Any% in 16m 28s 360ms by
Description
First perfect Fenrir kill in a full run, still plenty of time to be taken off
Classement
Catégorie
Any%
Partie
Classement
1st
In-Game Time
16m 28s 360ms
Temps
24m 00s 895ms
Date
Plateforme
PSPᴇᴍᴜ
Temps intermédiaires
Fourni par Splits.io
# | Nom | Split | Terminé à |
---|---|---|---|
1 | Skies of Deception | 1m 37s 134ms | 1m 37s 134ms |
2 | Out of the Fire | 1m 41s 144ms | 3m 18s 278ms |
3 | Prelude | 2m 27s 095ms | 5m 45s 373ms |
4 | Rolling Thunder | 2m 23s 111ms | 8m 08s 484ms |
5 | Standoff in the Skies II | 2m 51s 234ms | 10m 59s 718ms |
6 | Blitz | 2m 28s 920ms | 13m 28s 638ms |
7 | In Pursuit Or | 2m 56s 095ms | 16m 24s 733ms |
8 | Atmos Ring | 3m 26s 172ms | 19m 50s 905ms |
9 | Alect Squadron | 1m 43s 713ms | 21m 34s 618ms |
10 | End of Deception I Or | 2m 26s 277ms | 24m 00s 895ms |
Full Game Learderbords Changing to In Game Time (IGT)
As of this post, all full game runs will be timed using In Game Time (IGT).
This change is being made to create a level playing field for original hardware and emulators to compete on, as emulators have consistently and noticeably faster loading times when compared to runs played on a physical PSP.
Speedruns récents
Niveau: 12C. Wild Card
Niveau: 07B. Standoff in the Skies II
Niveau: 04A. Last Line of Defense
Niveau: 11B. In Pursuit II
Modérateurs