Without having the hardware for ourselves, it's difficult to test the correct settings, but there's a few settings you should look at. In Output, go to Advanced -> Streaming and change your CPU Usage Preset to a higher setting. You can lower the Bitrate also, though this will make your recordings "fuzzier". Go to Recording and make sure Encoder is set to (use stream encoder). Then, go to Video and adjust both Output (Scaled) Resolution and FPS Value. You may have to lower both values, but it's better to have higher FPS than Resolution. If you cannot have 60 fps, try 30 fps and lowering your resolution to 1280x720 or even 852x480.
@Lieutenant_Boo That's the first time I've heard 43.2 million active users called "not many people."
Each game has its own set of video requirements. If the rules ask that you record, this generally means to record the full run. Videos of record times alone are easy to fake.
While those runs would theoretically count under the umbrella of Any%, in practice each category has its own dedicated route (or many) and set of requirements. Runners find it both easier and more useful to split categories based on what is actually performed in the run. Adding additional requirements just increases one's time, making it unoptimal unless you use other categories as @Oreo321 implies.
The Metroid community is one of the larger ones; start by checking out the Discord servers linked under the specific games you wish to run.
Notifications are adjustable in your Settings, but none that will do what you want here.
@ActuallyElite
WASHINGTON (AP) — President Joe Biden made a stunning announcement at an impromptu press conference this morning, announcing his intent to start a war against every other UN member state. To a hastily-assembled crowd of local reporters, President Biden stated that "all others deserved to have their economies tanked like tanks" and "screw what you think, I have nukes."
When asked for justification, President Biden stated: "Yes, we need peace, but there will probably never be peace...."
Yep, just include it in your run submission.
There's no one right answer; it's really up to the community (i.e., you) to decide whether you want to prioritize historical accuracy or ease of access. That said, there's nothing stopping you keeping track of this outside the leaderboard, though it won't integrate with the Statistics page then.
Let's start again from the beginning.
First, you have to create a video, usually with your computer, camera, or phone. This video is stored on your device.
You then must upload your video to the internet by using a site like YouTube, Vimeo, etc. These sites have their own servers which store your video, and a web link which you can use to see the video.
Then, you submit your run to SRC. SRC's servers only carry data such as the video link, time, description, and similar. SRC does not store the videos themselves, only the links to the videos on YouTube, Vimeo, etc.
@Syrop_15 In cases where video is required, it's assumed that the video will be posted at permanent links accessible by the public. YouTube is the standard, though certain other sites will do.
um @jackzfiml they're explicitly asking for an outsider opinion
Send another request explaining that the "active" moderator refuses to actively moderate.
@SioN Looks like they meant uploading to the site instead of downloading. Different direction.
Google Trends actually seems to support the speed run -> speedrun shift. In web searches, the terms start to tie in 2017 and speedrun pulls ahead in 2020. With YouTube searches the change happened between 2014 and 2015.
Online frame timers have their limitations with non-integer framerates; for perfect precision you'll want to download it and analyze it with a program like Avidemux or Yua. In this case, it looks like the true framerate is 58.8333... fps.
Different video framerates offer no advantage if you know how to counter them. If you want ultimate precision, you first have to determine the game's framerate. It looks to be about 30 fps. Then, simply adjust the milliseconds value of runs to be fractions of that framerate, in this case thirtieths of a second (.033, .067, .100, etc.). When working with videos with nonstandard framerates, sometimes you have to make guesses (you usually round down), but you won't be off by more than a frame.