I will try my best to keep this as up to date as possible. If you do any of the research,issue or find a new glitch, post it bellow and I will add it.
Also, improvements on names/descriptions are welcome and any other notes or desired research.
Template
Name: Status: Description: Applicable levels: Example video: Other notes: Further Research:
Name: Infinite Jump Status: Banned in all categories Description: [Required] Applicable levels: [Required] Example video: [Preferred] Other Notes: Further Research: Description, levels,video Irrelevant
Name: Corner Clip Status: Not sure if any use [Research required] Description: If you turn into a right angle corner you can clip through it. Applicable levels: Graviton [Research needed] Example video: Other info: Further Research: Levels, uses,video
Name: Track clipping Status: Map specific use [Research required] Description: [Referinc to Dark Graviton] If you get the two blue tracks (at angles to each other) and turn into the following fast moving platform you will clip through it and not die as long as you don't hit the edge. Applicable levels: Dark Graviton [Research needed] Example video: [Preffered] Other notes: I am not sure if it is the same but if you hit the top side of the edge you will jump up on to the top Further Research: Levels,video
Name: Turn after forward jumping Status: Checked, not sure if useful Description: If you jump forward (up/down arrow) and quickly click one of the side arrows you will turn. Applicable levels: All [Levels so far tested] Example video: [Preffered] Other notes: Not sure if it adds any more length but it would make sense if it did [Research required] Further Research: Does this add length to jump? Levels, Videos, Use
Name: left-right Status: Not sure if useful Description: If you quickly click left then right (or the other way round) you won't swap tracks. Applicable levels: All Example video: [Preffered] Other notes: By quick I mean you are still over the initial track. You can go out a bit further but it isn't as consistent. if someone could find the range that may be of use Further Research: levels,Video, Use
I have got a question, which of these are allowed in our runs because i can do the turn after forward jump for instance