strange bug
9 months ago

if you wait 800 seconds on any level where these spinning things are, you can see them stop abruptly at 800 seconds. works on mobile too.

Gaming_64 vinden dit leuk
Indiana, USA

Didn’t even hop in

Gaming_64 vinden dit leuk
North Carolina, USA

huh

CrimsonCurve700 vinden dit leuk
United States

That’s weird I wonder if there is a way to use that in a speedrun

Gaming_64 vinden dit leuk
United States

Does it work even if the timer doesn’t start?

Gaming_64 vinden dit leuk

@Lucaslarryjr it works, i think it maybe will be new skip for some kind of level

Lucaslarryjr en Gaming_64 vindt dit leuk
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Laatste nieuws
Addition of Waitless

Waitless has been added as a variable. Click filter and select waitless to see the waitless-only runs

(All runs are not updated to the correct variable, I will change this message once they are)

9 months ago
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