説明

Notable Improvements: When landing on Megaleg's planet, the timing of the jump could be improved, saving around 0.1 seconds. The long jump over the spinning cogs could have been aimed lightly towards the right instead of the left, saving about 0.1-0.2 seconds. The bullet pathing could be improved, saving about 0.2-0.3 seconds. There is no need to do a jump on the gate, saving about 0.1-0.2 seconds. Running on the JPVC could save about 0.2-0.3 seconds.

Difficult Improvements: By using Megaleg's leg momentum, Mario can gain tons of speed when long jumping. Through my attempts, I was only able to consistently get the momentum when Mario was at the part with the 3 bullet bill launchers. In terms of RTA, I don't know if possible to make it over the round gravity part with the momentum, though I suspect it could save at least 1-3 seconds if performed.

Sub 1:29 is definitely possible. However, I don't think it would be possible to get sub 1:28 without using the momentum unless all the notable improvements are made.

リーダーボード
レベル
Bowser Jr.'s Robot Reactor
カテゴリー
All Stars (Mario)
Mode
No Co-Star
走行
ランク
二位
2nd
時間
1m 29s 130ms
日付
3 years ago
プラットフォーム
USA / NTSCWii
詳細
プレイヤー
検証済み
3 years ago
提出
3 years ago
ゲームスタッツ
フォロワー
2,918
走行
7,691
プレイヤー
1,078
最新ニュース
No Co-Star (1P) and Co-Star (2P) Runs Have Been Split!

First of all, thank you to everyone who voted. This was the biggest turnout we've ever had, reaching 112 votes! Here is the final verdict: Co-Star (2P) runs will be split from No Co-Star (1P) runs for ALL categories, but Co-Star runs will appear first by default. We will not be implementing th

10 months ago
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