Lily% Guide | Kindergarten Speedrun Guide
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Lily% Guide | Kindergarten Speedrun Guide
Actualizado 7 years ago por
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Hello! In this guide I will be explaining to you how to beat the Lily quest normally, and some tips and tricks for speedrunning it! This is my first guide, so if this is helpful, I'll make more! I will be explaining what you special items you need, how much money you will need, and what you need you buy/sell. Anyways, lets get on with the guide!

PHASE 1: The time before morning time.

Before you do ANYTHING, make sure to get $3.00 from your piggy bank. You only need $2.00, but I get $3.00 just to be safe. Then you will need to get the Teachers phone (Buggs' storyline), the Key (Monty's storyline), and the Letter from Billy (Nugget's storyline). After that the game will force you out of your room because you don't have anymore apples to pick up stuff with. (Note, if you are doing a speedrun, time will start when you go to school.) If you have more than $3.00 on you than Buggs will take it for his own, this saves about 8 seconds, so DO NOT get more than $3.00. First off, go to Lily (Girl with pink flower in her black hair.) and say you have heard about Billy and show her the note. She will say some dialogue about how she can't read. Say you can't either. Bring the letter to Monty. He will charge you $1 so that he can read it to you. He says there is a code that he will decipher by lunch time. Buy some cigarettes from Monty too. Go back to Lily and tell her there is a hatch in the principal office, she will tell you that you can get in trouble and go to the principals office by Nugget. So go to Nugget and keep questioning him about Billy. You will get sent to the principals office.

PHASE 2: Morning time

When you get done talking to the principal go to the bottom right and look under the rug to find a hatch. You will get sent back to the classroom. It doesn't matter if you give the teacher the pills or not. Talk to Lily and say you found the hatch She will say some dialogue and now you have to go to the restroom. Get the restroom pass from the teacher and go. Check all 3 stalls in the restroom and then talk to the Janitor. Say he has to clean the stall and that the other stalls are in use. Interact with the bloody bag and get the severed finger. The Janitor will tell you to leave, so you can go to Lunch.

PHASE 3: Lunch Time

Go to Monty and get the code from him. Go to Lily and show her the severed finger. She will say some dialogue and you can go to the restroom with her. Show the hall monitor the cigarettes you have. Lily will call the principal then you guys can go into his office. Lily will say there is no code on the hatch. Go to the left side of the Principals desk and click on it. Put the code into it. Get the key from the desk. Put the key into the hatch. Go into the hatch and then Lily will say some dialogue. Go over to the panel with colors. Click on these colors in this order: Yellow, Red, Yellow, Green The principal will come in and have a gun. This is where you press the blue button. The principal will die and you can go to Show and tell with Billy and Lily.

PHASE 4: Show and Tell

Some characters will say some dialogue and you go out of the school. Lily and Billy will give you a monstermon card and thats when the end of time happens.

Well! That sure did take a while to type! If you liked this guide, tell me! Because I would love to make more and help people speedrun this game. The current WR for Lily% is 4:51 by Grayfoxgaming (Me). Anyways, my name is Gray, better known as GrayFoxGaming, signing out! Have a good day.

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