Beschrijving

Here's some answer to questions you may have about this run.

Why did you use Hayami? Because with every character the speed will always max out at 132km/h, and Hayami has the best turning in the game, which the rocket board does not have.

Why didn't you jump alot? Because the board is so unstable, a good jump might lead you to a bad landing so I just jumped when it was necessary.

Have you done any other runs in this category? Yes, but with Ricky Winterborn so I'm in the process of getting better times.

I mostly put this here so that RunnerAF and RCanon86 can understand the strats used so we can make this leaderboards a little more comptetitive

Scorebord
Niveau
Ski School
Categorie
Rocket Board
Character
Akari Hayami
Run
Rang
4th
In-Game Time
0m 39s 840ms
Datum
4 years ago
Platform
USA / NTSCGCN
Details
Geverifieerd
4 years ago
Ingestuurd
4 years ago
Game statistieken
Volgers
62
Runs
453
Spelers
52
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