Yorumlar
konu: The Site
United Stateskirkq6 years ago

Notifications and old notifications should be under the "bell" icon in the top right. If it's not there maybe ad-block or your browser is being dumb. I just tested a reject on my end and got the notification.

konu: The Site
United Stateskirkq6 years ago

Raichu: Just link videos or your youtube channel if they're recent.

Jaypin88: Added.

ZEN_Ivan: It's still my opinion that the rules and categories were confusing and being changed too much without a clear vision for what they should look like. I just now added another moderator to look for better consensus on the matter.

Mikkelhess: The user has only been inactive for two weeks, this thread uses three weeks as a guideline.

Dracaarys: Mod is highly inactive, okay.

soupG: It looks like you were added.

SneakLily: Bumped to super, removed other mod for being highly inactive.

SpacePilot3012: One of the mods was active recently. I'll give them time to verify the run, else we can look at adding you.

cgl50038402: Used didn't do anything much with the board, so I added you.

Prisoner130597: I added some of the other users from the series, hopefully that can resolve the situation.

Wipeoutjack7: Mod highly inactive and boards had some setup issues, ok.

MaxCash: The game has 4 mods total, discuss it with the others. If the other mods want an inactive user removed, they can ask.

Surviv0r: I bumped one of the mods up to a super mod so he can add people at his discretion. I'd try to resolve this through discussion, adding more users disagreeing about something doesn't generally solve a problem.

JWILD: I made a post in the game's forum.

Twan_Jones: It could probably be worded more clearly. Generally if someone is raising a reasonable issue with a moderator and they aren't willing to moderate themselves, it's difficult to find a solution.

AlbertHamik: User was online after your post, but I'll bump you up given the circumstances.

ChanceCossitt: Discuss it with the mod on the forums please.

TylertheTyrrific: Your run was processed.

Cuttyflame: Mod is highly inactive and run pending, okay.

Dracaarys: Regarding the second request, the mod gets 3 weeks until we look at adding more people.

MrBlueFox: Pending run and added due to inactivity.

Demo: Added, I'll let you add the others if they're interested.

YUMmy_Bacon5, Cuttyflame ve 8 diğerleri bunu beğendi
United Stateskirkq6 years ago

Mods: Clean up the crap or we'll find someone else to maintain the board. The site's boards aren't your personal dumpster. April Fools was two weeks ago, grow up.

herrmann3, Habreno ve 4 diğerleri bunu beğendi
konu: The Site
United Stateskirkq6 years ago

MelonSlice: I'll just delete this post for now. Didn't bother watching the video. Second guy I banned because his run comments and his run was also rejected. I don't know the full story but it looks pretty dumb.

Spikestuff: It's the same user, seems right.

konu: The Site
United Stateskirkq6 years ago

I added one, it looks like someone else added the other.

konu: The Site
United Stateskirkq6 years ago

I rejected this. I've probably rejected it 10+ times since the site inception.

I don't really want to debate the qualifications of what's a speedrun or a game or competitive or whatever. I'm not saying it is or isn't any of those things. I'm mostly advocating that it's a very very gray line regarding what should or shouldn't be tracked on this site.

I've rejected mostly anything that is meta-googling, google maps, or wikipedia API type stuff. Similarly I've also rejected mostly anything that is solely PvP and requires an opponent to play badly, and also all visual novels as of more recently. I don't really care how many people submit PUBG fastest kill or Doki Doki Literature Club, I still think we shouldn't track those things.

You can probably find glaring exceptions to all of these. There's a lot of dumb crap on the site I'd like to delete to begin cleaning up this discrepancy. I'd rather archive it than going around destroying a bunch of information. I do not currently have a way to archive anything, which is an annoying problem.

I do not think the site should add something solely because it has a larger than average amount of people that want it added. That metric results in the lowest common denominator for adding games. It is my perception that most people on the site would prefer we add less stuff like this to this site, not more of it.

"What would happen, if it was allowed?"

  • Everyone would cite this example as the reason we should add even grayer cases.

I can understand there's a lot of people playing it and they want a way to track their stuff; I don't really like throwing any last semblance of game list quality control down the drain. What would you propose the line should be for what should and shouldn't be added to the site?

FlippyDolphin, PresJPolk ve 17 diğerleri bunu beğendi
United Stateskirkq6 years ago

I reviewed Squid's 43:15 run for time loss primarily to gauge how much further this game could be pushed. Squid is definitely playing better than I've ever played, and this run definitely sets a pretty high bar for anyone looking to take the record. Even though this run is quite good, there is still about a minute to be squeezed out of this game with the current knowledge.

Author's note: I'm estimating tenths of seconds purely based on experience. I might be off by a few, but on average I should be close. I didn't look at the "gold splits doc"

Bomber: Battle Room: Near Optimal Hyper Room: Lost 0.5-0.8 due to mediocre bomb throw. Probably lost 0.1-0.2 due to no "Yashi slide" on the stairs. Heavy Room: Lost 0.3 or so at the shield barrier. Sky Room: We still don't fully understand the final pillar timing. There's probably a way to do this about 1 second faster, but it's not known. Blue Cave: Near Optimal Hole Lake: It's possible but tricky to get one more boost here and save about 0.2 Red Cave: Uses "slow jump" setup, which is about 0.5 slower, but much more consistent. Dark Wood: It's possible but highly inconsistent to get no ledge grab here and save about 0.8 seconds. Nitros 1: Near Optimal Clown Valley: Near Optimal Great Rock: Second jump was slow, losing about 0.3. The bombing of the platform was slow, losing about 0.4. There are probably faster ways to handle the first fire pillar for 0.4 or so. Fog Route: No skip, loses 6 seconds I think? The angles at the end were kinda bad, losing about 0.3 Endol 1: Near optimal

Planet Bomber: Squid: 7:42 Clean Run: 7:34 (+8) Reasons: 2 seconds could've been saved through cleaner play, and 6 seconds from Fog Route Skip. There may be another 1 second to save from Sky Room, but it's not clear. Strong Bomber, but no Fog Route skip.

Primus: Groog Hills: Near Optimal Bubble Hole: Uses left side at the end instead of the right, losing probably 0.5-0.8 seconds. Erars Lake: Missed corner boost before Manta. Got the two corner boosts after the warp, nice! If you want to be risky, you can corner boost in the holes the orbs spawn out of. 0.2 for the first corner boost. WaterWay: I think the last "river" before the warp you want to drop the bomb going off the ledge to save 0.1-0.2. It's possible but rare to skip the ledge grab before the warp for about 0.8. Rock N Road: Missed an attempted corner boost and got bad dice position, losing about 0.6. Killing the door and specifically entering the exit was quite slow, losing about 0.4 Water Pool: Got caught on the wall at the beginning jump losing about 0.3. Pretty good otherwise. Warp Room: First try warp room skip. Nice! You could setup a few tenths faster by landing better off the wall (0.3). I think it's slightly faster to take the hit from the barrel at the end (jump into it), but health management is also important. You would've died in Dark Prison if you did. Dark Prison: Bad bomb drop, lost about 1 second. Hit self on enemy, lost about 1 second. Used aggressive ending, good. Nitros 2: Let him get away, lost about 2 seconds. Killer Gate: Having to grab the health here probably loses about 0.5, but it's really risky not to. I think you manipulated the cannon, but angled in a bit too much. Getting hit lost about 0.5 seconds. Spiral Tower: Near optimal. Snake Route: Near optimal. Baruda 1: Going to say you could saved 1-2 seconds, but this was a really good fight.

Planet Primus: Squid: 16:40 Clean Run: 16:25 (+7) (+8 Bomber) Reasons: Dark Prison and Nitros lost about 3 seconds to mistakes, about 4 seconds were lost due minor things or being too careful. Strong Primus with a couple key mistakes.

Kanatia: Hades Crater: Near Optimal Magma Lake: Near optimal Magma Dam: Lost about 3 seconds on skip. It is possible to get a "super skip" by being near pixel perfect, which saves a couple seconds by letting you drift into the exit while falling. I've gotten it like 5 times ever. Just pointing out this small detail: After the yellow heart, you can gauge the enemy position to see if you can jump in front of him or not to save a few tenths. In this position, you could not. Crysta Hole: Lost about 0.2 at the beginning, the platform at the end isn't spawned until you walk right for 1-2 seconds. Death Temple: You can bomb the switch a little faster by dropping the bomb while running to save about 0.3. Death Road: First Section, I'm curious if the method used is faster the going to the left and corner boosting. I think you lost about 0.3 here. 0.2 seconds in the second section from being slow off the portal and using not great angles through the middle. Another 0.4 lost on the door. Float Zone: Lost about 5 seconds. 3 seconds due to missing the switch, 1 second due to missing the enemy, and about 1 second in the last section. Aqua Tank: Ending could be a little cleaner, 0.3. Aqua Way: Near optimal Nitros 3: Pillars lost about 0.5 seconds. No double hit, but it's really hard (4 seconds) Lost about 3 seconds on the last hit. Hard Coaster: Pretty good, missed the first bomb throw at the end losing about 0.3 seconds. Dark Maze: A little sketchy at the end, losing about 0.5. Mad Coaster: You can jump a little sooner at the end, but it's scary for 0.5. Move Stone: I'm going to pretend the 2 push isn't a thing. It's dumb. For the third block, I think you should bomb the pillar when switching sides of the block for 0.3. The last pillar I don't think you meant to do that, but you might be onto something. Regardless, whatever happened lost about 0.4 or so. Bolban 1: Quite good but lost about 1 second.

Planet Kanatia: Squid: 29:00 Clean Run: 28:25 (+20) (+15 Primus/Bomber) Reasons: 11 seconds were lost between Magma Dam, Nitros 3, and Float Zone. For 4 more seconds, Nitros 3 double hit is important but difficult. The other 5 seconds are little things but notable things. Kanatia had some mishaps, but it's a difficult portion of the run.

Mazone: Hopper Land: Hesitated for a second before the cliff jumps, and then if you angle properly in at the end (slight angle up of straight right, you can hold up. This probably all only lost 0.3 or so. Junfalls: Near Optimal Cool Cave: Small hesitation jumping on the first iced guy for 0.2. Snowland: Near optimal Storm Valley: Near optimal Snow Circuit: Beginning is not quite right. Hold right, let go of right to straighten out slightly, jump hit B, hold left. Should save 0.5-1.0 seconds. The angles throughout the level weren't great. Time is lost when you turn too much, I'd say about 0.3. Heaven Sky: Missed a corner boost at the beginning for 0.1. If you aim for the bottom of the yellow pentagon on the boss, the bombs will hit sooner instead of waiting for the blast radius. I forget if you can accidentally hit his heads like this or not. I'd say 1 second can be saved there. Eye Snake: Near optimal. Nitros 4: Near optimal. Air Room: Slow out of the fan. Count 6 pillars and hold the direction earlier for 0.5. The method of landing on the center may or may not be faster, I never timed it, not going to say time was lost there because I don't know. Zero G Room: Letting go of directions when falling onto the CD will cause you not to skid forward as much saving about 0.4 or so. Mirror Room: I think it could be about 0.4 seconds faster on the right side of the stage. Particularly just before bombing the switch and then the jumps right after the portal. Bumping the wall after the portal means you could've lined jumps up better. Natia 1: No Cronus double hits and did not knock Natia off the level. I think you can only do one of those two things, and I'm not sure what's fastest, but there's about 3 seconds to be saved on first phase probably. Lost 4-5 seconds on Natia phase. We need to find a better way to do this.

Planet Mazone: Squid: 38:11 Clean Run 37:25 (+11) (+35 First 3 planets) Reasons: The Natia 1 fight can probably be about 7 seconds faster. 4 seconds of minor stuff. Good Mazone, but the Natia 1 fight has a lot of room for improvement.

Garaden: Endol 2: Near optimal. Got the eating animation, which is important for style. Baruda 2: Maybe 0.2-0.3 to save, but pretty good. Cronus: Could be 5 seconds faster with 3 double hits, but it's difficult. Nitros 5: Got the double hit through some absurd series of events. Basically the best fight you could get. 9090 lol. Bolban 2: Missed a hit, losing about 4 seconds. Natia 2: Lost about 3 seconds to not respecting the whip. Pretty good though. Bagular Phase 1: Pretty good, but a little slow on throwing bombs after he teleports. I think about 1 second can be saved. Bagular Phase 2: Pretty good, not sure about the TV meta these days, maybe 2-3 seconds to be saved. Bagular Phase 3: Mediocre hits on the left-side arm, losing about 2 seconds, but overall pretty good dealing with the arms. Missed his face once losing a second. That last hit was something else. You basically almost died.

Planet Garaden: Squid: 43:15 Clean Run: 42:11 (+18) (+46 First 4 planets) Reasons: The missed hit on Bolban, missing Natia, and not getting the extremely fast Cronus kill lost about 12 seconds. The Bagular fight could be about 6 seconds faster maybe. Solid Garaden overall, but a couple key issues lost a chunk of time.

Note on the last hit: The bomb barely leaves Squid's hand, hitting the missile without hitting him. The missile is barely in front of him. Then a few tenths of a second later the radius hits Bagular. If the missile was slightly closer or he threw a few frames later, I think he would've died.

ruunix2, boon, ve alaris bunu beğendi
konu: The Site
United Stateskirkq6 years ago

Psych0sis: I added the other user as a series mod if he wants to do anything with it. Being a series mod pretty much only allows the user to add new games to the series.

PrShiori: You have the ability to mod other users as a super mod. I added them anyway.

MDS_xer0nreloaded: The user is active, please discuss it with them. This is intended to be a last resort thread.

PojeBunny: Gyoo answered your question.

SnowManBob: Looks like this was sorted out.

NintendoBrothers64: It seems like this was unable to resolve itself through discussion, and it seems like the moderator has made too many changes without a clear idea of how it works to the benefit of the community, so I'm fine with trying other moderators now to remedy the situation. In my opinion moderators get time and discussion to resolve issues, and then if situations don't seem to represent community consensus after that's exhausted, then we look at moving people around.

Mikkelhess: The user was online recently at least as of my post. The user gets 3 weeks before deemed inactive.

Cmdr: Based on your post in the game forum, it seems like this is resolved.

SickMyDuck: I added you as super mod on one and regular mod on the other since the mod is active but didn't verify the run for some reason.

Wipeoutjack7: One of the mods logged in since your post. I moved them to a super moderator. Discuss it with them if possible.

xarkae: Mods inactive, I added you.

Cyberdemon531: It seems like it was due to dumb April Fools stuff. I reverted the removal since the situation seemed stable prior to this.

mayantics: User inactive and you have a run on the board, okay.

Apok: I glanced through the logs a little bit, but they're enormous for this game. I'm presuming you're presenting an accurate consensus of the other mods and removing based on that. If for some reason that isn't actually the consensus, I may revert the change.

xicidis: I added you for a second but changed my mind when I looked at the pending run. "any% with in-game cheats" seems like a bad category for this game, and your run doesn't seem to be in the spirit of the any% category. If you do a substantial run I'll consider adding you, I'll add you, but I don't think the thing you submitted warrants being added.

RexTari: Discuss it with the moderators on the game forum please, there are many of them and they can probably help resolve the situation. People suck at explaining things nicely sometimes.

Raichu: You need a run pending or linked here, and it needs to be 3 weeks of inactivity, which it almost is.

KaiserKrister: Run pending, mod inactive, okay.

BlueInfinity22: It looks like you were added, but I went ahead and bumped you up to super since it seems like the user doesn't fully understand.

Tenka: It's deleted now.

YUMmy_Bacon5, Wipeoutjack7 ve 6 diğerleri bunu beğendi
konu: The Site
United Stateskirkq6 years ago

DBCade: I'll keep an eye on this thread weekly for the short term. I didn't follow that closely exactly what precedence Gyoo had been using here, but this seems fine to me. https://www.speedrun.com/dragon_ball_speedrun_marathon

blueYOSHI ve DBcade bunu beğendi
konu: The Site
United Stateskirkq6 years ago

I have a guess which game you're talking about based on your post history, but I think you should let the runners of that game come to their consensus on that issue, particularly since you don't have a run and there are active users that do have runs.

blueYOSHI, Hako, ve ShikenNuggets bunu beğendi
konu: The Site
United Stateskirkq6 years ago

D.E.M.O.: Redungeon is marked as 'Mobile' which doesn't appear by default on a series page unless the series moderator opts to click "Show unofficial games by default" (which is sort of a catch-all). These Nitrome games seem half-web half-downloadable and standalone which is some ambiguous territory for whether they should be marked as webgames in general. It's "In the Nitrome series" if you click on the game page.

Laseki: I'm not totally opposed, but I think this is not a good idea given that the current state of things has been relatively stable/acceptable to the majority of the community for now. http://megamanleaderboards.net/index.php?series=11 Creating more dissent for random games on that page doesn't sound like something I should do.

JukesAndStuff: Game is now Destiny 2 CE I guess. It should probably say "Category Extensions" if that's the intent. Very few people would infer what a "CE" is.

GarlicBox: Done.

XMarksTheSpot: Done.

Saj: Done.

Bogdan_mk ve blueYOSHI bunu beğendi
konu: The Site
United Stateskirkq6 years ago

ISO country standards IMO

blueYOSHI, Habreno, ve Pac bunu beğendi
konu: The Site
United Stateskirkq6 years ago

I'm not aware of what happened with those reject messages. Site code was modified by staff in the last few days, so maybe something broke for a bit? I tested a reject message just now and it worked. There are new requests in the queue as well. If anyone still having issues could they elaborate?

Game name urls take priority over username urls. If people are being stupid with URLs we can just remove them from modding. April Fools is a dumb day and people were probably being stupid.

https://www.speedrun.com/Kirkq https://www.speedrun.com/user/Kirkq

NihilistComedyHour ve Hako bunu beğendi
konu: The Site
United Stateskirkq6 years ago

I think this was fixed within the last week or so. If that's not true let us know.

MelonSlice ve Hako bunu beğendi
konu: The Site
United Stateskirkq6 years ago

MANGEYHUNTER: I added one of the series moderators to the game to open the option of adding more active users. There seems to be some level on consensus among the runners liking your post. One of the series mods being discussed self-removed from the series. Both users are somewhat active though.

NintendoBrothers64: I looks like they modified the categories since your original post. I think the discussion on the game forum has a good chance of sorting out any further discrepancies. You don't need to post here every 3 days.

jsrfaaron: You need a run pending or linked and then we could probably do this.

Low_Life: Pending run, added.

D.E.M.O.: It looks like your runs were added.

lozplyr89: I added this.

RedSkye04: Mod inactive, run pending, ok.

vajom: It looks like the run was added. There are like 8 moderators on this game, so I have to think that one of them can add more mods at their discretion and/or verify runs.

miniomegaking: I moved a bunch of stuff around.

SimplyGaming: The user was online recently. Also you typically need a run pending or listed to request moderator.

Wipeoutjack7: You didn't even post in the discussion thread, as far as I can tell.

MelonSlice: You were added to at least one of those. The others may have been deleted for having no other runs and no mods, not sure. Or the URLs were changed. I added you to Sims 3 as a regular mod since the other mod is somewhat inactive.

ClingingTomcat8: Added since you mod the series and the mod is inactive.

GOA: Runs pending, ok.

WhoIsWORM: I moved some stuff around.

xHotCoffee: I'll jump the gun slightly here and add you as a regular moderator, since you have an accepted run and it seems like the forums are lacking response to an additional category that seems like it makes sense at a glance.

Karatetiger10: Run pending, mod inactive, ok.

CaptNikolai: The game has 5 moderators, please discuss it with them.

Redloko: You need a run pending or linked, and then we can look into it.

MattHazelnut: Run pending, mods inactive, ok.

emeraldaly: Runs pending, mods inactive, ok.

Dracaarys: Runs pending, mods inactive, ok.

Rice_A_Ronin: The mod is slightly inactive and there's only one mod, so I'll add you as a regular mod.

ItsMaximum: Inactive user, okay.

MiklMaar: It's a bit presumptive to be sure a user has seen your posts. If the other runners have an opinion on this topic, they should discuss it on the forums. Currently there's you, the person who liked your post, and the mod, which makes it difficult to get any sort of consensus on the topic.

sQu1cky: https://www.speedrun.com/requestgame

Jaypin88: Do a run, then request mod.

youtubeman06: I made a post in the game forums that hopefully leads to some resolution.

YUMmy_Bacon5, Jaypin88 ve 7 diğerleri bunu beğendi
United Stateskirkq6 years ago

I unlocked the thread.

You guys need better answers than this. Silencing discussion on the topic is a terrible way to analyze what's being looked at. I have no idea whether the video is legit or not, but the discussion here is hilariously unconvincing and just seems to rush to accuse someone of cheating without thorough details. The moderators look more likely wrong than right to me because the reasons given look really unconvincing.

The TAS uses 175 rerecords and 20 minutes of creation time, which is a really low amount of effort. The TAS grabs the mushroom from the left, which looks hilariously slow. The TAS as a baseline for what's possible seems very bad.

1: "Bye PAL, you ain't no NTSC."

  • Did the user submit a PAL run and you called it cheating due to lack of knowledge that it was a PAL run? Is playing on PAL cheating? Please clarify.

2: "but we will have to accept movie files from his emulator"

  • I guess if your perception is some sort of splice or frame removal, this would sort of identify that, but it doesn't necessarily imply legitimacy.

3: "and also split files for runs with splits"

  • Users can manually edit splits, what does this even check?

4: "I made the TAS."

  • A TAS is a data point. This TAS also looks unoptimized and looks like a bad baseline comparison.

Additionally, video processing problems can lead to discrepancies like this.

Rioyner, Fireball ve 23 diğerleri bunu beğendi
konu: The Site
United Stateskirkq6 years ago

Caught up to here. Let me know if I missed anything.

lozplyr89, Habreno, ve blueYOSHI bunu beğendi
Bilinmiyor
United Stateskirkq6 years ago

The host/requester of this marathon is banned for clearly being an alternate account of a user who has a lengthy history of destroying boards on the site and harassing site staff.

I would recommend just dissolving this marathon.

JasperTheFish, Seydie ve 2 diğerleri bunu beğendi
konu: The Site
United Stateskirkq6 years ago

RSQ: I would generally not recommend putting all of these games on a single page. Individual games should usually have individual boards.

BackgroundAsian: Added to inactivity.

Cyberdemon531: It looks like the user logged in and the category was added.

Peanutfan22: I added you and removed the user since they don't have a run.

LiquidBlight: The user seems active, discuss it with them try the game's forums.

Wipeoutjack7: The user created a thread to discuss this I think. Discuss it there.

coolestto: Added due to inactivity.

Psych0sis: I'm not changing anything at this time and I'm not looking at this every two weeks. Right now you seem more concerned about your personal position than the state of the board. I gave you the ability to improve the state of the board.

NihilistComedyHour: I guess the user logged in.

Firehxwkkk: Added due to inactivity.

Alzazmon59: It looks like the mod was online.

YT_Veritas0923: Run pending, mod inactive, ok.

towelegg32: Run pending, mod inactive, ok.

FroztFox39: Run pending, mod inactive, ok.

Diogo.Asgard: It looks like your run was added.

hsblue: Discuss it with the moderator. Runs don't inherently need verified daily, and expecting that is relatively unreasonable.

GODCHUECO: Run pending, mod inactive, ok.

MrNyxx: The moderators are active enough. Generally this discussion needs to happen with them. Randomly adding people to a group of moderators is not a recipe for success.

YunikoYokai: It looks like your run was added.

Sm_Izumi: I'll add you because the categories aren't great and the user is inactive.

Chorea: Run pending, mod inactive, ok.

OrangutanGaming: One of the mods is really inactive, the other hasn't touched a game page in quite a while, so I'm fine with this.

Panthermon: The user doesn't have a run, so I removed them and added you.

YUMmy_Bacon5, Peanutfan22 ve 6 diğerleri bunu beğendi
kirkq Hakkında
Katıldı
9 years ago
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3 years ago
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