because the category is "beat the game" and not "single segment" saving and loading is allowed.
wow thats impressive! i would love to see this on category extensions (not that you'd have any competition though) great job!!!
hi! i think its important to know that glitchless PBs arent considered valid unless you post a screenshot of the splits in the portal 1 speedrunning discord #general
tl;dr hold s and jump (with speed)
the way abh works is to stop bhopping in hl2 old engine, which is where you gain speed if you keep jumping. to stop this, the source engine that portal runs on will give you backwards speed when you go over the speed cap that will keep you on the speed cap. however, the game gets confused on what direction we're going in and we're to give us the backwards speed. when we look backwards and spam jump, the game gives us backwards speed because it assumes we're going foward (ABH). the way AFH works is that we look forward but hold backwards, so the game thinks we're going backwards, and therefore gives us forward speed. the other problem though is that hold s will reduce our forward speed, so we need enough speed before we start our AFH that out speed gained from jumping is higher than the speed lost while holding s.
^btw i dont hold any responsibility if thats wrong i have no clue what the fuck i just typed and/or if its right
https://discord.gg/0ohYsRHYh540eI50
theres a perm link under "more" on board.iverb.me
i speedrun portal 2 and even this level of shitposting is beyond me
this is a very subjective topic:
some like to practice in slow motion
however they struggle doing it in real time
and others like to do pieces of the trick before doing it all at once
however they struggle to put it all together in real time
no one can really determine what method helps you practice better, so you'll just have to try yourself.
just right click again and compare against game time, livesplit will automatically time real time even if it is not your current comparison.
You could also edit your layout in livesplit to add a timer that times real time.
i think that "enabling the gamepad" in the menu options might change that command, i really have no clue. if it does, then it would be an allowed command because of "-Any bind that is accessible from the menu" in the rules
if it doesn't then yeah i do think it should be allowed within the rules, because technically it wouldn't be allowed under current rules
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