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Forum: Super Mario Bros.

Thread: Final Frame for Any% Speedrun Human SOB

Started by: Bailey_SparkleweaverBailey_Sparkleweaver

4 Jul 2021, 09:57

And it had been done!

ultra_existsultra_exists likes this. 

Forum: Super Mario Bros.

Thread: 46/46 SMB1 WR

Started by: HarrisonChengHarrisonCheng

15 Apr 2021, 13:55

I counted 52 WRs, since a few CEs have multiple separate categories within them.

Relic374Relic374 and Merl_Merl_ like this. 

Forum: Super Mario Bros.

Thread: Least amount of A presses needed to beat SMB?

Started by: wrboismbswrboismbs

11 Apr 2021, 04:36

62 A Presses

RainOrSmthnRainOrSmthn, Relic374Relic374 and linny356linny356 like this. 

Forum: Super Mario Bros.

Thread: Least amount of A presses needed to beat SMB?

Started by: wrboismbswrboismbs

10 Apr 2021, 09:00

No, not even close. You'll see when the Minimum A Presses TAS is released in 15 hours.

 

Forum: Super Mario Bros.

Thread: Is there a Difference between NTSC and PAL Version?

Started by: geekgeek

30 Mar 2021, 16:24

NTSC is faster than PAL for RTA, but PAL is faster than NTSC for TAS.

 

Forum: Super Mario Bros.

Thread: Question about frames

Started by: SG4SG4

19 Mar 2021, 12:29

A TAS would save:
20 frames in 1-1
15 frames in 1-2
not sure how many frames in 4-1
20 frames in 4-2
4 frames in 8-1
7 frames in 8-2
not sure how many frames in 8-3
So that's at least 66 frames saved, plus some extra time in 4-1 and 8-3, meaning that without framerules, the TAS can go down to around 4:52.6xx.

SG4SG4 likes this. 

Forum: Super Mario Bros.

Thread: Question about frames

Started by: SG4SG4

17 Mar 2021, 09:06

@WolfAttacKWolfAttacK 8-1, 8-2 and technically 8-4 have 0 frames to spare, 1-1 and 1-2 have only a few frames to spare, 4-1, 4-2, and 8-3 can have some frames to spare, so I think it would sum up to about half a second.

 

Forum: Super Mario Bros.

Thread: My next spliced segments

Started by: ZBomb07ZBomb07

1 Mar 2021, 06:47 (edited: 1 Mar 2021, 06:48)

https://docs.google.com/spreadsheets/d/1-vdYMbBUq6kBAOfyrmpT1Ygm9CxMnF-dO5Ta4WLS-hU
this might help

 

Forum: Super Mario Bros.

Thread: hack for no framrules?

Started by: grodney2000grodney2000

16 Feb 2021, 12:15

There's actually a decent bit to optimize in SMBFlow. See my TAS of it:

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Forum: Super Mario Bros.

Thread: Possible FR Save to Get to 4:53

Started by: RealTPVRealTPV

12 Feb 2021, 08:57

Clipping through walls also push you to the right side of the screen, and it is usually faster than backward bumps.

 

Forum: Super Mario Bros.

Thread: Possible FR Save to Get to 4:53

Started by: RealTPVRealTPV

12 Feb 2021, 05:48

8-3 FFPG is possible as shown in the warpless walkathon TAS, but is much slower than completing the level normally.

FboostFboost likes this. 

Forum: Super Mario Bros.

Thread: perfect game

Started by: 2a03man2a03man

10 Feb 2021, 01:47

Well, you must also consider that there's multiple people speedrunning SMB, and when old ones retire, new ones would improve enough to be a WR contender.

Relic374Relic374 likes this. 

Forum: Super Mario Bros.

Thread: perfect game

Started by: 2a03man2a03man

9 Feb 2021, 12:50

I believe the perfect run is the sum of every trick that humans had done individually, which would be 1 frame behind the no L+R TAS since there's a frame in 8-4 first room that requires R, nothing, R, L, R inputs which looks humanly impossible. No matter how many attempts it take, as long as the probability of getting every individual trick is non-zero, someone will pull it off. That would probably take at least a few centuries though.

Relic374Relic374 likes this. 

Forum: Super Mario Bros.

Thread: perfect game

Started by: 2a03man2a03man

8 Feb 2021, 03:51

Even the L+R TAS is only 4:54.032

 

Forum: Super Mario Bros.

Thread: 4:54 poll

Started by: ZBomb07ZBomb07

31 Jan 2021, 04:10

Miniland
4 months
5000

ZBomb07ZBomb07 and eddiefun10eddiefun10 like this. 

Forum: Super Mario Bros.

Thread: does the switch run at a slower frame rate than NES?

Started by: abrahamw999abrahamw999

10 Jan 2021, 07:44

Yes, but it only loses ~0.5 seconds over a 5-minute run

 

Forum: Super Mario Bros. Category Extensions

Thread: Question about Second Quest

Started by: Mingura666Mingura666

9 Jan 2021, 14:43

No, since in Both Quests you start from 8-1 of the second quest, while in Second Quest, you start from 1-1.

 

Forum: Super Mario Bros.

Thread: 54 video

Started by: ZBomb07ZBomb07

6 Jan 2021, 03:45

or you can use text to speech

 

Forum: Super Mario Bros.

Thread: 54 video

Started by: ZBomb07ZBomb07

5 Jan 2021, 06:48

No slowdown FPG saves 19 frames and not 18 frames in 8-1, and similarly, fast acceleration saves 2 frames and not 3. There's no 3 frame window in the FPG setup since everything must be done frame perfectly. There's not always 0 frames to spare in 1-1 depending on how well you did the underground section. The frame perfect, 1 frame jump is the harder part of 1-2. The difficulty of 4-1 FPG and 1-1 FPG are pretty similar, but most people go for 1-1 FPG first because that's earlier in the run. The inputs for fast acceleration are left+b, b, right+a+b, right+b, and not left+b, a+b, right+b. TAS 8-2 saves 3 framerules over normal 8-2. The 8-3 FPG setup is easier than the 8-1 setup. It is technically possible to get 4:54 with an 8-4 with no fast accelerations, but most runners go for 1 in the third room.

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Forum: Super Mario Bros.

Thread: Time delay at the beggining?

Started by: Mingura666Mingura666

28 Dec 2020, 11:11

Of course, why not

 
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