesn't cost robux

 

Forum: DIE.RUN

Thread: what

Started by: sfmesfme

(edited: )

I am putting all the individual levels in the individual level leaderboard instead of full-game leaderboard. The only way to move all the runs over to it is resubmiting the runs on your behalf

StarSpeedStarSpeed and LXndxZzZLXndxZzZ like this. 

Forum: PAKO - Car Chase Simulator

Thread: Patterns in PAKO

Started by: MoldECheezMoldECheez

If what you mean by that is if you can keep going in a circle around the map the whole time than yes. If you look at the WR for the first map I think they did it too. If that's not what you mean then please clarify.

Clark_O_TronClark_O_Tron likes this. 

Forum: Diep.io

Thread: PC and mobile separation

Started by: DemonStalkerDemonStalker

Yeh, that's what I meant

 

Forum: Diep.io

Thread: PC and mobile separation

Started by: DemonStalkerDemonStalker

I feel this game needs seperate subcategories for PC and Mobile for the diferences between them. They are quite different in the modes, tanks, and even skill available. Right now PC players dominate pretty much every category.

 

Forum: Jail Run

Thread: Glitchless

Started by: DemonStalkerDemonStalker

What would be considered a glitch? I looked at the Any% and Glitchles WRs and I'm not sure any difference besides just going a slower route

 

Forum: 12 Labours of Hercules

Thread: Mod request

Started by: DemonStalkerDemonStalker

(edited: )

Could I help mod the game? I'm decently active and I've gained interest in the game recently.

 

Forum: Mega Fun Obby

Thread: Legacy

Started by: DemonStalkerDemonStalker

What are the legacy categories supposed to be?

 

Forum: Goozy

Thread: Timing

Started by: DemonStalkerDemonStalker

When does time start and end for both full game and IL runs?

 

Forum: PAKO - Car Chase Simulator

Thread: Fastest Lap Category

Started by: DemonStalkerDemonStalker

(edited: )

What is the fastest lap category? Lap around what? (Like for the earlier non track maps)

 

Forum: Bike Race

Thread: Just curious

Started by: BlueberryMuffinnsBlueberryMuffinns

Currently, there are no categories for the world tour bikes (besides, world tour bikes that have normal speed [100], they would just go to the regular bike category)

 

Forum: Mine Tower (Mobile)

Thread: Video proof required?

Started by: DemonStalkerDemonStalker

I have a screenshot of the final time shown where I beat the Beat the Game-Easy WR but I don't have video. I just want to know before I do more attempts.

WhatsFrogWhatsFrog likes this. 

Forum: Diep.io

Thread: hey i have an idea

Started by: ExtayPlayzYTExtayPlayzYT

I think it's a good idea too but the problem is the mod is pretty inactive so the chances of those categories being added aren't high.

 

Forum: Six!

Thread: Accepting Runs

Started by: JoshuaBeesleyJoshuaBeesley

(edited: )

I know I'm a bit late to this forum post but I submitted about 4 runs a week ago and only 1 of them got verified yesterday but the rest got ignored. I don't understand why when you're already verifying you wouldn't just verify the others.

 

Forum: Stickman Project

Thread: Timing

Started by: DemonStalkerDemonStalker

Does the timer start when it first begins to fade in or right when it fades in? Same question for the end too.