Any % Route (No RNG Manipulation) (rough draft)
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Any % Route (No RNG Manipulation) (rough draft)
Updated 3 years ago by Tekenu

Ogre Battles Any% Route

Name Opinion Leader (O.L) a single character, choose either gender. Spam A through entire Tarot card portion. Immediately go into settings, turn battle animations off, and increase game speed and text speed to "3".

Enter Castle of Warren Send O.L to Hidden Town (NE Island) to recruit Lans. Draw a Tarot card once liberating the town. Deploy Lans and send him south of the Southern island to search for a Buried Treasure. Send O.L to the R.T to liberate and draw another Tarot card. Send O.L to Warren's Castle. Upon entering combat, immediately change tactics to "Weak". CONGRATULATIONS

Enter Army Menu Remove all characters from O.L party. Remove Lans and Warren from their respective parties. Add wizard, Warren and a griffon to O.L party. Create a second party using your a wizards and another griffon. Equip any str based weapons to Griff, Int based ones to O.L.

Enter Sharom Send O.L to Northern city to liberate and draw a Tarot Card. Buy 2 Summons, 2 Revives and 3 Heals. Send O.L directly west to the far edge of the treeless island, searching for buried treasure. Send O.L to the NW, to the uppermost most road. You'll see enemy units and your goal is to avoid them. Skirt around the enemies along the N.W and head to the boss encounter. Alter tactics between "Leader" and "Weak" to ensure the wizards hits the boss. CONGRATULATIONS

Re-enter Sharom and liberate the SW town near the base. If you have under 30,000 goth you’ll be given a free 30,000 more goth.

Enter Sharom District Send O.L to western side of map to the central island with 3 white "rocks". You should find a buried treasure. Send Flying wizard unit to shop town to purchase Jokers After finding the treasure send O.L directly south to the boss, Gilbert. CONGRATULATIONS

Enter Lake Jannenia Send O.L NE to the central town (find out name). Place flag at the very top left of the town to avoid encounters. Liberate the town and draw a Tarot card. Speak to Sirius, say No. Purchase 2 Sunshine Move O.L North to the middle of the blue swamp. Then directly East above the bridge (out of range of any encounters) After a large group of enemies pass south of O.L, head to the boss. If you can do it quickly enough you shouldn't loss your liberated town, and it should just be dusk so Sirius will still be human. Say No and enter combat. Ensure tactics are set to "Leader", then weak when Sirirs is low. CONGRATULATIONS

Enter Slums of Zenobia Send O.L NW all the way to just below the wall surrounding enemy base. Line up with the short section of moat running N-S. Deploy your second High Sky unit and send them directly west to liberate the shop town. Liberate the town and draw a Tarot card. Buy 4 All Heals, 40 Jokers Send O.L North towards boss (first 4 way cross roads) Send O.L to Boss. Immediately use 2 powerful Tarot cards you have, Magician, Devil. Hope magic hit Debonair, you may need to use a 3rd Tarot. CONGRATULATIONS

Enter Island Avalon Send O.L to the middle of the map, opening amongst the mountains to Liberate a hidden temple and draw a Tarot card. You'll recruit Ashia. Deploy Ashia and use a Summons to being her unit to the O.L unit. Change the leader of Ashias unit, and swap her into the O.L unit for the wizard (not Warren). Send Ashias former unit South and a little East to a small spot between the waters edge and a cliff. Send O.L NE between the mountains (by a single white rock). Send O.L back west to intercept the Wizard enemy unit. It contains 4 Ghosts which are a great source of Exp, Ali and Cha. Let Ashia clear out all 4 ghosts then retreat from the battle. Revert Ashia back to an Amazon then promote her to a Valkyrie. Send O.L to the Boss. Use a bunch of Joker items to gain powerful Tarot cards you'll need to beat the boss. Set tactics to Weak and start using powerful Tarot cards (Justice x 2). Hopefully Ashia and Warren will hit with their magic. CONGRATULATIONS

Enter Kastolatian Sea Send O.L NE, just below a tiny island slightly off the main land. Deploy secondary high sky unit NW to the large isolated island and place the flag slightly below the most NW single tree to find and liberate a hidden temple. Draw a Tarot card. Your reputation meter should be high enough (barring any terrible card pulls) to receive the "Brunhild". Send O.L to the boss. You may need to do some routing to avoid the enemy Cleric unit. Use a Fool card, a Hermit card is great here. Warren and Ashia's Bolt spells should clean this up quickly. CONGRATULATIONS

Enter Balmorian Ruins Send O.L NW, just slightly above and left of a town with mountains around it. Place flag in river. You'll find a hidden treasure. (Use a sunshine as dusk approaches). Send O.L more NW, at the edge of the large body of water, slightly west if another town. When a few enemies are visible send O.L to the boss. Chariot/ Hermit cards are good options here. CONGRATULATIONS

Enter City of Malano Send O.L to central town inside the second wall (through the opening), liberate the town between the 2 lakes and pull a card. Say Yes to Tristan and recruit him to your army. Move O.L over the next southern wall. Deploy Tristan and use a Summons to bring his unit to the O.L unit. Equip Tristan with the Brunhild, equip any other strong weapon to Griff. Change leader of Tristan’s group, and swap him into O.L party for Warren. Send O.L to Boss. Have tactics set to leader and allow Tristan to use his back row attack once, retreat and repeat. Tristan may be able to kill the boss himself, if not, allow Ashia a spell. CONGRATULATIONS

Enter Shangri La Send O.L to liberate town immediately N.E of base. Buy Jokers if needed Put Tristian in the front of the group with Griff Send O.L directly North, off the map above a town. Try and encounter Ninja unit to kill one undead for a free O.L Level, retreat. Return formation to Tristan in back, head to the Boss. Attack weakest and use a Hanged Man if available. Retreat after Tristian and Aisha go, heal and fight again. CONGRATULATIONS

Enter Fort Allamoot Send O.L all the way over towards the enemy base. Place flag on the eastern side of the mountains near a single tree. Use a sun shine when reaching large island to reset time. After the HawkGuy unit is seen and isn’t a problem, head to the boss. Use 2 Magician cards, defeat the Leader and retreat (no need to kill both enemies) CONGRATULATIONS

Enter Dalmuhd Desert Rearrange to put Tristian in front row, promote Aisha to a Muse Send O.L NW just above the northern town by the river. Place flag on patch of grass. Avoid the Ninja unit and head to the Boss. Fool card then Judgement, and Tristian should be able to kill him. CONGRATULATIONS

Enter Fort Shulamana Send O.L to liberate town slightly SW, at the edge of the island, next to the small river. Send high sky unit S, between the mountains near a volcano, below the 4 rocks, but above the single rock, to liberate a hidden temple and receive the Fafhniel. Have O.L buy more Jokers. Move O.L west of the nearby temple to avoid some enemy units. Send O.L to Boss, equip Tristan with any Electric based weapon if you have one. Use Fool Card, Star Card. Allow a few rounds of attacks and see if a Hermit is needed. CONGRATULATIONS

Enter City of Xanadu Equip Tristan with the Fafhniel. Send O.L directly N to the top of the map into the middle of the body of water, east of the Boss Castle. After the Samurai unit leaves the boss area, head over and enter the fight! Use a Fool Card, Star Card, allow for some attack rounds and see if a card (Hermit, Devil) is needed to lower boss HP so Tristan can kill him. CONGRATULATIONS

Enter Zeteginea Re-equip the Brunhild to Tristan and move him to the back row. Send O.L directly N and place flag on NE edge of small snow-covered island. Head NW and dance between the 2 groups of enemies, when safely by them head to the boss. Wait to see who goes first before using any cards. You want the enemy to use her spell first so you can follow up with Star Card. Follow this with a World Card. Use Emperor cards as needed to allow for additional attacks to finish the boss off. CONGRATULATIONS

Enter Temple Shalina Place Tristan back into the Front Row. Send O.L SW to the point of land that is just below the most westerly island (medium sized with a tiny bit of snow on it’s northern tip) (SW of a Temple) Keep an eye on the O.L as some enemies like to get a little too close. Do some dodging to avoid encounters. After the large group of enemies goes by, head to the boss. Gares FIght Use a Sun Card, you should be able to just let your units attack to kill Gares. Pause after the fight and Revive/All Heal and enter the next boss Rashidi Fight Use a World Card, followed by a Fool Card, followed by a Star Card. Allow a few rounds of attacking, use Magician if Tristan won’t be able to kill him on his last attack. Pause after the fight and put Tristan in back. Diablos Fight Start throwing out the damage cards, Judgement, Justice Use a heal after a Quake attack (if you survive). Hopefully RNG will be on your side and Tristan and Aisha land their attacks, CONGRATULATIONS

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