Cutscene Remover (E) in 3h 09m 27s by
Beschrijving
First full run. Rough almost everywhere. Fell off community climb twice. Died on Oogie 3 times, actual fight was also bad. Forgot the menu for final rest and had to die to restart. Died on Ansem 1. DMed multiple times on Invisible core among many other places.
Much to improve on but should be easy to beat.
Tijd splits
Verzorgd door Splits.io
# | Naam | Tussentijd | Voltooid op |
---|---|---|---|
1 | Darkside Goud | 4m 00s 695ms | 4m 00s 695ms |
2 | Destiny Island | 6m 20s 639ms | 10m 21s 334ms |
3 | Darkside 2 Goud | 2m 36s 735ms | 12m 58s 069ms |
4 | Leon Goud | 2m 01s 482ms | 14m 59s 551ms |
5 | Guard Armor | 2m 50s 393ms | 17m 49s 944ms |
6 | Crank Tower | 11m 02s 210ms | 28m 52s 154ms |
7 | Trickmaster | 3m 16s 119ms | 32m 08s 273ms |
8 | Sabor | 3m 20s 649ms | 35m 28s 922ms |
9 | Power Wild Goud | 6m 05s 510ms | 41m 34s 432ms |
10 | Sabor 2 | 1m 07s 371ms | 42m 41s 803ms |
11 | Clayton | 2m 47s 164ms | 45m 28s 967ms |
12 | TT2 Goud | 10m 05s 518ms | 55m 34s 485ms |
13 | Save Aladdin Goud | 4m 42s 911ms | 1h 00m 17s 396ms |
14 | Pot Centipede | 4m 19s 544ms | 1h 04m 36s 940ms |
15 | Tiger Head Goud | 1m 45s 799ms | 1h 06m 22s 739ms |
16 | Jafar | 3m 27s 144ms | 1h 09m 49s 883ms |
17 | Genie Jafar Goud | 2m 05s 431ms | 1h 11m 55s 314ms |
18 | Parasite Cage | 7m 45s 903ms | 1h 19m 41s 217ms |
19 | Parasite Cage 2 | 2m 23s 144ms | 1h 22m 04s 361ms |
20 | Monstro? Goud | 1m 37s 928ms | 1h 23m 42s 289ms |
21 | LSB Goud | 10m 07s 136ms | 1h 33m 49s 425ms |
22 | Oogie Goud | 7m 21s 076ms | 1h 41m 10s 501ms |
23 | Oogie Manor | 2m 11s 080ms | 1h 43m 21s 581ms |
24 | Hook Ship | 2m 38s 729ms | 1h 46m 00s 310ms |
25 | Anti Sora Goud | 4m 27s 169ms | 1h 50m 27s 479ms |
26 | Hook Goud | 3m 51s 876ms | 1h 54m 19s 355ms |
27 | Opposite Armor Goud | 6m 17s 087ms | 2h 00m 36s 442ms |
28 | Riku | 10m 58s 926ms | 2h 11m 35s 368ms |
29 | Maleficent | 7m 51s 167ms | 2h 19m 26s 535ms |
30 | Dragon Mal Goud | 1m 52s 927ms | 2h 21m 19s 462ms |
31 | Riku 2 | 2m 19s 296ms | 2h 23m 38s 758ms |
32 | Behemoth Goud | 15m 08s 277ms | 2h 38m 47s 035ms |
33 | Behemoth 2 | 6m 44s 351ms | 2h 45m 31s 386ms |
34 | Portals | 4m 42s 536ms | 2h 50m 13s 922ms |
35 | Chernabog Goud | 1m 15s 807ms | 2h 51m 29s 729ms |
36 | Behemoth 3 | 2m 45s 632ms | 2h 54m 15s 361ms |
37 | Final Rest Goud | 2m 45s 511ms | 2h 57m 00s 872ms |
38 | Ansem | 3m 29s 608ms | 3h 00m 30s 480ms |
39 | Darkside 3 Goud | 0m 55s 271ms | 3h 01m 25s 751ms |
40 | Ansem 2 | 0m 58s 600ms | 3h 02m 24s 351ms |
41 | Ansem 3 | 1m 25s 328ms | 3h 03m 49s 679ms |
42 | Shadows | 0m 29s 176ms | 3h 04m 18s 855ms |
43 | Artillery | 0m 36s 136ms | 3h 04m 54s 991ms |
44 | Dark Balls Goud | 0m 52s 993ms | 3h 05m 47s 984ms |
45 | Face | 0m 59s 311ms | 3h 06m 47s 295ms |
46 | Invisibles Goud | 1m 13s 720ms | 3h 08m 01s 015ms |
47 | Main Goud | 0m 25s 511ms | 3h 08m 26s 526ms |
48 | Ansem 4 | 1m 00s 988ms | 3h 09m 27s 514ms |
Major Cutscene Skip Patch Update! New Version + New Tutorial
Hey everyone,
It's been about a month since we first officially rolled out sh2_luck's Cutscene Skip patch and implemented the categories for it on the leaderboard. During this time, sh2_luck has been working hard on optimizing the patch, fixing bugs, and making it an easier and smoother experience
Recente runs