Forum posts

Forum: Metroid (NES)

Thread: Glitched Hatch in Kraid's Lair

Started by: HellBlade64HellBlade64

Missile doors stay open once you open them the first time, it’s not a glitch as far as I know. They only close after you from super Metroid onwards.

 

Forum: Metroid: Zero Mission

Thread: Console / Emulator RTA data thread (please help submit!)

Started by: EagleEagle

Emulator - BizHawk

100%
1:15:25 - 54:22 - NA - v1.11.9.1
Notes: Late Brinstar, Early Kraid, two extra transitions in chozodia, two extra in Ridley, sam strat, refilled at screw attack. Lots of emu lag before exiting Kraid.

1:13:06 - 53:10 - NA - v1.12.1
Notes: Late Brinstar, Early Kraid, sam strat ¤no firmware¤

1:13:09 - 52:15 - NA -v1.12.1
Notes: Late Brinstar, Early Kraid, sam strat, two extra transitions in chozodia, four extra in Ridley ¤now with more firmware¤

1:12:38 - 51:56 - NA - v1.12.1
Notes: Early Brinstar, Early Kraid, sam strat, two extra transitions in chozodia

1:11:08 - 50:33 - NA - v1.12.2
Notes: Early Brinstar, Early Kraid, sam strat, extra fast transition and slow transition in chozodia. Refill glitch