Yeah, that's the thought, misslyckad. So with the proposed groups, your current run would be Any% Easy (since you S&Q)
Sounds good; glad to help out verifying runs, etc.
Before I take unilateral action, it sounds like we have some consensus around Any/NMG -> E/N/H. Any more thoughts before we make those categories?
I get where you're coming from; personally, I suspect all people who run Normal will also run Easy. My gut says "if we're excluding a category, make it Normal and Hard, and Easy runs just aren't accepted" - but I still feel relatively resolute about having all three (Easy/Normal/Hard).
I love the NMG/Any% with subcategories idea and am behind it 100%.
Pedantry, but:
- Those four categories fail to account for Easy/Normal difficulty levels
- Calling it "Glitchless" (and saying 'no tricks') begs the question as to whether retro skipping cutscenes is okay. That's why I think NMG might be a better call here.
A few thoughts here:
- Easy/Normal/Hard is an obvious delineation
- Greenalink has made good use of S&Q as a time save. It's a personal thing, but I tend to think of S&Q as something which makes speedruns less interesting, both to run and to watch.
My immediate inclination is to suggest "let's follow what e.g. LTTP did and make NMG categories which also precludes S&Q, and allow S&Q and fish flying in Any%" - this would leave us with Six categories - NMG Easy, Normal, Hard and Any% Easy, Normal Hard.
Not sure I'd be into it, but this could make for an interesting category at the very least.