Forum posts

Forum: Resident Evil 2

Thread: Killing William G5 (Leon B PS3 PSN)

Started by: DomIkarusDomIkarus

(edited: )

@Rei_LeoRei_Leo, that is because Leon uses hitscan weapons, and Claire uses projectile-based weapons.

Claire can deal the same damage, even from far away, because her weapons shoot projectiles. I'm not sure whether or not her projectiles will eventually drop in damage if they're very, VERY far away, but I don't believe they do.

Leon, on the other hand, uses hitscan weapons. Which means that if Leon fires his gun, and it would hit the enemy, it hits them immediately, but if he's further away it will drop slightly in damage.

The reason the G-Mutant fight and the Birkin fight aren't the same in regards to damage (and number of hits taken to finish the fight) is because really only the optimal strat for the G-Mutant can sometimes put you in a spot for it to matter, NOT the optimal strat for Factory Birkin.

You start the G-Mutant fight by running towards it, and you can wind up just SLIGHTLY outside of max. damage range in that instance, requiring one more Magnum shot. In contrast, with Factory Birkin, you run AWAY from him, and then finish the fight as he walks towards you, and regardless of whether you end up getting hit by him or not, he's almost always going to wind up in the same distance areas, at roughly the same times, to take the same amount of damage.

And in your G5 example; it's not quickshots that are making a difference in how many shots it takes to finish him, as whether or not a shot was "quick" doesn't affect how much damage it does. Rather, it's more likely how close Birkin is to Leon when you miss/don't miss quickshots that determines whether there's a difference or not.

Sorry, hope I didn't make all that too confusing to read lol.

Rei_LeoRei_Leo likes this. 

Forum: Resident Evil 2

Thread: About the Ps Driver 1.11 category..

Started by: StevenMayteStevenMayte

I only just now saw this, so sorry for semi-necro'ing, but I just wanted to say I find it hella interesting about the modchip skipping checks Carci, how is it you came to find that out?

Also, having used a 1.11 driver (albeit playing on US) I was still pretty surprised at my inability to even approach a 1:09-1:10 range time, given that we thought the driver was what was supposed to be making the difference lol. I routed in a pretty effective FAS to account for the RPD 2F rng and still, it didn't seem to make a fuck.

So it's interesting to find out literally years later that it had something to do with the modchip and not the driver.

 

Forum: Resident Evil 2

Thread: Killing William G5 (Leon B PS3 PSN)

Started by: DomIkarusDomIkarus

Whilst I can't answer this more specifically in regards to how many shots it should normally take to kill G5 with any particular weapon (as I hardly play the B Scenarios, and don't speedrun them as I do the A ones) I can tell you that distance DOES effect damage with certain weapons.

Case in point: The G-Mutant fight (in Leon A, for this example). When the battle starts, you run up to the Mutant with Leon, and start blasting it with Magnum shots. However, Leon's distance from the Mutant will determine how many shots it takes to actually kill it. I believe a "good" Mutant fight is 7 shots, and means you managed to position Leon close enough to deal the extra damage with the Magnum. If you're even something like half a step too far away, it'll take one whole extra shot to put it down for good.

So a "good" fight is 7 shots, "meh" fight is 8 (or it could be 6 & 7, Idr it's been a sec lol), and it's all down to the extra damage you deal by being closer.

Hope this helps slightly.

TankyTanky likes this. 

Forum: Resident Evil 2

Thread: What Is Classed As No Mod Chip/Mod Chip/

Started by: Retrogaming91Retrogaming91

Also, congratulations on your 2nd place time on PS Claire A my friend! Impressive! 👍👍👍

I'm about to purchase a JAP PS2 to compete in Leon A again, you see I actually happened to pick up an SCPH-70012 back in 2017 before there was the LB seperation into mod/no-mod categories. And right in the midst of me competing to get a good time, they split the LB's and suddenly I felt as though any time I submitted would automatically be "less than", bc hardly anyone competes in the mod category. So it put me off the game and I quit.

But I'm just gonna buy a JAP system and start fresh. Here's to more good runs in the future, for both of us 🤙🤙🤙

 

Forum: Resident Evil 2

Thread: What Is Classed As No Mod Chip/Mod Chip/

Started by: Retrogaming91Retrogaming91

(edited: )

If it's a totally unaltered JAP PS2, then it would be a no mod chip run.

The mod chip category is for people that are 1) using a mod chip or disc to get their US SCPH-70012's to run the JAP vers. of RE2, or 2) people using a US SCPH-70012 in general, even to run US RE2.

The PS1 Driver in the US SCPH-70012 has been shown to run RE2 at a much faster speed than any other model of PS2. Not FULLY understood why I don't think, even to this day. But we suspect it's just that version of PS1 Driver is most adept at running RE2.

 

Forum: Resident Evil 2

Thread: Question about Autosplit for Sourcenext

Started by: ConkyJoe89ConkyJoe89

Oh yea my apologies, I should've specified I meant Sourcenext lol.
But alright thanks for the info!

 

Forum: Resident Evil 2

Thread: Question about Autosplit for Sourcenext

Started by: ConkyJoe89ConkyJoe89

Is showing splits for EVERY door in Leon A required? Or can it be splits such as RPD > STARS Office > Ada shot, etc etc?

Bc when I dl'd the autosplitter it had those splits already on it.

 

Forum: Resident Evil 2

Thread: How to quck shoot with leon A?

Started by: OcskyllaOcskylla

Exactly how I learned as well JayCee, great advice.

I vividly remember loading up a Factory save, turning on infinite ammo, and just shooting the Magnum on the G2 fight platform for literally like... an hour straight. Hahaha. Good times!

JayCee7JayCee7 likes this. 

Forum: Resident Evil 2

Thread: PLEASE READ THE RULES BEFORE SUBMITTING RUNS

Started by: StevenMayteStevenMayte

I think the timer is technically supposed to start when you gain control of Leon/Claire, but for simplicity I always started mine when I confirmed my difficulty (to get the announcer to go BioHazard...TWOOO lol)

kucouyfkucouyf likes this. 

Forum: Resident Evil 2

Thread: PS Emu questions

Started by: ConkyJoe89ConkyJoe89

Hey guys! Just curious if anyone with experience running both the console PS version and the recommended Emu PS version finds the Emu to be an accurate experience? Like there aren't any glaring issues are there? Idk what it is (probably 20 years of nostalgia) but I have a real soft spot for the PS version lol. The blocky graphics, the sounds, the whole ambiance it imparts honestly. I don't wanna order an import PS2 though, having just sold my US SCPH-70012. Thanks for any info!

 

Forum: Resident Evil 2

Thread: ''Speedrun Edition''

Started by: [Deleted user]

Guess I'm late to the party lol. What's the "Speedrun edition"?

 

Forum: Resident Evil 2

Thread: Vita?

Started by: ConkyJoe89ConkyJoe89

How do you like the Vita's D-Pad with the tank controls? I think it's actually not too bad!

 

Forum: Resident Evil 2

Thread: Vita?

Started by: ConkyJoe89ConkyJoe89

Thanks for the input Viixie! Man I'm pretty stoked to be able to play BH2 on the go ??

VoxgizerVoxgizer likes this. 

Forum: Resident Evil 2

Thread: Vita?

Started by: ConkyJoe89ConkyJoe89

Never thought the day would come where I'd own a Vita (or regular Psp for that matter lol). I'm wondering what is unique about this version? It's just a direct port of the PSOne version just w/ faster loads, correct? Will I be able to get Biohazard 2 for it, or just RE2? Other than the 5.99 to download it am I looking at any other costs to play it? Not planning on capturing any runs to submit, I just look forward to having a version to play again. Have been without any systems since around March! 😕

 

Forum: Resident Evil 2

Thread: About pausing the Game in the middle of run

Started by: charlor_charlor_

First off, good job! Being happy with your gameplay is so important in this past-time we all love ??

Now, to answer your inquiry; No, it doesn't invalidate your run to pause, for any reason or amount of time (I'm fairly certain anyways, and if I'm wrong someone will come along and correct me shortly! Lol). All a pause does is + to your time by however long the pause was lol 😕

Something you can do also is determine how many seconds your pause lasted, and then deduct it from your final time. That'll give you a rough estimate of what your time COULD'VE been, minus the pause. ???

charlor_charlor_ likes this. 

Forum: Resident Evil 2

Thread: Couple questions about speedrunning RE2

Started by: DargonDargon

You plan to run emu, so I assume that means you own a pc, any particular reason keeping you from dl'ing the Sourcenext version? As stated above, it can be found through the Discord (and also here at SR.com I think, in the Resources tab maybe). Someone will be more than happy to help you install it I'm sure ??

 

Forum: Resident Evil 2

Thread: Couple questions about speedrunning RE2

Started by: DargonDargon

Oh yea oops, got mixed up lol. When I said autosplit I was just meaning having all splits shown for PC. Thanks for the clarification ???

 

Forum: Resident Evil 2

Thread: Couple questions about speedrunning RE2

Started by: DargonDargon

If you don't mind me asking, why do you say "autosplit is not an option for you at the moment"? Just set it up and you're good to go, right? As Laguna said, it is mandatory for PC.

 

Forum: Resident Evil 2

Thread: About the Ps Driver 1.11 category..

Started by: StevenMayteStevenMayte

I always thought it would be a great idea to allow the 1.11 on the regular leaderboard provided it only played the US version. When I brought up the issues I had with the creation of the seperate lb a few people even said the fastest time achievable with all non-modded gear would be on a 1.11 w/ US version game, so I myself only ran US on my scph 70012 in hopes of getting a time better than Poppo's but on US RE2. I think this is a great suggestion Steven. ?

 

Forum: Indiana Jones' Greatest Adventures

Thread: Hey guys!

Started by: ConkyJoe89ConkyJoe89

Was looking to run this soon, and was wondering if there are any emulators that are good for practice until I can get another snes? Thanks in advance!