One of the problems with ILs is when not all levels work the same. For example, in Gex: Enter the Gecko, most levels have the following goals
- 1 to 3 red remotes, with each remote being a category
- 1 hidden silver remote
- 1 silver remote as a reward for obtaining enough of the collectibles
This is how it looks (yeah, I wish there was more activity): http://www.speedrun.com/Gex_Enter_the_Gecko/individual_levels
Now the bonus and boss stages work different. You only have a single gold remote to collect there, that's the only possible category. So with the current system, you would have to tell people in the rules to only submit runs to "Red remote 1" and ignore the rest.
And now for my new idea:
With the ability to create multiple tables, you could eliminate a lot of empty categories and give people more options to organize a game. In the case of Gex, it still wouldn't eliminate the problem completely, since I would have to break the natural order of the normal stages because of the different amounts of red remotes. But it would still be a big improvement!
What do you guys think?
I see. Thanks for explaining this. I hope that this will one day be implemented :)
Lol check out this bad boy and its other game:
http://www.speedrun.com/NES_Remix_2
Since the whole game is ILs, we had to just do categories for the largest stage count and work from there haha so this thread hit home.