Controller Emulation Officially Permitted
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Controller Emulation Officially Permitted
Posted 8 months ago by

Controller Emulation Support

Since the release of new patch and the discovery that Outback Movement had been patched out on keyboard, people have been asking about ways to emulate controller to make the trick easier. We have seen little to no objection to the idea and finally found a tool that does the job. Key2Joy created by luttje is designed based on a similar application Joy2Key which aims to make all controllers emulate keyboard and mouse inputs.

With Key2Joy it is finally possible to do most of the controller based tricks on keyboard and mouse alone, making the run more accessible and more fun for all. The Verified Tools post has been updated with the information below and it is strongly advised that you read it before starting with the tool.

Best of luck to everyone adjusting and thank you to VerifNF, Buzchy and Marqimoth for helping to iron out the issues and find a tool that works.

Key2Joy

Key2Joy makes it possible to rebind certain controls which are typically only available on controller to keyboard and mouse. As of 26/08/2023 it is considered a verified tool.

Setup

  • Key2Joy uses the scpvbus driver which can cause serious damage to windows if uninstalled incorrectly. The CORRECT uninstall tool is packaged with the application and named ScpDriverInstaller.exe.
  • The application is still in development. As of v0.6.0, there is a bug causing corrupt configurations to prevent the app from running. If this bug occurs and an exception is thrown, delete the Key2Joy folder in your user documents folder and reopen the app.
  • To configure a control binding, select add new mapping and set the trigger and the action. You should create two mapping for each binding; create one mapping for the keypress and one for the release.
  • Avoid using Ctrl as the hotkey due to bugginess.
  • Rebinding the abort key is strongly recommended.
  • If you're not sure about setting up, a default profile is provided here with left stick up bound to F and interact bound to G.

Rules and regulations

  • Binding multiple inputs to one key is prohibited.
  • Rebinding keyboard inputs to access controller menuing is currently prohibited but under discussion.
  • Binding forwards for outback movement is encouraged.
  • Binding interact for intro cutscene skips is encouraged.
  • Failing to provide a key2joy profile within a reasonable timeframe when asked by moderators may result in a run being invalidated.
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