Any% in 5m 00s 056ms by
Descripción

I retimed it, and checked the Bowser/hammer patterns. I cannot believe this... I'm gonna die! If anyone would like to retime this, feel free. I currently have a 5:03 pending as well, not sure if that might cause issues with the system, so I'd figured I'll just say that... man I still can't believe this. Reeeaaalllyyyy wish I went live, but I was still warming up at this point.

Mod: The pattern would be 4:59.989, however, the 4 frames lost to the ax grab bring it to a 5:00.056.

Tabla de clasificación
Categoría
Any%
Version
NTSC
Partida
Rango
397th
Tiempo
5m 00s 056ms
Fecha
5 years ago
Plataforma
USA / NTSCNES
Detalles
Jugador
Verificado
5 years ago
Enviado
5 years ago
Estadísticas del juego
Seguidores
7,884
Partidas
8,923
Jugadores
1,807
Últimas noticias
Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
5 months ago