説明

This was a really good run that started slow and got better as it went on. I got some slow match-ups, but also got some great ones in return such as the Mr. Game & Watch team battle. This speedrun felt solid and was executed well. That being said, this run can be improved and go below 4 minutes, and I will improve it.

I added up each individual level time myself to get an accurate in-game time. I highly recommend that these SSBM 1P speedrun charts use IGT as the primary value over RTA for consistency and fairness.

EDIT: Updated by adding my metal battle's failed stage time to my IGT.

December 15, 2020 update: The Real Time was made accurate.

リーダーボード
カテゴリー
Classic
Difficulty
Normal
Character
Ganondorf
走行
ランク
9th
In-Game Time
1m 59s 390ms
時間
4m 07s
日付
9 years ago
プラットフォーム
USA / NTSCWii
詳細
プレイヤー
検証済み
3 years ago
提出
9 years ago
ゲームスタッツ
フォロワー
901
走行
3,196
プレイヤー
586
最新ニュース
Hyrule Code Is Now A Sub-Category

We recently said to allow the "Hyrule Code" for runs, but as @SukeSJ said in the Changelog Forum Post [quote=SukeSJ] the decision we made with Hyrule Code and UCF was made extremely quickly by us moderators.[/quote]

And it indeed was a hasty decision with little to no discussion. Now we have dec

1 year ago
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