Cooperative Game in 1h 37m 28s 380ms by
Description
I have no idea why Flings and Bridge Swap didn't transfer to the next level (hence why I had to skip the 2 levels) but the time is accurate either way.
The run honestly was pretty good, but I think we can go for better times.
Demos: https://drive.google.com/drive/u/0/folders/17pVU5L_W8xi1tR01Z5x60DMITbKXH_Ci
Classement
Catégorie
Cooperative Game
Cooperative Category
All Main Courses
Partie
Classement
450th
Temps
1h 37m 28s 380ms
Date
Plateforme
PC
Temps intermédiaires
Fourni par Splits.io
# | Nom | Split | Terminé à |
---|---|---|---|
1 | -Calibration Or | 3m 47s 995ms | 3m 47s 995ms |
2 | -Lobby 1 | 0m 36s 990ms | 4m 24s 985ms |
3 | -Doors Or | 0m 41s 654ms | 5m 06s 639ms |
4 | -Buttons | 1m 11s 185ms | 6m 17s 824ms |
5 | -Lasers | 1m 31s 649ms | 7m 49s 473ms |
6 | -Rat Maze | 2m 00s 201ms | 9m 49s 674ms |
7 | -Laser Crushers | 1m 42s 127ms | 11m 31s 801ms |
8 | {Course 1} Behind the Scenes | 1m 21s 434ms | 12m 53s 235ms |
9 | -Lobby 2 Or | 0m 37s 806ms | 13m 31s 041ms |
10 | -Flings | 2m 55s 211ms | 16m 26s 252ms |
11 | -Infinifling | 1m 27s 170ms | 17m 53s 422ms |
12 | -Team Retreival | 1m 00s 782ms | 18m 54s 204ms |
13 | -Vertical Flings | 3m 13s 951ms | 22m 08s 155ms |
14 | -Catapults | 2m 42s 512ms | 24m 50s 667ms |
15 | -Multifling Or | 2m 01s 447ms | 26m 52s 114ms |
16 | -Fling Crushers | 3m 14s 332ms | 30m 06s 446ms |
17 | {Course 2} Industrial Fan Or | 0m 41s 558ms | 30m 48s 004ms |
18 | -Lobby 3 Passé | — | — |
19 | -Coop Bridges | 2m 57s 692ms | 33m 45s 696ms |
20 | -Bridge Swap | 4m 00s 891ms | 37m 46s 587ms |
21 | -Fling Block | 3m 11s 113ms | 40m 57s 700ms |
22 | -Catapult Block | 3m 13s 645ms | 44m 11s 345ms |
23 | -Bridge Fling | 2m 02s 539ms | 46m 13s 884ms |
24 | -Turret Walls | 2m 35s 923ms | 48m 49s 807ms |
25 | -Turret Assassin Passé | — | — |
26 | {Course 3} Bridge Testing | 4m 19s 152ms | 53m 08s 959ms |
27 | -Lobby 4 Or | 0m 41s 673ms | 53m 50s 632ms |
28 | -Coop Funnels Or | 1m 15s 426ms | 55m 06s 058ms |
29 | -Funnel Drill | 1m 42s 263ms | 56m 48s 321ms |
30 | -Funnel Catch | 3m 06s 405ms | 59m 54s 726ms |
31 | -Funnel Laser | 3m 01s 981ms | 1h 02m 56s 707ms |
32 | -Coop Polarity | 2m 32s 257ms | 1h 05m 28s 964ms |
33 | -Funnel Hop | 2m 10s 068ms | 1h 07m 39s 032ms |
34 | -Advanced Polarity | 2m 01s 857ms | 1h 09m 40s 889ms |
35 | -Funnel Maze Or | 3m 28s 216ms | 1h 13m 09s 105ms |
36 | {Course 4} Turret Warehouse | 4m 19s 047ms | 1h 17m 28s 152ms |
37 | -Lobby 5 Or | 1m 10s 265ms | 1h 18m 38s 417ms |
38 | -Repulsion Jumps | 1m 11s 831ms | 1h 19m 50s 248ms |
39 | -Double Bounce Or | 2m 49s 446ms | 1h 22m 39s 694ms |
40 | -Bridge Repulsion | 1m 56s 604ms | 1h 24m 36s 298ms |
41 | -Wall Repulsion Or | 3m 27s 198ms | 1h 28m 03s 496ms |
42 | -Prop Crushers | 4m 15s 751ms | 1h 32m 19s 247ms |
43 | -Turret Ninja | 3m 24s 417ms | 1h 35m 43s 664ms |
44 | -Prop Retreival | 2m 14s 606ms | 1h 37m 58s 270ms |
45 | {Course 5} Vault Entrance | 6m 56s 001ms | 1h 44m 54s 271ms |
New AMC Proof Requirements!
From now on, for top 50 times, both partners must submit their demos. As such, it will also be required for to submit any .vpks that are used during the runs. If you have any questions, you can join our discord @ discord.gg/p2sr or you can create a forum post here.
The rules site has also gotten
Speedruns récents
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Niveau: Chapter 7 - The Reunion