Forum: SuperTuxKart Add-Ons Thread: General Rules Started by: |
You essentially did what I wanted with the filter. |
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Forum: SuperTuxKart Add-Ons Thread: General Rules Started by: |
I was thinking, maybe we should have a non-glitch category for tracks that were recently fixed? The rule would be: you can't do anything that wouldn't count the lap in the newest version. It would only apply to ILs. That way ILleaderboards could be more applicable to currently updated add-ons. Currently High in the Sky is the only affected add-on. Origami Animosity was also patched but the "exploit" there was slower anyway, so the record doesn't do it. |
Forum: SuperTuxKart Thread: General Rules Started by: |
As Theodore has pointed out, the tracks where there is a checkline at the finish line (Antediluvian Abyss, Volcan Island, Zen Garden, Oliver's Math Class, Around the Lighthouse) have the problem where you can trick the timer into thinking you finished earlier if you hit the edge of the finish line. Since the time that appears is not the true elapsed time, and since the time discrepancy is known to be 1/24 of a second, we think it would make sense to adjust for this from now on. If @FouksFouks or @AlayanAlayan agree to this I can go ahead and make the adjustments. (So in the future, whenever this checkline bug is present, we would add 1/24 seconds and round up to the nearest 1/120 of a second). |
AlayanAlayan, |
Forum: SuperTuxKart Thread: General Rules Started by: |
I think it would be reasonable to require: either a live video or a ghost replay file. Live videos are also pretty much impossible to fake convincingly. |
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Forum: SuperTuxKart Add-Ons Thread: Thread for new tracks inclusions Started by: |
Yep! (Except with Powder Rush we should wait for the definitive version, of course.) |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Sounds good! Also, there is a new featured track, Nitro Island, that doesn't seem to have any exploits. Should it be added to the mod? It wouldn't be one of the better tracks, but it is indeed featured and all (unique) featured tracks so far are included if they don't have any major problems. |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Yep, mod will stay the same |
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Forum: SuperTuxKart Thread: General Rules Started by: |
I would be a fan of that |
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Forum: SuperTuxKart Thread: General Rules Started by: |
The GP categories are a big mess lol. But yeah, RTA makes more sense. It's weird that 0.9.3 and 1.0 have completely different rules in the first place, but I get that it would be hard to change that now. Also, it seems that Alayan is in agreement. https://www.speedrun.com/stk/thread/duwxm |
AlayanAlayan and |
Forum: SuperTuxKart Thread: General Rules Started by: |
Would the newest versions of those add-ons be used then or would the versions they were originally run on be used? |
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Forum: SuperTuxKart Add-Ons Thread: General Rules Started by: |
Sounds good, I typically did ILs in my main game because it's easier to get to on my computer, but I can use mod from now on if that's better |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Also @GumballForAPennyGumballForAPenny, I see your post on the forums now that you're running into an error when trying to upload it |
GumballForAPennyGumballForAPenny likes this. |
Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Awesome thanks! To be clear, will this version be uploaded to the add-ons site? (Since the tracks in the mod should be the same as the add-ons) |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Welcome! Revision 2 looked good to me, so assuming Revision 3 fixed what kimden mentioned (it looks like it did based on the forums), it should be ready. |
GumballForAPennyGumballForAPenny and |
Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Yes, I would wait |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
As an update, tempAnon has a release candidate now: https://forum.freegamedev.net/viewtopic.php?f=18&t=12540&start=25 So you can check it out to see if it's good now. Everything seems good to me! |
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Forum: Suzy Cube Thread: Rules for no level skips question Started by: chocolatecake5000chocolatecake5000 |
Hi everyone! I have another question. In the "No Level Skips" category, I notice the runs get stars to unlock the bosses, but would you be allowed to use menuing tricks to play bosses without enough stars? (You'd still be playing every level in order). |
Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Oh ok, YouTube hid the comments for me lol sorry. If I sort by newest comments I can see it |
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Forum: SuperTuxKart Add-Ons Thread: SuperTuxKart Addons General Discussion Started by: |
Where's the discussion? The comment section only has three words lol Edit: Oh I see, it's on the forum linked in the description |
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