Regarding NTSC and PAL (i.e. 60Hz vs 50Hz)
8 years ago
Michigan, USA

Welcome to the Mario Golf: Toadstool Tour forums on Speedrun.com

While I was watching a player who goes by "TheJackster1676" on Twitch, I noticed that he was playing the PAL version of the game which felt noticeably slower. It felt like he was playing better than what his final time would suggest, as there were several impressive chip-ins scattered throughout that potentially saved 30+ seconds over a typical any% speedrun.

I have done some research about European GameCubes, Wiis, and Mario Golf: Toadstool Tour. What I am finding is that there isn't an in-game/system way to force 60Hz speeds while playing MGTT on a PAL system. When I asked TheJackster1676 why MGTT felt slower and Double-Dash (another game he plays) felt normal, it was because Double-Dash supports 60Hz PAL, but Toadstool Tour doesn't. This is a shame.

I have a dilemma. I am noticing that Europeans are interested in the game in addition to the typical American and Japanese audience based on viewer commentaries on YouTube and Twitch. However, their version of the game is slower by default. I know some gamers get around this by playing the NTSC versions (DeathBasket is a UK player who uses NTSC and/or NTSC-J games). But not everyone does. How should we as a community support these players?

Should I create a separate column for PAL times? Is there a conversion ratio (60:50?) that is applicable to convert times in this situation? Or would it be necessary to only solely accept times from NTSC versions of the game? I am not familiar with speedrunning conventions and have no precedent to go on.

Another point to consider is that the PAL version of the game came out significantly later and looks and feels different to the previous NTSC version, especially in regards to the camera. I don't know if this affects speedrunning, so I would like to see discussion in this matter as well (Yet another tidbit: If a 100% speedrun is performed on the PAL version, another dialog would appear at the end of the Star Bowser Championship indicating the unlock of the Ace CPU difficulty).

TL;DR: MGTT in PAL form is slower. What should we do about it?

Michigan, USA

BUMP!

I might as well mention that I have updated the submission page. You should also enter the region that your speedrun pertains to (NTSC, PAL, Japan, etc.). The leaderboards allow for rankings with region as a filter. This means you could compete for the best PAL time, but it wouldn't be the fastest worldwide time.

That's all I wanted to say about that.

It's a challenge, but it should be possible for PAL players to mod their systems to run NTSC games. If you are a European player and would prefer a third party service, these guys are capable of whatever modification you can afford that may improve your consoles. It might be worth a shot.

http://www.videogameperfection.com/product-cat/console-modsrepairs/nintendo-gamecube-modsrepairs/

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2 years ago