Forum: Sonic the Hedgehog 3 Thread: Teepatt Started by: LightRuns69LightRuns69 |
It's not a configuration issue, you are using the E rom which is the PAL rom, you need to use either a U or J rom, and retroarch will run it at the correct speed. |
Forum: Sonic the Hedgehog 3 Thread: Teepatt Started by: LightRuns69LightRuns69 |
@LightRuns69LightRuns69 The game rules will tell you the answer - Go to the leaderboard click "Show Rules" then "Game Rules". Here's the relevant portion: Quote |
LightRuns69LightRuns69, noobguy57noobguy57 and |
Forum: Sonic Mania Thread: Status on decompilation Started by: MarioMastrMarioMastr |
I'm not sure I see the point in the decomp being allowed for the vanilla game. For S1 and S2, it brought it to pc without needing to use an Android emulator. But mania is already available on PC, so that benefit doesn't exist. Am I missing something? |
timpztimpz, |
Forum: Sonic the Hedgehog 3 Thread: individual levels glitchless Started by: LightRuns69LightRuns69 |
We answered this in the S3K forum: https://www.speedrun.com/s3k/thread/10vuu |
Forum: Sonic the Hedgehog 2 Thread: Is OpenEmu Allowed? Started by: AnthonyPlayzNateAnthonyPlayzNate |
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Forum: Sonic 3 & Knuckles Thread: Will runs be permitted if I do mega collection? Started by: AshGreninja_90000AshGreninja_90000 |
Mega Collection is fine on original hardware, but emulation is not - you might as well emulate the genesis, rather than emulating an emulator (which is what mega collection is). |
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Forum: Sonic the Hedgehog 3 Thread: BizHawk Started by: CoiserCoiser (edited: ) |
This is what I said in a recent rejection which has a video showcasing our reasoning: Bizhawk isn't allowed, only valid emulators are Fusion, or GPGX either standalone (e.g. on a wii or GameCube), or via Retroarch. This is because Bizhawk has TASing and scripting abilities. is a good example that Chrezm made for April Fools a few years back that uses the common requirements that boards have for Bizhawk to prove it's not a TAS, but uses Bizhawk's scripting to assist the run in a rather extreme way, cementing our decision to not allow bizhawk. |
Forum: Sonic 3: Angel Island Revisited Thread: Sonic 3 AIR IGT Started by: |
IGT isn't used for runs (as there are many things IGT doesn't count in the runs). So if you want to do it, you'd need to edit the autosplitter to use the IGT instead. |
Forum: Sonic 3 & Knuckles Thread: Why is there glitchless category for full game runs but not for Levels runs Started by: nicjnicj |
You can submit Glitchless runs to the Level leaderboards. |
Forum: S3K: Competition Mode Thread: Times to beat; Flap vs. 5lap; Glitched vs. non; Separate characters Started by: DrClicheDrCliche (edited: ) |
Why do people like catching me out when I only have access on my phone? Quote Nice splitting hairs. Are you always this pedantic about people's wording? Of course I was excluding you in that because it's obvious you started this thread. Quote But yet never implemented a record of the fastest lap time, only top 3 race times, funny that. Quote So 78 in ~13 years, if my maths is correct that's about 1 every 2 months, for what is essentially an honour system where people could just submit a time without video proof, many don't even have image proof. Quote And in a similar vein, people don't seem to be rushing to publicly support the request here for flaps. As I said previously, feel free to create a Google sheet if you want to start tracking it, which you could have spent time doing rather than writing an essay response in a "well, actually" fashion. |
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Forum: Sonic 3: Angel Island Revisited Thread: Where is doomsday zone Started by: |
It's only playable in time attack in a test build. Once it's available in a verified preview/stable build it can be added. |
Forum: S3AIR - Category Extensions Thread: Rouge the bat mod Started by: |
Correct me if I'm wrong but it's just a skin for Knuckles and no gameplay mechanics are changed, if so then it won't be accepted, as mods need to put a unique spin on the speedrun to be considered. |
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Forum: Sonic 3 & Knuckles Thread: Is Hyper Sonic Faster for Doomsday Zone than Super? Started by: |
"It still would not make any difference." |
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Forum: Sonic 3 & Knuckles Thread: Is Hyper Sonic Faster for Doomsday Zone than Super? Started by: |
oh, so not even valid for this game, cool. |
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Forum: Sonic 3 & Knuckles Thread: Is Hyper Sonic Faster for Doomsday Zone than Super? Started by: |
No difference at all. |
Forum: Sonic 3 & Knuckles Thread: Can you use super sonic in NG Glitchless Started by: |
If you mean only getting the chaos emeralds then no, it's not a category. Beat the game is for no emeralds and all emeralds is for chaos and super emeralds |
Forum: Sonic 3 & Knuckles Thread: Are official emulators allowed? Started by: HydroAziz99HydroAziz99 |
No, the only unofficial emulators allowed are Genesis Plus GX (via Retroarch normally), and Fusion. |
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Forum: Sonic 3D in 2D Thread: Other characters Started by: PizzerPizzer |
Basically if you have full game run of another character submit it as sonic along with a note that it's for another character and we'll create a board for it and put it there. |
Forum: Sonic the Hedgehog Thread: Where's the mobile version? Started by: EricMKgamerEricMKgamer |
The Mobile version is here: https://www.speedrun.com/s12013 |
Forum: S3K: Competition Mode Thread: Times to beat; Flap vs. 5lap; Glitched vs. non; Separate characters Started by: DrClicheDrCliche |
I've been in this community for 4 years, and in that time, despite multiple changes to the comp mode boards over that time, nobody has had the desire to see or even mention having flaps recorded. Aside from that, you go off and make claims that have no factual basis for your arguments. werster doesn't submit his times because his videos don't comply with the emulator verification rules that were put in place a few years. He hasn't argued against the rules either, he just doesn't submit runs. If you really want flaps recorded, feel free to create a google sheet of the ones you can find, you can also post it in a thread here if you like for others to see. |
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