Dracula 5
Gidsen
/
Dracula 5
Geüpdatet 5 years ago door BellumZeldaDS

This scenario is horrible in normal gameplay

Having examined the scenario I noticed that there were invisible things that were blocking the way (myself i don't know at all which object was used for that) and having watched the triggers well, I saw that he had a hole to go behind the next mission.

Using rams at the beginning is not necessary because they take a monstrous time to return to the camp.

Capturing Sabac is useless.

  1. Kill the turks at west / south / south-east (normal gameplay)

  2. Image 1 : https://prnt.sc/mertn0 The "invisible wall" is now removed and you can go to the city of grey but...

Image 2 : https://prnt.sc/merv75 always blocked Image 3 : https://prnt.sc/merwox

Image 3 : Ah ! You can pass here. Destroy this wall and/or houses for the next skip.

You can delete your archers because they are useless and you free from the population.

Indeed this is where the monk gets his mission, he must take a villager from the gray, making houses for pop, town center (need villagers for collecting wood and gold), siege workshop

  1. Nothing to say... kill Slavs and Turks.

  2. Send Dracula at the town center of gray and GG.

Game statistieken
Volgers
29
Runs
134
Spelers
5