Forum posts

Forum: Sonic Generations

Thread: Xbox One or Xbox One S

Started by: Demonetization_Demonetization_

I've changed the console selection for the boards to just "Xbox One". Makes more sense to have both One X and One S just fall under that. Thanks for pointing out it was listed as X

 

Forum: Sonic Heroes

Thread: is nintendot allowed

Started by: same.GTXsame.GTX

Unfortunately we do not allow Nintendon't or other USB loading no. We'd like everyone to run using discs for an even playing field.

CoreKidGamingCoreKidGaming likes this. 

Forum: Sonic Lost World

Thread: Individual Level Categories?

Started by: SonicFan53SonicFan53

Adding Individual Level boards would require a decent amount of time and energy to transfer from the existing boards on The Sonic Center, not to mention the issue of differences in rulesets when it comes to proof. I currently have no extra time to transfer and maintain those boards, but if in the future someone steps up with a plan and willingness to do the work, I'd be fine adding Individual Level leaderboards.

For now I'd suggest making use of the existing boards on http:/​/​www.​soniccenter.​org/​rankings/​sonic_lost_world/​times

ssanmanssanman likes this. 

Forum: Sonic Generations

Thread: Single Level Runs

Started by: Zachariah420Zachariah420

I initially posted something pointlessly continuing the argument, but y'know what, if you can convince any of the other mods to add the charts and that there's trustworthy people out there willing to put in the work, then who am I to stop you.

Only reason I'm a mod here in the first place is to help verify runs on the already existing boards, so I'm gonna do just that.

 

Forum: Sonic Generations

Thread: Single Level Runs

Started by: Zachariah420Zachariah420

Man storms into organization run completely by volunteers in their free time "Expand your services plz". Over the course of 5 months others join in "Yes do it" "Still waiting" "Ikr". Meanwhile no plans are suggested, no help is offered to take on these expanded services and no other activity or interaction is seen from any of these individuals except these demands. To their shock and surprise, this does not turn out to be an effective method in the slightest.

PvtCbPvtCb likes this. 

Forum: Golden Sun

Thread: Emulators of today

Started by: VolkswachterGaming

- "Which rule would be ignored if the game has the splash screen?"
The one that specifically mentions the splash screen! The one I specifically posted in my first message when I said that.

- "Are you saying that if my emu displays the splash screen I'd be able to submit a record breaking time?"
No! It's on emulator, following the splash screen rule doesn't mean you get to break the 'no WR on emulator' rule.

- "as of June 2+ years ago" when emulators for GBA were inferior and the software sucked... but this isn't the case today. As vlackSR said, the Bizhawk emu is incredibly accurate."
Doesn't matter. It can be 100% accurate, but it's still a third party emulator. As I said in my first post, we want the WR to be on an official release of the game aka released by Nintendo aka not on a third party emulator.

- "Lets say I have a recording on my computer that's 3:18 for any%, would this be rejected or what?"
Yes! Exactly that!

 

Forum: Golden Sun

Thread: Emulators of today

Started by: VolkswachterGaming

The only problem here is that I just don't understand which rule any of this information even applies to. It's irrelevant to the emulator rules in place. Chill.

 

Forum: Golden Sun

Thread: Emulators of today

Started by: VolkswachterGaming

Like I said, the rule only applies if your emulator setup of choice doesn't show the splash screen. If you have a super accurate emulator setup the rule doesn't exist for you. I literally do not understand what would need changing

 

Forum: Golden Sun

Thread: Emulators of today

Started by: VolkswachterGaming

I'm not sure what rule you'd want changed as neither of the 2 current emulator rules is set because we deem the gameplay itself inaccurate

"As of June 2017 emulator is no longer allowed for World Record submissions only."
This rule is set, because we don't want the WR of a category to be set on an unofficial release of the game.

"Emulator runs that lack a Gameboy splash screen on Hard Resets will be adjusted with 6 seconds per Hard Reset."
This rule only comes into play if your emulator of choice doesn't show the gameboy splash screen on a hard reset, in which case it doesn't matter how accurate the rest of the gameplay is, because you're missing 6s of splash screen that needs to be added.

 

Forum: Sonic Heroes

Thread: Questions regarding speed-run times

Started by: emmie796emmie796

Both of these questions are anwsered by reading the category rules and watching a run. I would highly recommend doing both when getting into a speedgame

OatflakerOatflaker likes this. 

Forum: Sonic Heroes

Thread: Glitch-restricted category discussion

Started by: CriticalCydCriticalCyd

Yo, since a few days have passed and noone has brought up any disagreements, let's make some decisions and I'll make the boards over the coming days

Name:
Limited Tech Selection (LTS)

Split applicable to:
Team Sonic, Team Dark, Team Rose, Super Hard Mode

Rules:
The following tricks and glitches are prohibited:
- Bop Boost (accidental bop boost states are fine, taking advantage of them is not)
- Power Formation Flight (ground pounds with skewed gravity are allowed, chaining them is not)
- Bingo Highway Skip
- Pinball Table Launching
- Mystic Mansion Cage Clip

JetSethRadioJetSethRadio likes this. 

Forum: Sonic Heroes

Thread: Glitch-restricted category discussion

Started by: CriticalCydCriticalCyd

Heyo everyone. This is a thread following a recent discussion in the discord and the long existing desire for categories without big skips like bop boosts. We're finally looking to make leaderboards for this, but since digging through the entire conversation is not exactly the best use of your time, I'm compiling everything discussed here in this thread. I'll then leave this thread up for a certain number of days so people can voice their thoughts before making the actual category.

The idea: make a category definition that is more heavily focussed on movement rather than big skips and brings back some cool obsoleted strats. This for the sake of accessibility and fun.

The design philosophy (yes ima make this sounds fancy af):
- Ban glitches and skips with the focus on making the run as fun as possible and bringing back cool obsoleted tricks, rather than banning anything we consider major.
- Making sure not to ban anything that can easily be done on accident. Noone like accidental run invalidations.

The glitches/tricks we'll most likely be banning:
- Bop Boost
- Power Formation Flight
- Bingo Highway Skip
- Pinball Table Launching
(side note: since bop boost state can sometimes be gotten on accident, this will be not invalidate runs. Only taking advantage of the state)
(side note 2: doing a ground pound while having skewed gravity can easily be done on accident and will not invalidate runs. Chaining them is banned)

The name:
In between all the silly unofficial names we thought up, we did eventually discuss an official name for the category. The initial one we went with was No Major Glitches, which just ended up causing the discussion of what is and is not a major glitch and would eventually lead to banning fun tricks that we really want to be in the run. As such we eventually settled on the following name that both accurately describes the design philosophy and with an acronym that rolls off the tongue nicely:

Limited Tech Selection (or LTS for short)

The categories we'll be making this split for (most likely through the use of subcategories):
Every main category except Team Chaotix as the only difference for Team Chaotix would be the 3 relatively small bop boosts.

Other stuff we considered banning and why we didn't:
- Team Blast Glitch: A pretty significant glitch depending on the team, but very easy to do on accident and just general quality of life
- Final Bingo Table Skip: Pretty major considering you pass through killplanes, but when asked "what's more fun, this skip or the table" it was unanimous

What we're still unsure about:
- Mystic Mansion Cage Clip: It's merely a clip, which there are many of in the run, but a lot of people are leaning towards banning it for the simple reason that the section it skips has cool fun strats

That's the overview right now pretty much. Nothing is set in stone so if you have any thoughts about changing the name, any of the rules, wether we should allow MM Cage Clip, etc. I encourage you to voice them!

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

Ok then, Any% is now officially split between Rental and No Rental (with No Rental as the default). All current PBs on the board as well as the obsoleted runs have been assigned to the proper sub-category.

As for NG+ I'll make the category later this weekend with the following parameters based on the replies and polls:

Timing: IGT
Rentals: Banned
Extensive pausing: Banned
Breaks in between stages: Banned
Stage order: Story order
Super Sonic: Allowed
Shadow Reskin: Allowed
Switching wispon/avatar: Allowed
Name: NG+ Story Stages (poll tied, so I picked the one I didn't vote for as I feel active runners have priority)

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

Alrighty since this has been up for about a week now, I think it's time to make some decisions/further polls

==Any% Rental / No Rental==
Seen no objection to this as expected since it's the easiest way to preserve the old times while still allowing active competition in the category. I'll be going over the existing runs to see if they use rentals and then splitting them accordingly

==NG+ Any%==
People seem down with wanting to run this, so let's make some boards I'd say. There is a few things to decide still tho

- Timing method
While time without loads has been brought up, most people seem to be cool with IGT which is definitely the easier option here. For PC runners Kwasior has already programmed an in-game timer tool as well. IGT it is.

- Allowing Rentals
It's been brought up that some people like to use rentals in some scenarios (specifically void on infinite 3), but considering that small amount of uses and to avoid recreating the problem we have in Any% atm, most people seem down with not allowing rentals. No rentals it is.

- Stage Order
Not something that's been brought up before, but something people just seemed to assume would happen in the normal story order. If people want this changed later it's possible, but for now let's just stay with "Play through every stage in story order"

- Switching Wispons/Avatars
This seems to be pretty evenly split atm, where some would prefer switching to not be allowed as it's not tracked by IGT, whereas others wants to allow it despite not being tracked for the sake of accesibility and variation. This one requires a further poll, majority is what we go with.
https://www.strawpoll.me/17809970

- Category Name
NG+ Any% and NG+ Story Stages have been mentioned as potential names, so let's do a poll.
https://www.strawpoll.me/17809911

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

The problem with creating a loadless timer, assuming the pointers in the game's code even allow for it, is that you would basically only be able to use it on PC. The other consoles you'd have to calculate manually. This is a lot of work, so I wouldn't be willing to implement that unless multiple people step up to calculate future console runs, which I feel is a bit of a waste if we have other options available that require far less work.

As for taking rentals into account, this was brought up in the discord and people there seemed to agree that for this new category it would be better to ban rentals, as even the void on infinite 3 will eventually become unavailable if people hack the boards enough. The point of the leaderboard changes is to avoid problems like this.

The endless pausing at the end of Final Judgement is not a problem as there would be a rule to ban excessive pausing, much like most IGT categories in the Sonic series

 

Forum: Sonic Unleashed

Thread: Loadless time for All Day and All Night + adding All Medals

Started by: CriticalCydCriticalCyd

Hey guys, just an announcement post for anyone not in the Discord:

All Day Stages and All Night Stages have both been changed to Main Categories and are switching to Loadless time. Since this switch requires a lot of manual retiming (both of existing runs and future runs), the condition for this was that the 3 main people requesting the change will be responsible for this work. They have done exactly that, so Avikaielef, RazorX and xrrstyle have officially been added as mods.

Why the change? Well the amount of difference in loading times between Xbox 360 and PS3 has always been huge, but there's also been factors like console model, adding an SSD to your console and as of recently the addition of the Xbox One and One X. Loadless time will put all of these on equal ground. To fully embrace this, the menuing for the stages is also excluded from the timing to not punish people for unlocking missions or having DLC installed.

Why did this take so long? Well like I said it's a lot of work so it's more been a case of waiting for people to show up who were willing to put in said work. This goes for every future submission as well, so please be patient with the mods as it will take a while to retime and verify.

Why only these 2 categories? Well consider how much work it is to retime 1 run of a short category like that, where you only need 2 consistent cues for starting and stopping the timer for each stage and that's it. Now imagine doing that for a category which so many different elements and the length of Any% or even All Medals. Not very realistic for now unfortunately.

In addition to this change, All Medals has also been added as a misc category, because even though it's a bit of a funky run timing wise, it does have at least as many runs as All Night Stages, which is a fair enough argument.

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

Agreed on the not dismissing NG+ All Stages as a category, point in the OP was more "It wouldn't be the go-to for replacing current Any% as the main thing people run", but rather look into it after people show interest in running it.

I'm not big on penalizing people for switching wispons as in nearly all cases, the switch means slower strats in the stage anyway. I feel like a "Don't use it as an excuse to take a break"-clause in the ruling should be a reasonable enough implementation. It's not ideal, but imo worth it for the sake of supporting accesibility, creativity and variation.

As for Super Sonic, fair point. I'm good either way honestly.

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

I'd like to bring up another 2 points in favour of being allowed to switch in between though: Accessiblity and variation.

If you force people to stick to the same wispon (which in 99.9% of the cases is going to be Drill with stomp dash), people don't really get much of an option in terms of which strats they want to do, potentially scaring them away from the category. Let's say someone would feel more comfortable which let's say Lightning on Arsenal Pyramid or Burst on Null Space and wants to sacrifice some time to do those strats, but wants to be able to use Drill on everything else... they wouldn't be able to do that. The "less stress" argument would have the opposite effect here by forcing people into strats they don't want to do. Not to mention it would make for some nice variation in strats among runners.

If all of y'all are really for banning switching, then I will cave to majority rule, but I hope you can see where I'm coming from with my arguments.

 

Forum: Sonic Forces

Thread: The Unusable Rental System: Category change discussion

Started by: CriticalCydCriticalCyd

Re: IGT not tracking wispon changing.

The reason we ended up not doing IGT for Any% is because of the sheer amount of stuff not being tracked. All the menuing, skipping through convos and cutscenes quickly, actively trying not to achieve certain missions to get less unlocks, all of it would not matter if we did IGT, making it a more interesting run because of working around these time constraints

For NG+ on the other hand, the only thing to really worry about is the wispon switching. Does it make for a more interesting run to have yet another category working around the same constraints, but way less so than Any%? Or does it make for a more interesting run to let people go unrestricted on their creativity. I personally think the latter.

We're also gonna need to have a poll for how we're gonna name the category it seems lol