Forum posts

Forum: Super Mario 64

Thread: How does Dark World Reds Save time?

Started by: XahKaiXahKai

don't forget you also don't have to deal with the textbox when reentering the level to pause exit out of it

 

Forum: Super Mario Odyssey 64 (Physics Mod)

Thread: Super Mario Odyssey 64 (Physics Mod) Category Extensions

Started by: Cody1011Cody1011

i dont think this game is popular enough to need it, we could just use the misc tab instead

 

Forum: Super Mario 64 Online

Thread: net64 and sm64o getting separated

Started by: heyzeusheyzeus

imo it isn't, net64 basically changed nothing about the old characters and just added a few new ones and made it so you couldn't jump on people's heads anymore, that's literally it. i feel like it'd be worth seperating net64 3.0 and the rest of the versions though, since that's going to have object sync but no custom characters and you can only see people on the same stage and act as you.

 

Forum: Super Mario 64 Category Extensions

Thread: New category idea called Water%

Started by: Potato101Potato101

here's the run, going to the right instead of directly forward saves enough time for 59s to be possible

 

Forum: Super Mario 64 Category Extensions

Thread: New category idea called Water%

Started by: Potato101Potato101

i think 1:00 is already maxed or close to it, this category kinda sux for competition and i already tied it lol

edit: nvm found a faster route, will post vid soon

 

Forum: Super Mario 64 Category Extensions

Thread: Can I run using the Usamune ROM?

Started by: TheSpeediestGonzalesTheSpeediestGonzales

No, you cannot use it. you could use the program called "stardisplay" by aglab2 to give yourself 120 stars and the b1/b2 keys, then just open all the doors and save the game so you can start running

for the OBS problem, i'm not really sure how to fix that. try lowering your bitrate maybe?

Shadow64Shadow64 likes this. 

Forum: Super Mario 64

Thread: IL's?

Started by: defqon_Jandefqon_Jan

they were moved to a spreadsheet, which can be found on the resources tab.

ColbolColbol likes this. 

Forum: Super Mario 64

Thread: Hello I might have found a time save (probably not maybe it’s already debunked)

Started by: Skeletro13429Skeletro13429

it's not needed and it just wastes time getting it, the only reason we get 16 instead of 15 is because you need the first star from DDD in order to get to BitFS.

TrichaelManTrichaelMan, CapuliajarCapuliajar and 5 others like this. 

Forum: Super Mario 64

Thread: BLJ Endless stairs - unexpected glitch???

Started by: gigantorgigantor

it's because you're angled left, you want to be angled towards the right side of the stairs instead

KilleDragonKilleDragon, VutryVutry and 2 others like this. 

Forum: Club Penguin

Thread: how 2 get ungrownded ????????????

Started by: PASRCPASRC

say the F word

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: DaravaeDaravae

@ShikenNuggetsShikenNuggets Alright, I did a run of the "10 levels" and "20 levels" categories.

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: DaravaeDaravae

Hello, I would like to be a moderator for Factory Balls 4. The only 2 moderators on that game (Neobubzy and MikuRuns) have been offline for over 9 months, and 1 year respectively. I submitted a few IL runs, and they haven't been verified for almost 2 months now. MikuRuns' twitter has been inactive since December 5th of 2018, and their YouTube account does not even exist anymore. Neobubzy's Reddit account also doesn't exist anymore, so there's not really a way I can contact them. Even if I don't get moderator, I would still like my runs to be verified because I have been waiting quite a while and there have been no signs of them ever coming back. Thanks!

 

Forum: Super Mario 64

Thread: 5 days since run submitted

Started by: heyzeusheyzeus

Nah, sometimes it just takes a while to verify runs. Mods aren't required to verify until around 2 months, but usually it only takes up to a week or two.

KilleDragonKilleDragon, kcajkcaj and 7 others like this. 

Forum: Super Mario 64

Thread: New trick to save time in super mario 64

Started by: SwircSwirc

that's already known, it's called LBLJ (which stands for Lobby Backwards Long Jump)

mariobromariobro, KilleDragonKilleDragon and kcajkcaj like this. 

Forum: Super Mario 64

Thread: How do I BLJ consistently

Started by: FlowersFlowers

if you're good at mashing it helps to have a slight angle, but other than that there's not really a consistent method.

KilleDragonKilleDragon and Shadow64Shadow64 like this. 

Forum: Super Mario 64

Thread: Why is Wii VC banned for Stage RTA?

Started by: HUMANRAC3HUMANRAC3

@LUMLTPMLUMLTPM like i said a while ago on the other post, you don't need to submit to the leaderboards in order to run stage RTAs or single stars. there is nothing at all stopping you from getting usamune/a timer code and running any star/stage you want.

dumpdome64dumpdome64 and HUMANRAC3HUMANRAC3 like this. 

Forum: Super Mario 64

Thread: What happened to Bowser level runs?

Started by: HUMANRAC3HUMANRAC3

the bowser levels are there, they're at the very bottom. also there is an edit button in the top right of your posts, so you don't need to put another message correcting a mistake

 

Forum: Super Mario 64

Thread: What happened to Bowser level runs?

Started by: HUMANRAC3HUMANRAC3

@lostontheinternetlostontheinternet then i guess you're not submitting, and you don't need to submit to run ils anyways. it should be about how much fun you have doing it, not about getting a high spot on the leaderboards

dumpdome64dumpdome64, lostontheinternetlostontheinternet and HzKHzK like this.