Hangers fight on PS2 versions
6 years ago

This is checked via memory scanning on PCSX2 on normal action difficulty.

Across SLUS-20228 / 20228GH and SLES-50382 / 51156 and SLPM-65051 / 65098 on normal difficulty all hangers have the same 3000 hp for each hanger and damage dealt to them is the same (depends on distance when using shotgun).

Still in SLUS-20228 first hanger (the one right next to James at the beginning of the fight) has bigger collision cylinder size (which in my tests diminishes back to "normal" size after two shotgun shots). Its not possible to walk under it and its not possible to get as close to deal full 1000 hp damage (max possible damage in the closest position) for the first several shotgun shots, a player ends up only dealing 600-700 damage. Also because of that the monster is not capable of attacking James.

It seems that first hanger on SLUS-20228 will always take 4 shells minimum to be killed.

Would be nice if someone who owns a console and a SLUS-20228 disc verifies this.

Edited by the author 5 years ago
Massachusetts, USA

Hello

Found this post and saw no one has replied, at least here. I had a copy of the original PS2 disc (SLUS-20228) and a console, so I got to the section and made a quick video. Sorry for the quality. Link is posted at bottom. Here is what I found:

  • The first hanger does indeed have a different collision box. I can't walk under him, and he does not seem to want to attack me at first.
  • After shooting him once (I missed the first shot, so this is actually the second shot) , he started to attack me.
  • The second hanger I had no trouble getting closer to,
  • The first hanger did indeed take 4 shots, and I tried this a few times off camera to ensure consistency.

If I missed anything that you want me to re-record, or if someone has already verified this elsewhere, let me know if you can.

Thanks

URL:

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