Escape-any% in 23m 22s 960ms by
설명

Really happy with this PB, but there is definitely room for improvement.

A big thanks to everyone who has helped the community grow by sharing their ideas and strategies!

A few additional strategies to share:

  • I've been using the Zucchini seed and have been turning down the population to make it easier to move around the map
  • I turn the temperature and rain both up on this seed somewhat to keep favorable biomes for foraging
  • Once one team member makes it to the ship, I try to kill off my other colonists ASAP by telling them not to eat to help reduce the chance for pop-up events

Mod Note: Retimed to 23:22.960.

리더보드
카테고리
Escape-any%
Difficulty-any%
Compromise
Scenario
Tribe (5p)
100% Merciless?
100% peaceful
Ver.
1.3
랭크
3등
3rd
시간
23m 22s 960ms
날짜
1 year ago
플랫폼
상세 정보
플레이어
인증됨
1 year ago
제출됨
1 year ago
게임 통계
팔로워
206
런들
221
플레이어
85
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Categories have been rearranged

I revamped the categories today. Changes:

  • The Escape category has been split into three separate main categories: Escape-any%, Escape-build% and Escape-ascent%. Previously the Escape category had four subcategories: any%, build%, 100% and ascent%.
  • The Escape-build% category now has a ~~subca
1 year ago
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