Forum posts

Forum: King Kong 2: Ikari no Megaton Punch

Thread: Tutorials

Started by: Apollo22237Apollo22237

I have made two tutorials with one being the beginner route and the second showing the 3 tougher routes that skip items to save time. I go through the route and boss fight for each. The 3 advanced routes are time stamped in the video description. Let me know if anyone thinks something should be added or fixed.

Beginner:

Advanced:

TheMotherBrain86TheMotherBrain86, spyrielspyriel and xenkaroshixenkaroshi like this. 

Forum: Pro Wrestling (NES)

Thread: Need Run Verification

Started by: KrendallKrendall

Sweet dude. Like I said, don't mind the questions, there just has been a lot of junk that people submit sometimes lately, and its better to be safe than sorry. Grats on the run!

 

Forum: Pro Wrestling (NES)

Thread: Need Run Verification

Started by: KrendallKrendall

Hey Krendall,

I tried sending a message on twitch as well as sending a Steam friend invite since, as you stated, your Twitter profile was busted. We just had a couple of questions before verifying the run. Didn't really wanna ask in the public forum here but I guess it doesn't really matter.
Your strat was pretty cool. The two things were, any idea how many attempts you had on it? Just a question cuz you made such a good improvement without really any streamed attempts of it. The other thing would be that I don't think anyone kicked out of a pin the whole time. What was your strat in making sure their health was low enough each time? These are just some standard questions that would be asked of a random run coming up. Let us know and we can get moving on verifying the run.

 

Forum: King Kong 2: Ikari no Megaton Punch

Thread: Timing Rules

Started by: Apollo22237Apollo22237

Hey All,

I was just wondering if anyone had an opinions on changing the rules about how runs are timed. Right now it says start on character control, but Floatious found a bit ago that character control actually occurs a few frames before the map/king kong shows up on screen. This occurs during darkness so there isn't really a visual cue other than just backing the video up a few frames.

It might be easier to time runs using the visual cue of the black screen appearing right when start is pressed, especially since milliseconds are so important near the top. Then runs would end on the frame you leave the boss room as it is already.

This would involve going back and retiming everyones runs which I would not mind doing. Just something I kind of thought about since I want to be as accurate as possible. Feel free to offer some other suggestion

baldnatebaldnate, MeatBallerMeatBaller and spyrielspyriel like this. 

Forum: The Site

Thread: User Following and Contact bug

Started by: twin0megatwin0mega

That would be amazing. I hate it personally when I'm in a chat and see people talking about a WR run and I had no clue. Would be a great feature to add. I try to follow as much as I can, but sometimes you miss out on some things from your favorite runners.

It could also be a good way to check out games you never would have seen otherwise. "Apollo just ran (game name), I've never heard of that one before. Let me check out the board."

sabefxsabefx and twin0megatwin0mega like this.