Descripción

Time starts at 2.150 and ends at 360.250 at 60 fps to get a final time of 0h 5m 58s 100ms. Timed using yt-frame-timer

I started first frame visible on first level. Ended as soon as the geometry shape touched the darkness outside of the color at the end of my final level. Hope this is the correct timing convention.

Mod Note: Timing starts on the first frame that the character appears. Don't worry about retiming your own runs as the mods have to retime them again regardless.

Tabla de clasificación
Categoría
NG+
Operating System
iOS
Menu Type
Classic
Partida
Rango
130th
Tiempo
5m 57s 417ms
Fecha
3 years ago
Plataforma
iOS
Detalles
Verificado
3 years ago
Enviado
3 years ago
Estadísticas del juego
Seguidores
753
Partidas
821
Jugadores
653
Últimas noticias
Classic/Force Quit Variables Added

To be consistent with the Geometry Dash Meltdown and Geometry Dash SubZero leaderboards, the "Menu Type" variable has been added to this leaderboard. All existing runs have been edited to display the menu type used in the run.

In case you are unaware, "Force Quit" menuing is where runners force

2 years ago
Últimos hilos
Publicado 2 years ago
1 respuesta
Publicado 3 years ago
1 respuesta
Publicado 2 months ago
3 respuestas
Publicado 3 months ago
0 respuestas
Publicado 8 months ago
4 respuestas
Publicado 11 months ago
0 respuestas