Forum posts

Forum: R4: Ridge Racer Type 4

Thread: Stepping down as a mod, thank you for the opportunity!

Started by: ALZERI28ALZERI28

Thank you for being part of this community, I hope to see you around even if you're not mod anymore 🙂

ALZERI28ALZERI28 likes this. 

Forum: Sega Rally 2

Thread: Segmented Championship run in 3'57"33 by DKI (Real Arcade Hardware)

Started by: BrionacBrionac

(edited: )

This is the theoretical best video footage available online of a full Championship run done on real arcade hardware. This is a segmented run, so it's not valid as a world record, but it's still very close to DKI's World Record of 3'57"35, despite having different splits, and despite being .02 faster.

Run Splits
Desert: 0'56"06
Mountain: 1'00"63
Snowy: 0'56"68
Riviera: 1'03"96

World Record Splits (as listed here)
Desert: 0'56"12
Mountain: 1'00"52
Snowy: 0'56"66
Riviera: 1'04"05

 

Forum: The Site

Thread: The Games & Users Update - Feedback & Bugs thread

Started by: MetaMeta

For the profile page, I think this is a great update. It adds useful informations for the runner which were not clearly shown before. For the Leaderboards page, I think the premises are good but I just don't like the tabs on the right for Game Stats, Latest News, Recent Runs, Recent Threads and Moderators. I think they occupy more space than needed and should be given the option to the used to completely disable them, to give more space to the board itself. The font is also a bit too small, I definitely preferred it with the old theme.

WiiSuperWiiSuper and KupsKups like this. 

Forum: R4: Ridge Racer Type 4

Thread: Any% Assoluto Teaser

Started by: MHVileMHVile

Although it's now clear that Assoluto is faster, I'd say it's still less consistent than Terrazi. Before switching to Terrazi I tried for a bit to go for Assoluto but I was definitely doing something wrong with drifts. This clearly shows Assoluto's strenght over Terrazi though. Thanks for sharing this, I might probably try myself to get consistent with Assoluto in the near future 🙂

 

Forum: R4: Ridge Racer Type 4

Thread: Any% Assoluto Teaser

Started by: MHVileMHVile

In case you record a full run with Assoluto on Duckstation, can you also use an Input Displayer? I would like to see how to consistently get tight short drifts with Drift cars.

 

Forum: R4: Ridge Racer Type 4

Thread: Any% Assoluto Teaser

Started by: MHVileMHVile

Problem with Assoluto is that it loses a lot more time on all the other tracks that are not Stage 3 compared to the possible timesave on these tracks. I'm not totally sure it's the fastest route, but I would be interested in seeing a full clean run with Assoluto.

 

Forum: Sega Rally Championship 1995

Thread: Sega Rally Series - Discord Server

Started by: BrionacBrionac

I opened a Discord Server for all Sega Rally games, to have a common place for all the Sega Rally speedrunning communities.

The server still needs to be refined, but most of the stuff is already in place so you're free to join.

INVITE LINK: https://discord.gg/JKQCMfjWa6

 

Forum: Sega Rally 3

Thread: Sega Rally Series - Discord Server

Started by: BrionacBrionac

I opened a Discord Server for all Sega Rally games, to have a common place for all the Sega Rally speedrunning communities.

The server still needs to be refined, but most of the stuff is already in place so you're free to join.

INVITE LINK: https://discord.gg/JKQCMfjWa6

 

Forum: Sega Rally 2

Thread: Sega Rally Series - Discord Server

Started by: BrionacBrionac

I opened a Discord Server for all Sega Rally games, to have a common place for all the Sega Rally speedrunning communities.

The server still needs to be refined, but most of the stuff is already in place so you're free to join.

INVITE LINK: https://discord.gg/JKQCMfjWa6

 

Forum: Sega Rally

Thread: Sega Rally Series - Discord Server

Started by: BrionacBrionac

I opened a Discord Server for all Sega Rally games, to have a common place for all the Sega Rally speedrunning communities.

The server still needs to be refined, but most of the stuff is already in place so you're free to join.

INVITE LINK: https://discord.gg/JKQCMfjWa6

 

Forum: Sega Rally 2

Thread: Splitting PC/Dreamcast and Arcade Cabinet Leaderboards for Championship and Practice Mode

Started by: BrionacBrionac

(edited: )

So, I had the chance to try out all Sega Rally 2 versions, being PC, Dreamcast and Arcade (both Emulator and Real Arcade).

After intensively playing PC/DC versions of the game, I tested out the Arcade Cabinet version of Sega Rally 2 through Supermodel 3 Emulator and on Real Hardware as well, and I found out some differences between AC and PC/DC:

- Arcade Cabinet physics handle slightly different from PC/DC. The car is generally a bit more responsive than PC/DC versions, and jump physics are also generally more detailed and bumpy.
- Arcade Cabinet's car hitboxes (as well as 3D models) are slightly different from PC/DC. AC 3D Models/Hitboxes are generally thinner, while PC/DC's are wider.
- Track Layouts are slightly different between versions. An example of the track layout being different is Mountain, right before the hairpin: in the Arcade version, the dirt section continues up until the hairpin, while on PC/DC the dirt section gets replaced by a tarmac section after the turn before the hairpin. Another example is Riviera, specifically the last hairpin, where it's possible on Arcade to slide on it easier than on PC/DC.
Timestamp for PC/DC:
Timestamp for AC:
Another example is Snowy, where the borders with piled snow are a bit tighter than PC/DC, and the hairpin turn is also easier to slide on
Timestamp for PC/DC:
Timestamp for AC:

Taking these facts into account, I was considering splitting the two versions into two subcategories for Arcade Championship and Arcade Practice tracks, being AC for Arcade Cabinet/Supermodel 3 runs, and PC/DC for PC and Dreamcast runs. To me, it seems reasonable, even if the times that could be achieved on both are similiar. Let me hear your opinion on this. The split would only be for Arcade to have a separate subcategory, PC and DC will stay unified.

 

Forum: Dethkarz

Thread: Discord Server?

Started by: BrionacBrionac

I went ahead and created a discord for this game, here's the link: https://discord.gg/7f627dGY2h

 

Forum: Dethkarz

Thread: Page Wallpaper

Started by: BrionacBrionac

(edited: )

I went ahead and also made a speedrun.com custom logo for the page, and I also made another wallpaper without the game's logo on it. I posted everything here: https://imgur.com/a/4tDQ5gT

Unfortunately I couldn't find the game's original font so I used a free one that's similiar for the speedrun.com text.

Feel free to use them for the page if you like.

 

Forum: Dethkarz

Thread: Page Wallpaper

Started by: BrionacBrionac

I made a wallpaper based on the Dethkarz banner present in Steam and GOG.com, here's the link: https://imgur.com/yAaXsyF

Unfortunately I couldn't make it so that the cars are visible completely due to the original wallpaper being made as a banner, but I still think it looks cool. Tell me what you think!

bantarisbantaris and KlagarnKlagarn like this. 

Forum: Sega Rally Revo

Thread: New rule for PC version on all leaderboards

Started by: LunatixLunatix

(edited: )

I picked up the game recently, and I play at more than 60fps (checked this with RivaTuner Statistics while FPS weren't locked) but the game's speed doesn't seem broken at all on PC. Timer is consistent with an external timer even at 300+ fps. I think this needs a bit more of documentation.

 

Forum: Dethkarz

Thread: Time Attack timer does not actually start when the announcer says "Go!"

Started by: BrionacBrionac

(edited: )

Today I practiced a bit on Grand Keys Short and I noticed the start is actually very far off the starting position of the car. Basically you're already taking a little space to start the lap a bit faster there. I didn't check the other tracks yet, but this exception should be enough to allow times with flying first lap tbh

 

Forum: Dethkarz

Thread: Discord Server?

Started by: BrionacBrionac

I thought it would be cool to have a Discord server to share strategies and thoughts about the game. We might not be many players but I think it might be a good starting point to make the community grow and improve the boards of the game.

 

Forum: Dethkarz

Thread: Time Attack timer does not actually start when the announcer says "Go!"

Started by: BrionacBrionac

(edited: )

I would have times to post where I used this "exploit", so before posting them I'd put this to vote anyway. It's better if we take a decision together 🙂

 

Forum: Dethkarz

Thread: Templar Category instead of Arcade for ILs?

Started by: BrionacBrionac

(edited: )

I'd be interested into having a category for Templar Individual Levels. I would totally run them at some point 🙂

 

Forum: Dethkarz

Thread: Time Attack timer does not actually start when the announcer says "Go!"

Started by: BrionacBrionac

Honestly it doesn't seem that limiting to gain speed for the first lap. What I do on the first course for example is to use the reverse gear to steer to the opposite way, then I launch myself off the track to be respawned, and that's more than enough to gain speed for the first lap. It could actually allow for even faster single laps on other courses if one takes enough room to gain speed. I'd vote for allowing it. I know that people already set times without it, but it's something that the game allows after all