Forum posts

Forum: New Super Mario Bros. 2

Thread: Load times

Started by: UvideoUvideo

I may have made a mistake there -- watching your PB video is showing me that the loads are on par with the non-homebrewed systems. I don't know if that's because you don't have homebrew or if it's because cartridge.

 

Forum: New Super Mario Bros. 2

Thread: Load times

Started by: UvideoUvideo

physical vs. digital makes no difference, if it's homebrewed it loses time no matter what version of the game you're on or the system you're on.

 

Forum: New Super Mario Bros. 2

Thread: Load times

Started by: UvideoUvideo

Alright, I made a pastebin and added a link to it in the rules for every category: https://pastebin.com/fXM0sBEn

 

Forum: New Super Mario Bros. 2

Thread: Load times

Started by: UvideoUvideo

Yeah i never got a chance to explain it anywhere, so lemme do it now.

So, I homebrewed my 3ds recently, and when I went to do runs, I realized I was losing time to nothing. So I decided to investigate. Comparing my PB video to footage from the homebrewed ds, I was definitely losing time to loads. So I tested every load. I lost exactly 17 frames every time I entered a level or finished a level, and I lost exactly 4 frames every time I used a pipe or door or something else like that (the game runs at 60fps). Adding up every load in Any%, that equated to a consistent 13.05 seconds lost every run to nothing. So in the Discord we pretty much agreed that for homebrewed systems, we would allow load removal to make the times fair. In the whole experimentation, I got curious to see whether other things affected load times. So I tested them. Comparing one of my old runs on the new3ds to my 27:24 on old3ds, it lost no time to loads. Comparing eddaket's run on cartridge to my 27:24 on digital, no time was lost to loads. That also proved no time was lost to loads just based on different systems (like different wiis for NSMBW). So I concluded that time is only lost to loads when the 3ds used is homebrewed, the term "homebrewed" meaning the system has arm9loaderhax and luma3ds installed, and is running on a separate emuNAND (it's complicated I know).

Hopefully that wasn't too confusing and it cleared things up.

UvideoUvideo likes this. 

Forum: Newer Super Mario Bros. Wii

Thread: A Request for Clearification/Change of timing rules

Started by: ILoveSMBILoveSMB

USB loads are generally banned because of drastically lower loads, and the fact that it's not official

 

Forum: Newer Super Mario Bros. Wii

Thread: New Timing Method for Emu

Started by: ILoveSMBILoveSMB

I agree with Green here. If you're so pissed about slower loads, how about you just play on an official console instead of complain about it here? It's easier on all of us and causes less problems.

 

Forum: Newer Super Mario Bros. Wii

Thread: Crash

Started by: conmangamer22conmangamer22

that's why you watch other people run it first

that's a thing that will always happen if you don't save/reset after 7-Castle

 

Forum: Pikmin 2

Thread: New Category Idea: Only Mandatory Treasure

Started by: Ocarinist_DrewOcarinist_Drew

you can beat the game without a single treasure using day 1 extinction, but it would take hours upon hours upon hours, since you can get maximum 22 pokos per trip. one person has done it, it took them 16 in-game days, and keep in mind each visit is like 3 minutes and doesn't let time pass. you can visit the cave a good 30 times in a day. do the math. nobody wants to do this.

to save you doing math, it takes 455 trips to the cave. each trip is about 3 minutes, and it takes about 30 seconds to walk to the cave. add the 10 minutes of setup before entering the cave, and you have a grand total of...
1602 minutes. almost 27 hours.

 

Forum: New Super Mario Bros. 2

Thread: Thing that saves time (I think because I don't have a cartridge to test it)

Started by: IlluminaTeaIlluminaTea

greenalink tested that once, it doesn't save or lose time in nsmb2

TomppaaTomppaa likes this. 

Forum: The Site

Thread: Username Change Requests / Account Deletions

Started by: kirkqkirkq

This effort you guys have to put into this because of twitch name changes is huge, and you're doing a great job at it!

I would love for you to change my name to EeveeSRL

 

Forum: Pokémon Sun/Moon

Thread: If this is seperated by New3ds/3ds why aren't ORAS and X/Y?

Started by: 5975

Sun/Moon have noticeably more lag in certain areas of the game on old3ds than new3ds, seen just by looking at the times for each. Gen 6 doesn't have this lag problem, so they aren't split. The New3DS family (new3ds, new3dsxl) has better hardware than the old 3ds family (3ds, 3dsxl, 2ds) and can handle much more in terms of graphics quality and stuff like that. Sun/Moon weren't really designed for the old family, but are still compatible. Those were just the consequences of that.

 

Forum: Multiple Mario Games

Thread: MarioMan

Started by: ArtismScrubArtismScrub

he does this all the time, give it a week or so, i bet he'll at least be in a better state.

I learned the hard way... he did it once and i got paranoid and forgot to turn my stream off while i tried doxxing him so i could contact him, then bouncey came in and was like "are you fucking crazy? he does this all the time" and i was like "oh"

 

Forum: Undertale Category Extensions

Thread: Category Suggestions

Started by: OmegaFallonOmegaFallon

that's already a thing

it only works on 1.0

 

Forum: Super Mario Galaxy

Thread: Emulated Runs

Started by: PeekingBooPeekingBoo

I'm not a mod, but I'm pretty sure the reason emulators are banned is because the game emulates very badly 😕
The framerate is always all over the place, and there's decent input lag. I'm not one to prevent you from trying though! Go for it!

 

Forum: New Super Mario Bros. 2

Thread: Announcement About Rule Changes

Started by: AshEevee_AshEevee_

Adding more strict video requirements:
In Any%, times below 27:30 now require video.
In Warpless, times below 49:30 require video.
In all other categories, top 3 runs require video.

Any pre-existing runs that would violate this rule will not be affected, but all future runs submitted will be.

J_duudeJ_duude, Space_brainzzzSpace_brainzzz and 2 others like this. 

Forum: Pikmin 2

Thread: No Emperor Bulblax?

Started by: Seth_K20Seth_K20

You can get a decent time, but Emperor Bulblax is so easy anyway. Nothing like the first game. Just take about 15 purples, and throw them all at it so it wakes up, and then it'll pretty much die immediately.

 

Forum: New Super Mario Bros. 2

Thread: Announcement About Rule Changes

Started by: AshEevee_AshEevee_

MAJOR RULE CHANGE:

From now on, timing will start on the first input on the world map, like it is in NSMBW. All times currently on the leaderboards will have 51 seconds subtracted from them, and all future runs should use this timing.

J_duudeJ_duude, Space_brainzzzSpace_brainzzz and 5 others like this. 

Forum: New Super Mario Bros. 2

Thread: NSMB Series Speedrunning Group

Started by: FlygonmanFlygonman

yeah to clarify there's a discord now: https://discord.gg/VdQGMVJ it's been there for quite awhile and if you're not in it you're missing out

 

Forum: New Super Mario Bros. 2

Thread: Warpless

Started by: TomppaaTomppaa

Greenalink uses 1-T 3rd star coin, idk